Rename project to sacredK

sacred_re.dll/.exe/.ini/.log/_crash files are now sacredK.*; inventory saves
with the old "sacred_re.inventory" format id still load.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
khallaandClaude Opus 5.5 committed 2026-10-19 22:07:14 +02:00
1 parent 462ebf8c0b
commit 70673dc301
34 files changed
+95 -93

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@@ -8,7 +8,7 @@
// 1024x768 layout, and set the variables from the render size.
// See docs/widescreen.md.
//
// sacred_re.ini:
// sacredK.ini:
// [widescreen]
// Enabled=1
// Height=768 ; world pixels visible vertically (768 = original look);