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2 Commits

Author SHA1 Message Date
965f6270cc mod updates 2022-08-29 23:12:45 +02:00
380af808d2 added new server to sync 2022-08-29 23:12:09 +02:00
20 changed files with 119 additions and 83 deletions

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@ -1,6 +1,7 @@
_Versions = "1.6.3a" _Versions = "1.6.3a"
# Show the lod button in the options screen next to fov # Show the lod button in the options screen next to fov
optionsButton = true optionsButton = true
_version = 1
[client] [client]
@ -310,7 +311,7 @@ optionsButton = true
# #
# This setting shouldn't affect performance. # This setting shouldn't affect performance.
# #
vanillaOverdraw = "DYNAMIC" vanillaOverdraw = "ALWAYS"
# Will prevent some overdraw issues, but may cause nearby fake chunks to render incorrectly # Will prevent some overdraw issues, but may cause nearby fake chunks to render incorrectly
# especially when in/near an ocean. # especially when in/near an ocean.
# #

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@ -23,8 +23,7 @@
docker-warning = true docker-warning = true
#Defines if the pregenerator should automatically restart on server start. Automatically set to true when a task is running, and automatically set to false if no task is running #Defines if the pregenerator should automatically restart on server start. Automatically set to true when a task is running, and automatically set to false if no task is running
auto-restart = false auto-restart = false
#Defines if the Profiler should run in the background or not info = true
enable-profiler = false
[client] [client]
@ -41,34 +40,3 @@
#Range: 0.1 ~ 10.0 #Range: 0.1 ~ 10.0
scale = 1.0 scale = 1.0
[client.profiler-overlay]
#Defines if the Profiler Overlay should be enabled
profiler-overlay = true
#Defines the Horizontal Alignment of the UI, left to right
#Allowed Values: START, CENTER, END
horizontal-alignment = "START"
#Defines the Vertical Alignment of the UI, top to bottom
#Allowed Values: START, CENTER, END
vertical-alignment = "START"
#Defines the Scale of the Overlay
#Range: 0.1 ~ 10.0
scale = 1.0
#Reference to save which dimension is currently detailed
detailed-dimension = "minecraft:overworld"
[client.MiniMap]
#If you have access to this feature if it should be enabled. This will just turn off the MiniMap and disable any data synchronization
enable-minimap = true
#This decides the LOD (Level Of Detail) of the MiniMap. This is here to ensure you can control how much GPU ram you will need
#There are 4 modes, Auto, MAX, High, Medium
#AUTO will basically ensure the minimap will never exceed 300MB of GPU ram per minimap
#MAX will basically apply no LOD. Which at max radius (1k chunks) will require 4GB of GPU Ram
#High is the first level of LOD. Which will only show 1/4th of the detail. Which will take at max radius 1GB of GPU ram
#Medium is the second level of LOD. Which will only show 1/16th of the detail. Which will take at max radius 250MB of GPU Ram
#Allowed Values: AUTO, MAX, HIGH, MEDIUM
lod = "AUTO"
#If you hover with your mouse over the MiniMap that it should show a large version of said miniMap
large-hover = true
#If you need to refresh the Supporter info set this to true and on the next game restart it will automatically update the info.
update-supporters = false

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@ -0,0 +1,7 @@
[compat]
[compat.jei]
#Should C&B inject its bits into JEI?
inject-bits = true

