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19
.gitignore
vendored
19
.gitignore
vendored
@ -1,12 +1,25 @@
|
|||||||
#whitelist
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#whitelist
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||||||
*
|
*
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||||||
|
|
||||||
#include readme
|
#include some loose files
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||||||
!readme.md
|
!readme.md
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||||||
|
|
||||||
#include gitignore
|
|
||||||
!.gitignore
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!.gitignore
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||||||
|
!modlist.md
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||||||
|
!refreshmods.sh
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||||||
|
|
||||||
#include configs
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#include configs
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||||||
!config
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!config
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||||||
!config/**
|
!config/**
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||||||
|
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||||||
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#include serverconfigs
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||||||
|
!saves/
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||||||
|
!saves/world/
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||||||
|
!saves/world/serverconfig/
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||||||
|
!saves/world/serverconfig/**
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||||||
|
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||||||
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#include datapack generation
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||||||
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!datapacks
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||||||
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!datapacks/**
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||||||
|
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||||||
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#ignore some user settings
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||||||
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config/jei/world/server/*/bookmarks.ini
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||||||
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|||||||
@ -1,6 +1,7 @@
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|||||||
_Versions = "1.6.3a"
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_Versions = "1.6.3a"
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||||||
# Show the lod button in the options screen next to fov
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# Show the lod button in the options screen next to fov
|
||||||
optionsButton = true
|
optionsButton = true
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||||||
|
_version = 1
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||||||
|
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||||||
[client]
|
[client]
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||||||
|
|
||||||
@ -129,7 +130,7 @@ optionsButton = true
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|||||||
#
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#
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||||||
# The maximum value is the number of logical processors on your CPU.
|
# The maximum value is the number of logical processors on your CPU.
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||||||
#
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#
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||||||
numberOfBufferBuilderThreads = 2
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numberOfBufferBuilderThreads = 4
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||||||
# How many threads should be used when generating fake
|
# How many threads should be used when generating fake
|
||||||
# chunks outside the normal render distance?
|
# chunks outside the normal render distance?
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||||||
#
|
#
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||||||
@ -144,7 +145,7 @@ optionsButton = true
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# so if they add up to more threads than your CPU has cores,
|
# so if they add up to more threads than your CPU has cores,
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# that shouldn't cause an issue.
|
# that shouldn't cause an issue.
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||||||
#
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#
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||||||
numberOfWorldGenerationThreads = 4.0
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numberOfWorldGenerationThreads = 8.0
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||||||
|
|
||||||
[client.graphics]
|
[client.graphics]
|
||||||
|
|
||||||
@ -200,10 +201,10 @@ optionsButton = true
|
|||||||
# EXPONENTIAL: 1/(e^(distance*density))
|
# EXPONENTIAL: 1/(e^(distance*density))
|
||||||
# EXPONENTIAL_SQUARED: 1/(e^((distance*density)^2)
|
# EXPONENTIAL_SQUARED: 1/(e^((distance*density)^2)
|
||||||
#
|
#
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||||||
farFogType = "EXPONENTIAL_SQUARED"
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farFogType = "EXPONENTIAL"
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||||||
# What is the fog density?
|
# What is the fog density?
|
||||||
#
|
#
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||||||
farFogDensity = 2.5
|
farFogDensity = 5.0
|
||||||
# Where should the far fog end?
|
# Where should the far fog end?
|
||||||
#
|
#
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||||||
# '0.0': Fog end at player's position.
|
# '0.0': Fog end at player's position.
|
||||||
@ -310,7 +311,7 @@ optionsButton = true
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|||||||
#
|
#
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||||||
# This setting shouldn't affect performance.
|
# This setting shouldn't affect performance.
|
||||||
#
|
#
|
||||||
vanillaOverdraw = "DYNAMIC"
|
vanillaOverdraw = "ALWAYS"
