Followers: escorts left behind are teleported to the hero
A follower that fell more than 40 cells behind was removed when its sector was switched off, and the game ran its death label (the husband of "Die Sklaven der Orks"). Every 500 ms followers of the local hero that far away are teleported to him with cCreature::Teleport. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -440,3 +440,7 @@
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0x00622700 WorldToPlane # cdecl (out vec3, in vec3), plain ret: world units -> world pixels (iso matrix 0xad5710)
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0x0062d530 cWorldView0::DrawGroundQuads # thiscall (renderer), ret 4: the ground, before the objects
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0x0041e0a0 cEventFX::Construct # thiscall (code, owner, target, position 4 dwords, ...), ret 0x44
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0x007b66b0 cParticleSystem_grenadeimpact::Render # vf04 (device, matrix by value), ret 0x44; vtable 0x896cdc
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0x007b64c0 cParticleSystem_grenadeimpact::Update # vf08 (dt), ret 4; phase +0x20a9
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0x007613e0 cParticleSystem::DrawParticles # colour table row (+0x3d) * 256 + life (+0x2c)
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0x00763ea0 cParticleSystem::UpdateParticles # thiscall (dt, emitter rows, mode), particles 0x40 bytes at +0x68
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