added server base configs
This commit is contained in:
33
saves/world/serverconfig/corpse-server.toml
Normal file
33
saves/world/serverconfig/corpse-server.toml
Normal file
@ -0,0 +1,33 @@
|
||||
#The time (in real life days) deaths get stored
|
||||
#-1 for infinite storage
|
||||
#0 for not storing deaths at all
|
||||
#Range: > -1
|
||||
death_storage_duration = -1
|
||||
|
||||
[corpse]
|
||||
#The time passed (in ticks) after a corpse turns into a skeleton
|
||||
#Range: > 0
|
||||
skeleton_time = 72000
|
||||
#If the corpse should lie on its face
|
||||
lie_on_face = false
|
||||
#If the corpse should wear the players equipment
|
||||
show_equipment = true
|
||||
#If the corpse should fall into the void
|
||||
fall_into_void = false
|
||||
#If the corpse should get removed when in lava
|
||||
lava_damage = false
|
||||
|
||||
[corpse.access]
|
||||
#If only the owner of the corpse can access the inventory
|
||||
only_owner = false
|
||||
#If everybody can access the corpse in the skeleton stage (Only if only_owner_access is set to true)
|
||||
skeleton = false
|
||||
|
||||
[corpse.despawn]
|
||||
#The time passed (in ticks) after a corpse despawns (only if empty)
|
||||
#Range: > 20
|
||||
time = 600
|
||||
#The time passed (in ticks) after a corpse despawns even if its not empty (-1 = never)
|
||||
#Range: > -1
|
||||
force_time = -1
|
||||
|
||||
Reference in New Issue
Block a user