|
||||||
# Will prevent some overdraw issues, but may cause nearby fake chunks to render incorrectly
|
# Will prevent some overdraw issues, but may cause nearby fake chunks to render incorrectly
|
||||||
# especially when in/near an ocean.
|
# especially when in/near an ocean.
|
||||||
#
|
#
|
||||||
@ -360,7 +361,7 @@ optionsButton = true
|
|||||||
# NOTE: Due to current limitations, the min value is 50
|
# NOTE: Due to current limitations, the min value is 50
|
||||||
# and the max value is 5000. Any values outside this range
|
# and the max value is 5000. Any values outside this range
|
||||||
# will be set to 0(disabled).
|
# will be set to 0(disabled).
|
||||||
earthCurveRatio = 0
|
earthCurveRatio = 500
|
||||||
|
|
||||||
[client.graphics.quality]
|
[client.graphics.quality]
|
||||||
# This determines how lod level drop off will be done.
|
# This determines how lod level drop off will be done.
|
||||||
@ -395,7 +396,7 @@ optionsButton = true
|
|||||||
lodBiomeBlending = 1
|
lodBiomeBlending = 1
|
||||||
# The radius of the mod's render distance. (measured in chunks)
|
# The radius of the mod's render distance. (measured in chunks)
|
||||||
#
|
#
|
||||||
lodChunkRenderDistance = 128
|
lodChunkRenderDistance = 256
|
||||||
# This indicates how detailed fake chunks will represent
|
# This indicates how detailed fake chunks will represent
|
||||||
# overhangs, caves, floating islands, ect.
|
# overhangs, caves, floating islands, ect.
|
||||||
# Higher options will make the world more accurate, but will increase memory and GPU usage.
|
# Higher options will make the world more accurate, but will increase memory and GPU usage.
|
||||||
|
|||||||
42
config/PregenConfig.toml
Normal file
42
config/PregenConfig.toml
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
|
||||||
|
[general]
|
||||||
|
#Defines how many Dimensions can be generated at the same time, this is due to thread limitations mcs worldgen has. 0 => Single Dimension, 1 => Up to 3 dimensions (Ensures each dimension has at least 2 threads), 2 => Up to 5 Dimensions (Dimensions will fight over CPU Threads due to limitations)
|
||||||
|
#Range: 0 ~ 2
|
||||||
|
"Threading Rule" = 2
|
||||||
|
#Defines if each world should use multiple threads to generate. This feature can improve worldgen speed drastically, but deadlocks can happen with it too.
|
||||||
|
#If deadlock issues happen, like the worldgen stops randomly, disabling this might fix it for you at the slight slowdown in worldgen
|
||||||
|
#If the config is changed the pregeneration needs to be restarted
|
||||||
|
"Multithreaded WorldGen" = true
|
||||||
|
#Defines if the Improved Command Arguments should be used on Command Creation. If enabled mod is required on client
|
||||||
|
"Advanced Command Arguments" = true
|
||||||
|
#Defines if the SyncChunkWrite config should be not forcefully set to false. Note: SyncChunkWrite "May" Prevent data corruption. Though this was only enabled since 1.16 before it was always disabled. Downside of this is that HDDs/SSDs during pregen are at 100% usage ALL the time instead of less then 5%. This can lead to hardware failure much much much much more quickly. This is why the override is enabled by default
|
||||||
|
"Disable ChunkSyncOverride" = false
|
||||||
|
#Override increases the Watchdog Kill switch to a minimum of 10 minutes instead of 60 seconds. Because Heavy modpacks cause spikes that can last 60 seconds during pregen and saving, this just reduces crashes by minecraft itself and leaves the killswitch
|
||||||
|
"Disable Watchdog Override" = false
|
||||||
|
#Defines how many Players have to be online for the Processor to Auto Pause, -1 = Disabled. It is Inclusive 2 = Allows 1 Player
|
||||||
|
#Range: > -1
|
||||||
|
"Player Limit" = -1
|
||||||
|
#Defines how many milliseconds the Chunk Deleter gets per tick
|
||||||
|
#Range: 1 ~ 1000
|
||||||
|
"Deletion Time" = 10
|
||||||
|
#Defines if there should be a check/warn for a missconfigured server where lag will be most likely happen due to little cores being provided.