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@ -8,15 +8,15 @@
invert-durability-bar-indication = false invert-durability-bar-indication = false
[settings.chiseling-previews] [settings.chiseling-previews]
#settings.chiseling-previews.renderer.comment #Sets which preview renderer is in use. Currently C&B provides: `chiselsandbits:default` (Simple outline rendering) and `chiselsandbits:noop` (No preview) as options.
renderer = "chiselsandbits:default" renderer = "chiselsandbits:default"
[settings.chiseling-previews.default] [settings.chiseling-previews.default]
[settings.chiseling-previews.default.colors] [settings.chiseling-previews.default.colors]
#settings.chiseling-previews.default.colors.chiseling.comment #The color for the chiseling preview outline.
chiseling = [0.85, 0.0, 0.0, 0.65] chiseling = [0.85, 0.0, 0.0, 0.65]
#settings.chiseling-previews.default.colors.placement.comment #The color for the placement preview outline.
placement = [0.0, 0.85, 0.0, 0.65] placement = [0.0, 0.85, 0.0, 0.65]
[settings.chiseling-previews.debug] [settings.chiseling-previews.debug]
@ -26,43 +26,61 @@
[settings.chiseling-previews.debug.mutator] [settings.chiseling-previews.debug.mutator]
[settings.chiseling-previews.debug.mutator.colors] [settings.chiseling-previews.debug.mutator.colors]
#settings.chiseling-previews.debug.mutator.colors.chiseling.comment #The color of the chiseling mutation area in the chiseling preview.
chiseling = [0.0, 0.0, 0.85, 0.65] chiseling = [0.0, 0.0, 0.85, 0.65]
#settings.chiseling-previews.debug.mutator.colors.placement.comment #The color of the placement mutation area in the placement preview.
placement = [0.85, 0.85, 0.0, 0.65] placement = [0.85, 0.85, 0.0, 0.65]
[settings.selected-tool-mode-icons] [settings.selected-tool-mode-icons]
#settings.selected-tool-mode-icons.renderer.comment #Sets which tool mode icon renderer is in use. Currently C&B provides: `chiselsandbits:group` (Render the group icon in the top right corner) and `chiselsandbits:noop` (No icon) as options.
renderer = "chiselsandbits:group" renderer = "chiselsandbits:group"
[settings.clipboard] [settings.clipboard]
#settings.clipboard.size.comment #The amount of blocks to keep in the creative clipboard.
#Range: 0 ~ 64 #Range: 0 ~ 64
size = 64 size = 64
#mod.chiselsandbits.config.settings.clipboard.addbrokenblocks.comment #When set to true this adds broken chiseled blocks to the creative clipboard.
addBrokenBlocks = true add-broken-blocks = true
#mod.chiselsandbits.config.settings.clipboard.addpickedblocks.comment #When set to true this adds picked chiseled blocks to the creative clipboard.
addPickedBlocks = true add-picked-blocks = true
[settings.patterns] [settings.patterns]
#settings.patterns.export-path.comment #The path where exported patterns should be saved.
export-path = "./chiselsandbits/patterns" export-path = "./chiselsandbits/patterns"
[settings.placement]
[settings.placement.render-mode]
#The render mode of successful placement
#Allowed Values: GHOST_BLOCK_MODEL, GHOST_BLOCK_MODEL_SOLID_COLOR, WIREFRAME
success = "GHOST_BLOCK_MODEL"
#The render mode of failed placement
#Allowed Values: GHOST_BLOCK_MODEL, GHOST_BLOCK_MODEL_SOLID_COLOR, WIREFRAME
failed = "GHOST_BLOCK_MODEL_SOLID_COLOR"
[settings.placement.color]
#The color of successful placement
success = [0.1882352977991104, 0.47058823704719543, 0.7882353067398071, 0.7058823704719543]
#The color of failure due to the block not fitting
not-fitting = [0.7176470756530762, 0.2549019753932953, 0.054901961237192154, 0.7058823704719543]
#The color of failure due to a lack of bits or space
missing-bits-or-space = [1.0, 0.8588235378265381, 0.3450980484485626, 0.7058823704719543]
[performance] [performance]
[performance.caches] [performance.caches]
[performance.caches.sizes] [performance.caches.sizes]
#performance.caches.sizes.bit-storage-content-models.comment #Size of the bit storage inner models cache.
#Range: 0 ~ 9223372036854775807 #Range: 0 ~ 9223372036854775807
bit-storage-content-models = 100 bit-storage-content-models = 100
#performance.caches.sizes.block-models.comment #Size of the block model cache.
#Range: 3500 ~ 20000 #Range: 3500 ~ 20000
block-models = 10000 block-models = 10000
#performance.caches.sizes.block-faces.comment #Size of the model face cache.
#Range: 350000 ~ 2000000 #Range: 350000 ~ 2000000
block-faces = 1000000 block-faces = 1000000
#performance.caches.sizes.stack-models.comment #Size of the item stack model cache.
#Range: 0 ~ 9223372036854775807 #Range: 0 ~ 9223372036854775807
stack-models = 100 stack-models = 100
@ -73,9 +91,9 @@
extract-lighting-values-from-blockstates = true extract-lighting-values-from-blockstates = true
[performance.model-building] [performance.model-building]
#performance.model-building.thead-count.comment #How many CPU threads should be used to build models?
#Range: 1 ~ 16 #Range: 1 ~ 16
thead-count = 8 thread-count = 8
[gui] [gui]

