- Alt object labels and floating texts are packed into a 1024x768 area (push 300h/400h at 0x6272f8 and 0x60e940): widened to the render size. - Screen centre immediates in the light/effect position list (0x41b1xx..) and the floating text (damage number) projection 0x41e460/0x41eaf0 now use the render centre; lights were offset from the player before. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>