|
||||||
|
docker-warning = true
|
||||||
|
#Defines if the pregenerator should automatically restart on server start. Automatically set to true when a task is running, and automatically set to false if no task is running
|
||||||
|
auto-restart = false
|
||||||
|
info = true
|
||||||
|
|
||||||
|
[client]
|
||||||
|
|
||||||
|
[client.pregen-overlay]
|
||||||
|
#Defines if the Pregen Overlay should be enabled
|
||||||
|
pregen-overlay = true
|
||||||
|
#Defines the Horizontal Alignment of the UI, left to right
|
||||||
|
#Allowed Values: START, CENTER, END
|
||||||
|
horizontal-alignment = "START"
|
||||||
|
#Defines the Vertical Alignment of the UI, top to bottom
|
||||||
|
#Allowed Values: START, CENTER, END
|
||||||
|
vertical-alignment = "START"
|
||||||
|
#Defines the Scale of the Overlay
|
||||||
|
#Range: 0.1 ~ 10.0
|
||||||
|
scale = 1.0
|
||||||
|
|
||||||
7
config/chiselsandbits-client-compat-jei.toml
Normal file
7
config/chiselsandbits-client-compat-jei.toml
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
|
||||||
|
[compat]
|
||||||
|
|
||||||
|
[compat.jei]
|
||||||
|
#Should C&B inject its bits into JEI?
|
||||||
|
inject-bits = true
|
||||||
|
|
||||||
@ -8,15 +8,15 @@
|
|||||||
invert-durability-bar-indication = false
|
invert-durability-bar-indication = false
|
||||||
|
|
||||||
[settings.chiseling-previews]
|
[settings.chiseling-previews]
|
||||||
#settings.chiseling-previews.renderer.comment
|
#Sets which preview renderer is in use. Currently C&B provides: `chiselsandbits:default` (Simple outline rendering) and `chiselsandbits:noop` (No preview) as options.
|
||||||
renderer = "chiselsandbits:default"
|
renderer = "chiselsandbits:default"
|
||||||
|
|
||||||
[settings.chiseling-previews.default]
|
[settings.chiseling-previews.default]
|
||||||
|
|
||||||
[settings.chiseling-previews.default.colors]
|
[settings.chiseling-previews.default.colors]
|
||||||
#settings.chiseling-previews.default.colors.chiseling.comment
|
#The color for the chiseling preview outline.
|
||||||
chiseling = [0.85, 0.0, 0.0, 0.65]
|
chiseling = [0.85, 0.0, 0.0, 0.65]
|
||||||
#settings.chiseling-previews.default.colors.placement.comment
|
#The color for the placement preview outline.
|
||||||
placement = [0.0, 0.85, 0.0, 0.65]
|
placement = [0.0, 0.85, 0.0, 0.65]
|
||||||
|
|
||||||
[settings.chiseling-previews.debug]
|
[settings.chiseling-previews.debug]
|
||||||
@ -26,43 +26,61 @@
|
|||||||
[settings.chiseling-previews.debug.mutator]
|
[settings.chiseling-previews.debug.mutator]
|
||||||
|
|
||||||
[settings.chiseling-previews.debug.mutator.colors]
|
[settings.chiseling-previews.debug.mutator.colors]
|
||||||
#settings.chiseling-previews.debug.mutator.colors.chiseling.comment
|
#The color of the chiseling mutation area in the chiseling preview.
|
||||||
chiseling = [0.0, 0.0, 0.85, 0.65]
|
chiseling = [0.0, 0.0, 0.85, 0.65]
|
||||||
#settings.chiseling-previews.debug.mutator.colors.placement.comment
|
#The color of the placement mutation area in the placement preview.
