Rename project to sacredK
sacred_re.dll/.exe/.ini/.log/_crash files are now sacredK.*; inventory saves with the old "sacred_re.inventory" format id still load. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -8,7 +8,7 @@
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// 1024x768 layout, and set the variables from the render size.
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// See docs/widescreen.md.
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//
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// sacred_re.ini:
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// sacredK.ini:
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// [widescreen]
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// Enabled=1
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// Height=768 ; world pixels visible vertically (768 = original look);
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