diff --git a/config/minerslung-common.toml b/config/minerslung-common.toml index 94b0147..9994e6f 100644 --- a/config/minerslung-common.toml +++ b/config/minerslung-common.toml @@ -4,7 +4,7 @@ #The air will have that quality starting at that height and above (until the next entry). #The entries must be in ascending order of height. #If a dimension doesn't have an entry here, it'll be assumed to be green everywhere. -dimensions = ["minecraft:overworld=yellow,0:green,128:yellow", "minecraft:the_nether=yellow", "minecraft:the_end=red"] +dimensions = ["minecraft:overworld=red,-48:yellow,-32:green,160:yellow,196:red", "minecraft:the_nether=yellow", "minecraft:the_end=red,48:yellow,80:red"] #Entities that can always breathe. #This is in addition to entities where `.canBreatheUnderwater()` returns true (so, fish and undead), #and invulnerable players.