|
||||||
placement = [0.85, 0.85, 0.0, 0.65]
|
placement = [0.85, 0.85, 0.0, 0.65]
|
||||||
|
|
||||||
[settings.selected-tool-mode-icons]
|
[settings.selected-tool-mode-icons]
|
||||||
#settings.selected-tool-mode-icons.renderer.comment
|
#Sets which tool mode icon renderer is in use. Currently C&B provides: `chiselsandbits:group` (Render the group icon in the top right corner) and `chiselsandbits:noop` (No icon) as options.
|
||||||
renderer = "chiselsandbits:group"
|
renderer = "chiselsandbits:group"
|
||||||
|
|
||||||
[settings.clipboard]
|
[settings.clipboard]
|
||||||
#settings.clipboard.size.comment
|
#The amount of blocks to keep in the creative clipboard.
|
||||||
#Range: 0 ~ 64
|
#Range: 0 ~ 64
|
||||||
size = 64
|
size = 64
|
||||||
#mod.chiselsandbits.config.settings.clipboard.addbrokenblocks.comment
|
#When set to true this adds broken chiseled blocks to the creative clipboard.
|
||||||
addBrokenBlocks = true
|
add-broken-blocks = true
|
||||||
#mod.chiselsandbits.config.settings.clipboard.addpickedblocks.comment
|
#When set to true this adds picked chiseled blocks to the creative clipboard.
|
||||||
addPickedBlocks = true
|
add-picked-blocks = true
|
||||||
|
|
||||||
[settings.patterns]
|
[settings.patterns]
|
||||||
#settings.patterns.export-path.comment
|
#The path where exported patterns should be saved.
|
||||||
export-path = "./chiselsandbits/patterns"
|
export-path = "./chiselsandbits/patterns"
|
||||||
|
|
||||||
|
[settings.placement]
|
||||||
|
|
||||||
|
[settings.placement.render-mode]
|
||||||
|
#The render mode of successful placement
|
||||||
|
#Allowed Values: GHOST_BLOCK_MODEL, GHOST_BLOCK_MODEL_SOLID_COLOR, WIREFRAME
|
||||||
|
success = "GHOST_BLOCK_MODEL"
|
||||||
|
#The render mode of failed placement
|
||||||
|
#Allowed Values: GHOST_BLOCK_MODEL, GHOST_BLOCK_MODEL_SOLID_COLOR, WIREFRAME
|
||||||
|
failed = "GHOST_BLOCK_MODEL_SOLID_COLOR"
|
||||||
|
|
||||||
|
[settings.placement.color]
|
||||||
|
#The color of successful placement
|
||||||
|
success = [0.1882352977991104, 0.47058823704719543, 0.7882353067398071, 0.7058823704719543]
|
||||||
|
#The color of failure due to the block not fitting
|
||||||
|
not-fitting = [0.7176470756530762, 0.2549019753932953, 0.054901961237192154, 0.7058823704719543]
|
||||||
|
#The color of failure due to a lack of bits or space
|
||||||
|
missing-bits-or-space = [1.0, 0.8588235378265381, 0.3450980484485626, 0.7058823704719543]
|
||||||
|
|
||||||
[performance]
|
[performance]
|
||||||
|
|
||||||
[performance.caches]
|
[performance.caches]
|
||||||
|
|
||||||
[performance.caches.sizes]
|
[performance.caches.sizes]
|
||||||
#performance.caches.sizes.bit-storage-content-models.comment
|
#Size of the bit storage inner models cache.
|
||||||
#Range: 0 ~ 9223372036854775807
|
#Range: 0 ~ 9223372036854775807
|
||||||
bit-storage-content-models = 100
|
bit-storage-content-models = 100
|
||||||
#performance.caches.sizes.block-models.comment
|
#Size of the block model cache.