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@ -8,12 +8,12 @@
[performance.caches] [performance.caches]
[performance.caches.sizes] [performance.caches.sizes]
#performance.caches.sizes.collision-boxes.comment #Size of the collision box cache.
#Range: 0 ~ 9223372036854775807 #Range: 0 ~ 9223372036854775807
collision-boxes = 10000 collision-boxes = 10000
[performance.saving] [performance.saving]
#performance.saving.thread-count.comment #The thread count used during saving and compressing of data from chiseled block entity.
#Range: 1 ~ 16 #Range: 1 ~ 16
thread-count = 8 thread-count = 8

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@ -118,3 +118,11 @@
#Range: 0.0 ~ 1.0 #Range: 0.0 ~ 1.0
ambientVolumeCap = 0.10000000149011612 ambientVolumeCap = 0.10000000149011612
#
#Railway related settings
[client.trains]
#
#How far away the Camera should zoom when seated on a train
#Range: 0.0 ~ 3.4028234663852886E38
mountedZoomMultiplier = 3.0

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@ -20,10 +20,10 @@
#Range: 0.0 ~ 512.0 #Range: 0.0 ~ 512.0
frequency = 0.0833333358168602 frequency = 0.0833333358168602
# #
#Range: > -64 #Range: > -2147483648
minHeight = 40 minHeight = 40
# #
#Range: > -64 #Range: > -2147483648
maxHeight = 90 maxHeight = 90
[worldgen.v2.striated_ores_overworld] [worldgen.v2.striated_ores_overworld]
@ -38,10 +38,10 @@
#Range: 0.0 ~ 512.0 #Range: 0.0 ~ 512.0
frequency = 0.0833333358168602 frequency = 0.0833333358168602
# #
#Range: > -64 #Range: > -2147483648
minHeight = -30 minHeight = -30
# #
#Range: > -64 #Range: > -2147483648
maxHeight = 70 maxHeight = 70
[worldgen.v2.zinc_ore] [worldgen.v2.zinc_ore]
@ -56,9 +56,9 @@
#Range: 0.0 ~ 512.0 #Range: 0.0 ~ 512.0
frequency = 8.0 frequency = 8.0
# #
#Range: > -64 #Range: > -2147483648
minHeight = -63 minHeight = -63
# #
#Range: > -64 #Range: > -2147483648
maxHeight = 70 maxHeight = 70

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@ -129,10 +129,4 @@
#Diamond Grit Sandpaper durability (number of uses). #Diamond Grit Sandpaper durability (number of uses).
#Range: > 3 #Range: > 3
diamond_grit_sandpaper_uses = 1024 diamond_grit_sandpaper_uses = 1024
#The relative speed of the Furnace Engine when powered by a Crude Burner.
#Range: 0.0 ~ 100.0
crude_burner_engine_speed = 2.0
#The relative speed of the Furnace Engine when powered by a Furnace Burner.
#Range: 0.0 ~ 100.0
furnace_burner_engine_speed = 1.0

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@ -1,7 +1,7 @@
#Enable or disable the entire engine #Select the backend to use.
#Allowed Values: OFF, BATCHING, INSTANCING #Allowed Values: OFF, BATCHING, INSTANCING
backend = "INSTANCING" backend = "INSTANCING"
#Enable or disable a debug overlay that colors pixels by their normal #Enable or disable a debug overlay that colors pixels by their normal.
debugNormals = false debugNormals = false
#Enable or disable instance update limiting with distance. #Enable or disable instance update limiting with distance.
limitUpdates = true limitUpdates = true

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@ -13,4 +13,6 @@
useCombinedDepthStencilAttachment = false useCombinedDepthStencilAttachment = false
#Forces the use of System.nanoTime instead of glfwGetTime, as the main Util time provider #Forces the use of System.nanoTime instead of glfwGetTime, as the main Util time provider
forceSystemNanoTime = false forceSystemNanoTime = false
#When enabled, Forge will convert discovered 'Open to LAN' IPv6 addresses to their more compact, compressed representation
compressLanIPv6Addresses = true

