- megamap: the zoomed view (0x6cc950) is shared by the large map and the
TAB overview map; its centre is now set per call from the drawing
window's offset (hud::DrawOffsetX) instead of fixed to the render width
- input: drop the Ctrl/Alt pass-through; GetKeyState reports Alt as held
after Alt+Tab, which switched all bindings back to the game's handling
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- hud: shift SetViewport/Clear with moved windows (TAB overview map)
- megamap: view constants patched to the render width (clip, scroll limit,
edge scrolling, centre, dark band, zoomed view and its markers); frame
stretched to the screen edges, zoom controls and their click area centred
- hud: Anchor::Screen windows are drawn and clicked unshifted but still own
the event scope
- autotest waits for log markers instead of fixed delays (~18 s per run)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>