|
||||||
#Range: 3500 ~ 20000
|
#Range: 3500 ~ 20000
|
||||||
block-models = 10000
|
block-models = 10000
|
||||||
#performance.caches.sizes.block-faces.comment
|
#Size of the model face cache.
|
||||||
#Range: 350000 ~ 2000000
|
#Range: 350000 ~ 2000000
|
||||||
block-faces = 1000000
|
block-faces = 1000000
|
||||||
#performance.caches.sizes.stack-models.comment
|
#Size of the item stack model cache.
|
||||||
#Range: 0 ~ 9223372036854775807
|
#Range: 0 ~ 9223372036854775807
|
||||||
stack-models = 100
|
stack-models = 100
|
||||||
|
|
||||||
@ -73,9 +91,9 @@
|
|||||||
extract-lighting-values-from-blockstates = true
|
extract-lighting-values-from-blockstates = true
|
||||||
|
|
||||||
[performance.model-building]
|
[performance.model-building]
|
||||||
#performance.model-building.thead-count.comment
|
#How many CPU threads should be used to build models?
|
||||||
#Range: 1 ~ 16
|
#Range: 1 ~ 16
|
||||||
thead-count = 8
|
thread-count = 8
|
||||||
|
|
||||||
[gui]
|
[gui]
|
||||||
|
|
||||||
|
|||||||
@ -8,12 +8,12 @@
|
|||||||
[performance.caches]
|
[performance.caches]
|
||||||
|
|
||||||
[performance.caches.sizes]
|
[performance.caches.sizes]
|
||||||
#performance.caches.sizes.collision-boxes.comment
|
#Size of the collision box cache.
|
||||||
#Range: 0 ~ 9223372036854775807
|
#Range: 0 ~ 9223372036854775807
|
||||||
collision-boxes = 10000
|
collision-boxes = 10000
|
||||||
|
|
||||||
[performance.saving]
|
[performance.saving]
|
||||||
#performance.saving.thread-count.comment
|
#The thread count used during saving and compressing of data from chiseled block entity.
|
||||||
#Range: 1 ~ 16
|
#Range: 1 ~ 16
|
||||||
thread-count = 8
|
thread-count = 8
|
||||||
|
|
||||||
|
|||||||
@ -10,11 +10,11 @@
|
|||||||
#Forge tags are supported
|
#Forge tags are supported
|
||||||
[general.lists]
|
[general.lists]
|
||||||
#Cobble gen
|
#Cobble gen
|
||||||
block_list_cobble = ["minecraft:cobblestone|60", "minecraft:coal_ore|25", "minecraft:iron_ore|20", "minecraft:redstone_ore|20", "minecraft:lapis_ore|20", "minecraft:emerald_ore|5", "minecraft:gold_ore|10", "minecraft:diamond_ore|5"]
|
block_list_cobble = ["minecraft:cobblestone|100"]
|
||||||
#Stone gen
|
#Stone gen
|
||||||
block_list_stone = ["minecraft:stone|30", "minecraft:granite|10", "minecraft:diorite|10", "minecraft:andesite|10"]
|
block_list_stone = ["minecraft:stone|100"]
|
||||||
#Basalt gen
|
#Basalt gen
|
||||||
block_list_basalt = ["minecraft:basalt|60", "minecraft:blackstone|60", "minecraft:netherrack|60", "minecraft:nether_quartz_ore|30", "minecraft:nether_gold_ore|30", "minecraft:ancient_debris|1"]
|
block_list_basalt = ["minecraft:basalt|100"]
|
||||||
|
|
||||||
#Custom settings
|
#Custom settings
|
||||||
[general.lists.custom]
|
[general.lists.custom]
|
||||||
@ -29,5 +29,18 @@
|
|||||||
# ["cobblestone", "minecraft:diamond_block", ["minecraft:diamond_block"]],
|
# ["cobblestone", "minecraft:diamond_block", ["minecraft:diamond_block"]],
|
||||||
# ["cobblestone", "minecraft:dirt", ["forge:dirt"]],
|