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@ -4,4 +4,10 @@
#Defines a default world type to use. The vanilla default world type is represented by 'default'. #Defines a default world type to use. The vanilla default world type is represented by 'default'.
#The modded world types are registry names which should include the registry namespace, such as 'examplemod:example_world_type'. #The modded world types are registry names which should include the registry namespace, such as 'examplemod:example_world_type'.
defaultWorldType = "default" defaultWorldType = "default"
#Set this to true to cache resource listings in resource and data packs
cachePackAccess = true
#Set this to true to index vanilla resource and data packs on thread
indexVanillaPackCachesOnThread = false
#Set this to true to index mod resource and data packs on thread
indexModPackCachesOnThread = false

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@ -52,8 +52,6 @@ block_growths_enabled = true
icicle_fire_resistance = true icicle_fire_resistance = true
#Allows icicles to be eaten #Allows icicles to be eaten
icicle_food = true icicle_food = true
#Allows moss clump to be eaten
moss_food = true
[leaf_piles] [leaf_piles]
#Enables leaf piles patches features to spawn in forests. Currently does nothing as they have been temporarily (or not) yeeted #Enables leaf piles patches features to spawn in forests. Currently does nothing as they have been temporarily (or not) yeeted

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@ -3,8 +3,6 @@
disableFancyTESR = false disableFancyTESR = false
#Show the text overlay for various blocks, such as the configuration of capacitors or pumps #Show the text overlay for various blocks, such as the configuration of capacitors or pumps
showTextOverlay = true showTextOverlay = true
#Set this to false to disable the super awesome looking nixie tube front for the voltmeter and other things
nixietubeFont = true
#Set the GUI scale of the Engineer's Manual. This uses the same numbers as Vanilla's GUI Scale and is therefor limited to the maximum value available ingame. #Set the GUI scale of the Engineer's Manual. This uses the same numbers as Vanilla's GUI Scale and is therefor limited to the maximum value available ingame.
#Range: 1 ~ 32 #Range: 1 ~ 32
manualGuiScale = 4 manualGuiScale = 4
@ -26,6 +24,8 @@ earDefenders_SoundBlacklist = []
#Use VBOs to render certain blocks. This is significantly faster than the usual rendering, #Use VBOs to render certain blocks. This is significantly faster than the usual rendering,
#but may not work correctly with visual effects from other mods #but may not work correctly with visual effects from other mods
enableVBO = true enableVBO = true
#Set this to false to change fluid recipes in the manual to use decimals on buckets instead of fractions
fluidFractions = true
#Options to set the RGB color of all IE wire types #Options to set the RGB color of all IE wire types
[wire_colors] [wire_colors]

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@ -10,8 +10,6 @@ importantInfo = true
preferredOres = ["immersiveengineering", "minecraft"] preferredOres = ["immersiveengineering", "minecraft"]
[debug] [debug]
#A config setting to enable debug features. These features may vary between releases, may cause crashes, and are unsupported. Do not enable unless asked to by a developer of IE.
enableDebug = false
[debug.wires] [debug.wires]
#Enable detailed logging for the wire network. This can be useful for developers to track down issues related to wires. #Enable detailed logging for the wire network. This can be useful for developers to track down issues related to wires.
@ -26,5 +24,4 @@ preferredOres = ["immersiveengineering", "minecraft"]
curios = true curios = true
computercraft = true computercraft = true
oc2 = true oc2 = true
crafttweaker = true

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@ -45,7 +45,6 @@ create:sequenced_assembly
create:spout_filling create:spout_filling
create:wood_cutting create:wood_cutting
createaddition:charging createaddition:charging
createaddition:crude_burning
createaddition:rolling createaddition:rolling
farmersdelight:cooking farmersdelight:cooking
farmersdelight:cutting farmersdelight:cutting
@ -69,3 +68,4 @@ immersiveengineering:workbench
jei:information jei:information
nethersdelight:composition nethersdelight:composition
waystones:warp_plate waystones:warp_plate
create:item_application

