- Launcher (sacred_re.exe) starts sacred.exe with sacred_re.dll injected via Detours; the DLL verifies the Sacred Gold 2.28 build before hooking. - Hook framework: RE_HOOK for game addresses, RE_HOOK_API for Windows APIs, per-hook enable/disable in sacred_re.ini, sacred_re.log. - Game code: Log (0x66f1c0) hooked, CmdLineHasFlag (0x813140) rewritten. - Borderless mod: forces windowed mode, covers the monitor, scales the 1024x768 image aspect-correct, remaps mouse input, keeps running in the background with keyboard input hidden while unfocused. - CMake/Ninja/MSVC x86 build, VS Code setup, disasm tool, function map. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
14 lines
305 B
JSON
14 lines
305 B
JSON
{
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"version": "2.0.0",
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"tasks": [
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{
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"label": "CMake: build",
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"type": "cmake",
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"command": "build",
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"targets": ["all"],
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"group": { "kind": "build", "isDefault": true },
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"problemMatcher": ["$msCompile"]
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}
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]
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}
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