- Options window in three tabs; the auto-pickup settings move to Beute;
sliders move with their page; black sides like the save game screen.
- Tastenbelegung: every binding settable (click, press key; Esc cancels,
Backspace unbinds), "Alle zurücksetzen" as a game button, saved on OK.
- Potions bindable (default unbound), named by the game's potion texts; the
game's own potion hotkeys are off; bar tooltips show the bound key.
- Map (M), overview map (Tab, held) and labels (Alt, held) bindable; the
game's own M / Tab / Alt handling is switched off.
- Save game key calls the game's save window code instead of a posted key.
- Teleportationstrank: fixed text replacement from startup (also the
Ausdauertrank items, potion kind 5 as well).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- Shared chest: tabs "Truhe"/"Gemeinsam" as a column left of the grid
(game tab sheet), grids placed every tick, persistent across heroes
- Inventory tab texts capitalized (RegisterText / CapitalizeText)
- Combat-art runes stack like potions (itemstack, renamed from potionstack)
- Rune master: any rune for any number of runes, price by rune count
(4 runes = 1,000, x10 per missing rune), bought rune goes into the
backpack, Buy disabled without runes, gold or room, last rune remembered
per hero (saved), the chosen rune's name below its icon, dropping a
stack gives up one rune
- Keys: the old key handling no longer takes over after the save screen
(text field focus only counts while its dialog is shown)
- Esc crash: tooltips forgotten when the game destroys them
- Pick up (Q) sends the pickup order directly; search reach doubled
- Kettenblitz: tooltip shows hits per chain, chains, cast and jump range;
cast range 900 (longer ray segments), jumps half of that
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>