Followers: escorts left behind are teleported to the hero

A follower that fell more than 40 cells behind was removed when its sector
was switched off, and the game ran its death label (the husband of "Die
Sklaven der Orks"). Every 500 ms followers of the local hero that far away
are teleported to him with cCreature::Teleport.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
khallaandClaude Opus 5.5 committed 2026-10-26 23:39:21 +01:00
1 parent 42b99526a4
commit e539cab604
5 files changed
+107 -15

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@@ -440,3 +440,7 @@
0x00622700 WorldToPlane # cdecl (out vec3, in vec3), plain ret: world units -> world pixels (iso matrix 0xad5710)
0x0062d530 cWorldView0::DrawGroundQuads # thiscall (renderer), ret 4: the ground, before the objects
0x0041e0a0 cEventFX::Construct # thiscall (code, owner, target, position 4 dwords, ...), ret 0x44
0x007b66b0 cParticleSystem_grenadeimpact::Render # vf04 (device, matrix by value), ret 0x44; vtable 0x896cdc
0x007b64c0 cParticleSystem_grenadeimpact::Update # vf08 (dt), ret 4; phase +0x20a9
0x007613e0 cParticleSystem::DrawParticles # colour table row (+0x3d) * 256 + life (+0x2c)
0x00763ea0 cParticleSystem::UpdateParticles # thiscall (dt, emitter rows, mode), particles 0x40 bytes at +0x68