Files
sacred_k/docs/todo.md
T
khallaandClaude Opus 5.5 aa7d49409c WASD movement for the player
While W/A/S/D are held, the controlled creature gets a plain walk order every
engine tick toward its position plus the pressed screen direction, as the
mouse does while its button is held (every mouse event re-sends a walk to the
cursor point); releasing sends the target-less stop order of a released mouse
button. W/A/S/D key events are swallowed before the hotkeys see them; their
old actions move to G (action slot 3), V (pick up nearby) and K (save game
window) for now, configurable in [wasd].

docs/wasd.md: order format, measured mouse behaviour, hotkey map.
docs/todo.md: better pathfinder; final bindings for the moved hotkeys.
re::ConfigString for string settings.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-14 09:08:53 +02:00

1.4 KiB

To do

Better pathfinder (mouse clicks and monsters)

Replace the game's pathfinding with a more reliable and efficient one, for click-to-move and for monster AI. What we know so far:

  • Walk orders are cEvent_creature command 4 with a ground target (+0x18/+0x1c), sent through cEngine::SendCreatureOrder (0x6170d0), which snaps the target to a walkable point (0x616b70) and hands it to cCreature::ReceiveOrder (0x52e400, vf18, ~6400 decompiled lines).
  • Far targets (~2000 world units) are rejected or followed badly.
  • Still to map: the path search itself, the sector/tile collision data it reads, and how monster AI issues its moves.

Key bindings moved for WASD movement (temporary)

W, A and S were game hotkeys. With WASD movement (src/mods/wasd.cpp) their actions moved to other keys for now; choose final bindings (and update the in-game texts/tooltips that name the old keys):

Key Action Temporary key ([wasd] in sacred_re.ini)
W action slot 3 (cEngine::UseActionSlot, like Q/E/R/B/Space) G (ActionKeyW)
A pick up items nearby (creature event 0x113) V (ActionKeyA)
S save game window (UI_WND_SAVEGAME) K (ActionKeyS)
D unbound -

Globally bound letters (engine 0x618130, UI manager 0x757120): A B C E F H I L M N O P Q R S T W, Space, ^, digits. Individual windows may use more.