Map: zoomed-view symbols centred, 10x reveal and enemy range; progress screen on the menu background

- Megamap / TAB map zoomed view: heroes' markers and the other symbols
  (integer 200h centre immediates) follow the view's centre.
- Map reveal: the hero's reveal stamp scaled 10x (mods/mapreveal.cpp,
  docs/map-reveal.md); creatures on the zoomed map shown within 10x the
  sight range.
- Load / save progress screen drawn on the rock background across the full
  width, the picture blended over it (mods/loadingscreen.cpp); the classic
  1024x768 frame is gone.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
khallaandClaude Opus 5.5 committed 2026-10-25 02:07:59 +02:00
1 parent 3f03228c29
commit b452558122
18 files changed
+435 -40

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@@ -74,8 +74,10 @@ add_library(sacredK SHARED
src/mods/screen.cpp
src/mods/characters.cpp
src/mods/mainmenu.cpp
src/mods/mapreveal.cpp
src/mods/questfail.cpp
src/mods/anticheat.cpp
src/mods/loadingscreen.cpp
)
target_include_directories(sacredK PRIVATE src)
target_compile_options(sacredK PRIVATE ${SACREDK_CXX_FLAGS})