- respec: the panel's unused second button array becomes − buttons between
name and value; attributes give back invested points, skills give back
skill points, a level-1 skill is removed and can be chosen anew; all
through the game's own point functions (protected copy stays in sync)
- the − is the + icon with its vertical arm covered (no minus image exists)
- hud: RenderCentred / HandleCentred for mods hooking centred windows;
mouse event helpers shared in game/ui/events.h
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>