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@ -365,6 +365,8 @@
"Limit Break Upgrade Cost" = 30 "Limit Break Upgrade Cost" = 30
"Valid Enchantments" = ["minecraft:feather_falling", "minecraft:thorns", "minecraft:sharpness", "minecraft:smite", "minecraft:bane_of_arthropods", "minecraft:knockback", "minecraft:fire_aspect", "minecraft:looting", "minecraft:sweeping", "minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:power", "minecraft:punch", "minecraft:luck_of_the_sea", "minecraft:lure", "minecraft:loyalty", "minecraft:riptide", "minecraft:impaling", "minecraft:piercing"] "Valid Enchantments" = ["minecraft:feather_falling", "minecraft:thorns", "minecraft:sharpness", "minecraft:smite", "minecraft:bane_of_arthropods", "minecraft:knockback", "minecraft:fire_aspect", "minecraft:looting", "minecraft:sweeping", "minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:power", "minecraft:punch", "minecraft:luck_of_the_sea", "minecraft:lure", "minecraft:loyalty", "minecraft:riptide", "minecraft:impaling", "minecraft:piercing"]
"Overleveled Books Glow Rainbow" = true "Overleveled Books Glow Rainbow" = true
#Master Librarians will offer to exchange Ancient Tomes, provided you give them a max-level Enchanted Book of the Tome's enchantment too.
"Librarians Exchange Ancient Tomes" = true
[tools.ambient_discs] [tools.ambient_discs]
"Drop On Spider Kill" = true "Drop On Spider Kill" = true
@ -1633,6 +1635,8 @@
"Influence Power" = 0.125 "Influence Power" = 0.125
#If you set this to false, the vanilla Enchanting Table will no longer automatically convert to the Matrix Enchanting table. You'll have to add a recipe for the Matrix Enchanting Table to make use of this. #If you set this to false, the vanilla Enchanting Table will no longer automatically convert to the Matrix Enchanting table. You'll have to add a recipe for the Matrix Enchanting Table to make use of this.
"Automatically Convert" = true "Automatically Convert" = true
#Candles with soul sand below them or below the bookshelves dampen enchantments instead of influence them.
"Soul Candles Invert" = true
[oddities.magnets] [oddities.magnets]
#Any items you place in this list will be derived so that any block made of it will become magnetizable #Any items you place in this list will be derived so that any block made of it will become magnetizable

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@ -7,6 +7,10 @@
chestLootEnabled = true chestLootEnabled = true
#Turns on/off item fluid handler of backpack in its item form. There are some dupe bugs caused by default fluid handling implementation that manifest when backpack is drained / filled in its item form in another mod's tank and the only way to prevent them is disallowing drain/fill in item form altogether #Turns on/off item fluid handler of backpack in its item form. There are some dupe bugs caused by default fluid handling implementation that manifest when backpack is drained / filled in its item form in another mod's tank and the only way to prevent them is disallowing drain/fill in item form altogether
itemFluidHandlerEnabled = true itemFluidHandlerEnabled = true
#Determines whether player can right click on backpack that another player is wearing to open it. If off will turn off that capability for everyone and remove related settings from backpack.
allowOpeningOtherPlayerBackpacks = true
#Allows disabling item display settings. Primarily in cases where custom backpack model doesn't support showing the item. (Requires game restart to take effect)
itemDisplayDisabled = false
#Leather Backpack Settings #Leather Backpack Settings
[common.leatherBackpack] [common.leatherBackpack]
@ -202,6 +206,8 @@
#Number of filter slots displayed in a row #Number of filter slots displayed in a row
#Range: 1 ~ 6 #Range: 1 ~ 6
slotsInRow = 3 slotsInRow = 3
#Determines whether void upgrade allows voiding anything or it only has overflow option
voidAnythingEnabled = true
#Advanced Void Upgrade Settings #Advanced Void Upgrade Settings
[common.advancedVoidUpgrade] [common.advancedVoidUpgrade]
@ -211,6 +217,8 @@
#Number of filter slots displayed in a row #Number of filter slots displayed in a row
#Range: 1 ~ 6 #Range: 1 ~ 6
slotsInRow = 4 slotsInRow = 4
#Determines whether void upgrade allows voiding anything or it only has overflow option
voidAnythingEnabled = true
#Stack Upgrade Settings #Stack Upgrade Settings
[common.stackUpgrade] [common.stackUpgrade]
@ -386,6 +394,8 @@
#Chance increase per looting level of mob dropping backpack #Chance increase per looting level of mob dropping backpack
#Range: 0.0 ~ 0.2 #Range: 0.0 ~ 0.2
lootingChanceIncreasePerLevel = 0.01 lootingChanceIncreasePerLevel = 0.01
#Determines whether backpack drops to fake players if killed by them in addition to real ones that it always drops to
dropToFakePlayers = false
[common.nerfs] [common.nerfs]
#Determines if too many backpacks in player's inventory cause slowness to the player #Determines if too many backpacks in player's inventory cause slowness to the player
@ -396,4 +406,6 @@
#Ratio of slowness levels per every backpack above the maximum number allowed. (number of backpacks above the max gets multiplied by this number and ceiled) #Ratio of slowness levels per every backpack above the maximum number allowed. (number of backpacks above the max gets multiplied by this number and ceiled)
#Range: 0.1 ~ 5.0 #Range: 0.1 ~ 5.0
slownessLevelsPerAdditionalBackpack = 1.0 slownessLevelsPerAdditionalBackpack = 1.0
#Determines if active upgrades will only work in the backpack that's worn by the player. Active upgrades are for example magnet, pickup, cooking, feeding upgrades.
onlyWornBackpackTriggersUpgrades = false

