All mirror checks are skipped by code patches (the game's own "not the local hero" paths, or straight past the check), the level trap in Think and VerifyHeroMirror are off, the cheater flag is never set (stream checks, loadHero, character selection). The VirtualProtect mirror refresh is gone; it never refreshed the second mirror, a separate heap block, which killed the hero again. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
4.2 KiB
Anti-cheat removed
Request (2026-10-25)
The Gladiator (Character03, level 106) "randomly exploded" fighting an underleveled dragon on Silber. The user: the cheater detection is not necessary, remove it. After a second explosion: "i want all that weird cheater detection code gone".
Measured
A temporary damage log showed the hero at full health (17200) going to 0 in
one tick, with the game logging cheat statBonus 0/3, cheat SkillLevel 0..7,
Hase! and cObjectManager::destroy: tried to delete local hero #1!; the hero
came back with 1199 health and died to the next hit.
- The game mirrors the local hero's fields (pointers
0x182cddc, on a protected page, and0x182cde0, a separate heap block:HeapAlloc0x1000 at0x816541): +0 hero +0x3b4, +4 hero +0x3ee (gold), +8 hero +0x3fe (u16), xor-ed with the hero's key byte (+0x38) repeated four times (the second copy: key << 1); +0xc a raw copy of hero +0x3b0..+0x49d (attributes, skill levels). Writer:0x603d9cand about 30 inline copies after legitimate changes, all starting withVirtualProtect(page, 0x1000, PAGE_READWRITE)and ending with0x201. - Checks:
cCreature::Thinkabout once in 101 ticks (rand() % 101 == 10,0x5389b5),VerifyHeroMirror0x5905f0(callers0x57fc71,0x580001,0x580331,0x61ce22), inline copies at0x4659f6,0x564c6f,0x57e09c,0x585bd0,0x619d33, and a trap in Think (0x5385a6: a hero whose level exceeds its experience's by more than 3 gets +0x3b4 / +0x3ee / +0x3fe raised behind the mirrors' back). A mismatch resets the field (attributes 1, skill levels 0); any mismatch, or no hero at all, kills the hero ("*** Cheater detected! ***", health 0, action dying) and sets the cheater flag0x182cdd0, saved in the hero file (record +0xf3,0x604409) and read back by loadHero (0x6066eb) and the character selection (0x70da99, from the record's mark +0x3ef). - Stream checks in the quest manager's hero data (
0x465980): a marker0xfea4fea4(0x467782) and three stored values compared with the hero (0x46a60b,0x46a64e,0x46a696). - In the failing log every skill level mismatched: the mirror was stale (changes outside the game's mirror writers, e.g. the shared hero loaded into another world).
History
- First mod (confirmed): a
VirtualProtecthook rewrote the mirror from the hero whenever a check opened its page, so checks compared the hero with itself. - The hero exploded again (
Hase!twice, nocheat statBonus/SkillLevelline): the hook refreshed the second mirror only if it lay on the protected page, so never; the checks compare its three xor-ed fields after the first mirror (e.g.0x585f83) without a log line. Refreshing both fixed it (user: "i no longer explode"). - Then the checks were removed entirely (below), the hook is gone.
Mod (src/mods/anticheat.cpp): checks removed
Every check is skipped by a code patch (re::ReplaceAll): no field is reset,
no hero killed, the cheater flag never set.
| Check | Patch |
|---|---|
Think trap 0x5385a6 |
0x5385ca jle -> jmp |
Think, 1 tick in 101 (0x5389be) |
0x5389b8 jne -> jmp |
0x564c6f, 0x57e09c, 0x585bd0 |
the "not the local hero" jne before each (0x564c50, 0x57e07d, 0x585bb0) -> jmp: the game's own path past the check |
quest manager hero data 0x4659f6 |
0x4659dc jmp 0x46606b (the code there writes esi / edi before reading them; the stream keeps its clean marker 0xfeedf00d) |
0x619d33 |
mov ebp, [esp+0x34]; jmp 0x61a2de, the registers as the check leaves them (edi already 0x88e874) |
VerifyHeroMirror 0x5905f0 (callers test al) |
mov al, 1; ret |
stream checks 0x467782, 0x46a60b, 0x46a64e, 0x46a696 |
jumps past the punishment unconditional |
loadHero 0x6066eb |
writes 0 to the cheater flag |
character selection 0x70da8c |
setne cl -> xor cl, cl |
All field resets (mov [reg+0x3b4], 1 ...) lie inside these checks; all
writes of the flag 0x182cdd0 (0x465ebe, 0x538e53, 0x56508a,
0x57e528, 0x57fcfd, 0x58008d, 0x5803bd, 0x586090, 0x61a17e,
0x61ceac) are their punishments. The mirror writers stay: they only fill
the now unread mirrors.