Menu screens: rock background, centred frame, logo, 3D hero
- Spielen hero panel shows the selected hero in 3D (cUI_NetGranny, game/ui/granny.h). - All menu screens draw on the options' rock wall; the main menu's 1024 frame is drawn centred over it, mouse and cursor shifted to match. - The main menu's and options' own pictures and the main menu's 3D scene are left out (textures hidden by surface, scene call redirected). - Logo top left: FX_SACREDLOGO.TGA, drawn added. - Game textures by name (game/ui/texture.h), textured and added quads. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
1 parent
34a119433a
commit
db87e276bf
16 files changed
+620
-69
No files matched your search
+11
-3
@@ -211,7 +211,15 @@ space far better. No 16:9 artwork exists for the game (user, 2026-10-20):
|
||||
we design our own UIs, using the width beyond the 1024 frame (now drawn in
|
||||
a centred 1024x768 viewport with black sides, hud.cpp FrameScope). Design
|
||||
for 16:9 (1920x1080, 1365x768 UI units), not ultrawide (user). Screen done
|
||||
2026-10-20 (docs/characters.md, "Spielen screen"; docs/screens.md). Open:
|
||||
the render of the selected hero (the hero panel shows text only; reuse
|
||||
cUI_Character's 3D hero?), list scrolling beyond 9 characters, larger
|
||||
2026-10-20 (docs/characters.md, "Spielen screen"; docs/screens.md). Hero
|
||||
in 3D done 2026-10-20. Open: list scrolling beyond 9 characters, larger
|
||||
heading font.
|
||||
|
||||
## Fine-tuning the Spielen and options screens (2026-10-21)
|
||||
|
||||
The user is very satisfied with the menu rework for now (rock background on
|
||||
all menu screens, centred menu frame, logo, Spielen screen with the 3D
|
||||
hero), but both the Spielen screen and the options window still need a lot
|
||||
of fine-tuning. Details to be collected when we get to it; known so far:
|
||||
list scrolling beyond 9 characters, larger heading font, the options
|
||||
window's layout in the width beyond its 1024 frame.
|
||||
Reference in new issue
Block a user