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@ -98,6 +98,13 @@ hideMinimapUnderF3:true
manualCaveModeStartAuto:true manualCaveModeStartAuto:true
manualCaveModeStart:-1 manualCaveModeStart:-1
chunkGridLineWidth:1 chunkGridLineWidth:1
temporaryWaypointsGlobal:true
keepUnlockedWhenEnlarged:false
enlargedMinimapAToggle:false
displayPacPlayers:true
displayClaims:true
displayCurrentClaim:true
claimsOpacity:80
interface:dummy:0:36:true:false:false:false interface:dummy:0:36:true:false:false:false
interface:dummy:0:10000:true:false:false:false interface:dummy:0:10000:true:false:false:false
interface:dummy:0:0:false:false:true:false interface:dummy:0:0:false:false:true:false

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@ -1,6 +1,7 @@
{ {
"hardInclude": "anything", "hardInclude": "anything",
"includeList": [], "includeList": [],
"includeListInSuperCategory": false,
"excludeMode": "ONLY", "excludeMode": "ONLY",
"excludeList": [ "excludeList": [
"minecraft:glow_item_frame", "minecraft:glow_item_frame",
@ -16,8 +17,8 @@
"displayNameWhenIconFails": true, "displayNameWhenIconFails": true,
"entityNumber": 1000.0, "entityNumber": 1000.0,
"alwaysDisplayNametags": false, "alwaysDisplayNametags": false,
"startFadingAt": 0.0,
"dotSize": 2.0, "dotSize": 2.0,
"startFadingAt": 0.0,
"renderOverMinimapFrame": 1.0, "renderOverMinimapFrame": 1.0,
"displayY": false, "displayY": false,
"icons": 2.0, "icons": 2.0,
@ -29,6 +30,7 @@
{ {
"hardInclude": "living", "hardInclude": "living",
"includeList": [], "includeList": [],
"includeListInSuperCategory": false,
"excludeMode": "ONLY", "excludeMode": "ONLY",
"excludeList": [ "excludeList": [
"minecraft:armor_stand" "minecraft:armor_stand"
@ -43,6 +45,7 @@
{ {
"hardInclude": "players", "hardInclude": "players",
"includeList": [], "includeList": [],
"includeListInSuperCategory": false,
"excludeMode": "ONLY", "excludeMode": "ONLY",
"excludeList": [], "excludeList": [],
"name": "gui.xaero_entity_category_players", "name": "gui.xaero_entity_category_players",
@ -56,6 +59,7 @@
{ {
"hardInclude": "same-team", "hardInclude": "same-team",
"includeList": [], "includeList": [],
"includeListInSuperCategory": false,
"excludeMode": "ONLY", "excludeMode": "ONLY",
"excludeList": [], "excludeList": [],
"name": "gui.xaero_entity_category_same_team", "name": "gui.xaero_entity_category_same_team",
@ -66,6 +70,7 @@
{ {
"hardInclude": "anything", "hardInclude": "anything",
"includeList": [], "includeList": [],
"includeListInSuperCategory": false,
"excludeMode": "ONLY", "excludeMode": "ONLY",
"excludeList": [], "excludeList": [],
"name": "gui.xaero_entity_category_other_teams", "name": "gui.xaero_entity_category_other_teams",
@ -80,6 +85,7 @@
{ {
"hardInclude": "hostile", "hardInclude": "hostile",
"includeList": [], "includeList": [],
"includeListInSuperCategory": false,
"excludeMode": "ONLY", "excludeMode": "ONLY",
