The default render size (1835x768) is below Direct3D 7's 2048 limit, so the D3D7 -> D3D9 wrapper and its device-info workaround are no longer needed. The game pauses start-up until its window is active; game-input.ps1 now activates it reliably (Alt + SetForegroundWindow, polled), which dxwrapper had masked. borderless logs the first failed presents. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>