mod updates
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@ -23,8 +23,7 @@
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docker-warning = true
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#Defines if the pregenerator should automatically restart on server start. Automatically set to true when a task is running, and automatically set to false if no task is running
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auto-restart = false
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#Defines if the Profiler should run in the background or not
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enable-profiler = false
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info = true
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[client]
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@ -41,34 +40,3 @@
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#Range: 0.1 ~ 10.0
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scale = 1.0
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[client.profiler-overlay]
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#Defines if the Profiler Overlay should be enabled
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profiler-overlay = true
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#Defines the Horizontal Alignment of the UI, left to right
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#Allowed Values: START, CENTER, END
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horizontal-alignment = "START"
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#Defines the Vertical Alignment of the UI, top to bottom
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#Allowed Values: START, CENTER, END
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vertical-alignment = "START"
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#Defines the Scale of the Overlay
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#Range: 0.1 ~ 10.0
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scale = 1.0
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#Reference to save which dimension is currently detailed
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detailed-dimension = "minecraft:overworld"
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[client.MiniMap]
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#If you have access to this feature if it should be enabled. This will just turn off the MiniMap and disable any data synchronization
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enable-minimap = true
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#This decides the LOD (Level Of Detail) of the MiniMap. This is here to ensure you can control how much GPU ram you will need
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#There are 4 modes, Auto, MAX, High, Medium
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#AUTO will basically ensure the minimap will never exceed 300MB of GPU ram per minimap
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#MAX will basically apply no LOD. Which at max radius (1k chunks) will require 4GB of GPU Ram
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#High is the first level of LOD. Which will only show 1/4th of the detail. Which will take at max radius 1GB of GPU ram
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#Medium is the second level of LOD. Which will only show 1/16th of the detail. Which will take at max radius 250MB of GPU Ram
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#Allowed Values: AUTO, MAX, HIGH, MEDIUM
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lod = "AUTO"
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#If you hover with your mouse over the MiniMap that it should show a large version of said miniMap
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large-hover = true
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#If you need to refresh the Supporter info set this to true and on the next game restart it will automatically update the info.
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update-supporters = false
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