"excludeList": [], "excludeList": [],
"name": "gui.xaero_entity_category_hostile", "name": "gui.xaero_entity_category_hostile",
@ -91,6 +97,7 @@
{ {
"hardInclude": "tamed", "hardInclude": "tamed",
"includeList": [], "includeList": [],
"includeListInSuperCategory": false,
"excludeMode": "ONLY", "excludeMode": "ONLY",
"excludeList": [], "excludeList": [],
"name": "gui.xaero_entity_category_hostile_tamed", "name": "gui.xaero_entity_category_hostile_tamed",
@ -105,6 +112,7 @@
{ {
"hardInclude": "anything", "hardInclude": "anything",
"includeList": [], "includeList": [],
"includeListInSuperCategory": false,
"excludeMode": "ONLY", "excludeMode": "ONLY",
"excludeList": [], "excludeList": [],
"name": "gui.xaero_entity_category_friendly", "name": "gui.xaero_entity_category_friendly",
@ -114,6 +122,7 @@
{ {
"hardInclude": "tamed", "hardInclude": "tamed",
"includeList": [], "includeList": [],
"includeListInSuperCategory": false,
"excludeMode": "ONLY", "excludeMode": "ONLY",
"excludeList": [], "excludeList": [],
"name": "gui.xaero_entity_category_friendly_tamed", "name": "gui.xaero_entity_category_friendly_tamed",
@ -130,6 +139,7 @@
{ {
"hardInclude": "items", "hardInclude": "items",
"includeList": [], "includeList": [],
"includeListInSuperCategory": false,
"excludeMode": "ONLY", "excludeMode": "ONLY",
"excludeList": [], "excludeList": [],
"name": "gui.xaero_entity_category_items", "name": "gui.xaero_entity_category_items",
@ -144,6 +154,7 @@
{ {
"hardInclude": "anything", "hardInclude": "anything",
"includeList": [], "includeList": [],
"includeListInSuperCategory": false,
"excludeMode": "ONLY", "excludeMode": "ONLY",
"excludeList": [], "excludeList": [],
"name": "gui.xaero_entity_category_other_entities", "name": "gui.xaero_entity_category_other_entities",

View File

@ -23,11 +23,14 @@ tar -czvf /tmp/krumels_pack_dev_$(date -Idate -u).tar.gz mods config
echo "Move mods to the webroot" echo "Move mods to the webroot"
rsync -e ssh /tmp/krumels_pack_dev_$(date -Idate -u).tar.gz minecraft@krumel.moe:~/webroot/mods rsync -e ssh /tmp/krumels_pack_dev_$(date -Idate -u).tar.gz minecraft@krumel.moe:~/webroot/mods
for tgt in "minecraft@krumel.moe:~/Krumelcraft" "minecraft@192.168.2.80:~/server/Krumelcraft"
do
echo "Sync mods with server" echo "Sync mods with server"
rsync -Pr --delete --filter="- /DistantHorizons-*" mods/ minecraft@krumel.moe:~/Krumelcraft/mods/ rsync -Pr --delete --filter="- /DistantHorizons-*" mods/ $tgt/mods/
echo "Sync config with server" echo "Sync config with server"
rsync -Pr --delete config/ minecraft@krumel.moe:~/Krumelcraft/config/ rsync -Pr --delete config/ $tgt/config/
echo "Sync level-config with server" echo "Sync level-config with server"
rsync -Pr --delete saves/world/serverconfig/ minecraft@krumel.moe:~/Krumelcraft/world/serverconfig rsync -Pr --delete saves/world/serverconfig/ $tgt/world/serverconfig
done