Files
sacred_k/CMakeLists.txt
T
khallaandClaude Opus 5.5 618288e310 Characters: campaigns, "Spielen" main menu, story unlocks
- One world per campaign and difficulty in a character file (sections
  ancaria<d> / underworld<d>; old world<d> renamed when read). Difficulty
  unlocks by the shared hero's story completions (hero header +0xed..),
  shared by both campaigns.
- Main menu: "Kampagne Ancaria", "Kampagne Underworld" and "Spielstaende"
  become "Spielen" (mods/mainmenu.cpp). The load window lists all
  characters, the world dialog offers both campaigns, "Neuer Charakter"
  asks for the campaign and opens character creation.
- Character window: no Underworld import mode (new Underworld heroes, all
  classes, slots light up), no "Importieren"; load window without
  "Speichern".

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-20 21:48:47 +02:00

88 lines
2.8 KiB
CMake

cmake_minimum_required(VERSION 3.24)
project(sacredK LANGUAGES C CXX)
# sacred.exe is a 32-bit process; everything we inject into it must be 32-bit too.
if(NOT CMAKE_SIZEOF_VOID_P EQUAL 4)
message(FATAL_ERROR "sacredK must be built for 32-bit x86 (use the 'x86-*' presets / an x86 MSVC environment).")
endif()
if(NOT MSVC)
message(FATAL_ERROR "sacredK requires MSVC (the game's C++ ABI is MSVC's).")
endif()
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Static CRT: no VC++ redistributable needed next to the game.
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
add_compile_definitions(WIN32_LEAN_AND_MEAN NOMINMAX _CRT_SECURE_NO_WARNINGS)
include(cmake/Detours.cmake)
include(cmake/Json.cmake)
set(SACREDK_CXX_FLAGS /W4 /permissive- /utf-8)
# --- sacredK.dll: injected into sacred.exe, installs the hooks -------------
add_library(sacredK SHARED
src/re/dllmain.cpp
src/re/hook.cpp
src/re/log.cpp
src/re/config.cpp
src/re/patch.cpp
src/re/crash.cpp
src/re/sacredK.def
src/game/engine/log.cpp
src/game/engine/cmdline.cpp
src/game/engine/events.cpp
src/game/engine/fx.cpp
src/game/engine/orders.cpp
src/game/engine/items.cpp
src/game/engine/stream.cpp
src/game/ui/texts.cpp
src/game/engine/art.cpp
src/mods/borderless.cpp
src/mods/widescreen.cpp
src/mods/hud.cpp
src/mods/wasd.cpp
src/mods/skillkeys.cpp
src/mods/input.cpp
src/mods/skillslots.cpp
src/mods/inventory_save.cpp
src/mods/potioncounts.cpp
src/mods/itemstack.cpp
src/mods/sharedchest.cpp
src/mods/skillbar.cpp
src/mods/arttarget.cpp
src/mods/aura_restore.cpp
src/mods/autoattack.cpp
src/mods/aurarecast.cpp
src/mods/artregen.cpp
src/mods/combos.cpp
src/mods/aurahits.cpp
src/mods/chainlightning.cpp
src/mods/arttooltip.cpp
src/mods/escape.cpp
src/mods/recordcache.cpp
src/mods/megamap.cpp
src/mods/respec.cpp
src/mods/runetrade.cpp
src/mods/teleportpotion.cpp
src/mods/guards.cpp
src/mods/charexport.cpp
src/mods/options.cpp
src/mods/lootfilter.cpp
src/mods/userfolders.cpp
src/mods/charfile.cpp
src/mods/characters.cpp
src/mods/mainmenu.cpp
)
target_include_directories(sacredK PRIVATE src)
target_compile_options(sacredK PRIVATE ${SACREDK_CXX_FLAGS})
target_link_libraries(sacredK PRIVATE detours nlohmann_json::nlohmann_json dbghelp)
# --- sacredK.exe: launches sacred.exe with sacredK.dll injected ----------
add_executable(sacredK_launcher WIN32 src/launcher/main.cpp)
set_target_properties(sacredK_launcher PROPERTIES OUTPUT_NAME sacredK)
target_compile_options(sacredK_launcher PRIVATE ${SACREDK_CXX_FLAGS})
target_link_libraries(sacredK_launcher PRIVATE detours)
add_dependencies(sacredK_launcher sacredK)