# ["cobblestone", "minecraft:dirt", ["forge:dirt"]],
|
||||||
# ["cobblestone", "minecraft:white_wool", ["minecraft:wool"]]]
|
# ["cobblestone", "minecraft:white_wool", ["minecraft:wool"]]]
|
||||||
custom_generators = []
|
custom_generators = [
|
||||||
|
["stone", "minecraft:bedrock", ["minecraft:deepslate|33", "minecraft:tuff|33", "create:limestone|33"]],
|
||||||
|
["cobblestone", "minecraft:quartz_block", ["minecraft:netherrack|40", "minecraft:blackstone|30", "create:scoria|15", "create:scorchia|15"]],
|
||||||
|
["cobblestone", "minecraft:bedrock", ["minecraft:granite|33", "minecraft:andesite|33", "minecraft:diorite|33"]],
|
||||||
|
["cobblestone", "minecraft:iron_block", ["create:crimsite|22", "minecraft:cobblestone|78"]],
|
||||||
|
["cobblestone", "minecraft:gold_block", ["create:ochrun|22", "minecraft:cobblestone|78"]],
|
||||||
|
["cobblestone", "minecraft:copper_block", ["create:veridium|22", "minecraft:cobblestone|78"]],
|
||||||
|
["cobblestone", "create:zinc_block", ["create:asurine|22", "minecraft:cobblestone|78"]],
|
||||||
|
["cobblestone", "immersiveengineering:storage_aluminum", ["immersiveengineering:sheetmetal_aluminum|10", "minecraft:cobblestone|90"]],
|
||||||
|
["cobblestone", "immersiveengineering:storage_lead", ["immersiveengineering:sheetmetal_lead|10", "minecraft:cobblestone|90"]],
|
||||||
|
["cobblestone", "immersiveengineering:storage_silver", ["immersiveengineering:sheetmetal_silver|10", "minecraft:cobblestone|90"]],
|
||||||
|
["cobblestone", "immersiveengineering:storage_nickel", ["immersiveengineering:sheetmetal_nickel|10", "minecraft:cobblestone|90"]],
|
||||||
|
["cobblestone", "immersiveengineering:storage_uranium", ["immersiveengineering:sheetmetal_uranium|10", "minecraft:cobblestone|90"]]
|
||||||
|
]
|
||||||
|
|
||||||
|
|||||||
@ -1,7 +1,10 @@
|
|||||||
#The renderer to use for monitors. Generally this should be kept at "best" - if monitors have performance issues, you may wish to experiment with alternative renderers.
|
#The renderer to use for monitors. Generally this should be kept at "best" - if
|
||||||
|
#monitors have performance issues, you may wish to experiment with alternative
|
||||||
|
#renderers.
|
||||||
#Allowed Values: BEST, TBO, VBO
|
#Allowed Values: BEST, TBO, VBO
|
||||||
monitor_renderer = "BEST"
|
monitor_renderer = "BEST"
|
||||||
#The maximum distance monitors will render at. This defaults to the standard tile entity limit, but may be extended if you wish to build larger monitors.
|
#The maximum distance monitors will render at. This defaults to the standard tile
|
||||||
|
#entity limit, but may be extended if you wish to build larger monitors.
|
||||||
#Range: 16 ~ 1024
|
#Range: 16 ~ 1024
|
||||||
monitor_distance = 64
|
monitor_distance = 64
|
||||||
|
|
||||||
|
|||||||
@ -118,3 +118,11 @@
|
|||||||
#Range: 0.0 ~ 1.0
|
#Range: 0.0 ~ 1.0
|
||||||
ambientVolumeCap = 0.10000000149011612
|
ambientVolumeCap = 0.10000000149011612
|
||||||
|
|
||||||
|
#
|
||||||
|
#Railway related settings
|
||||||
|
[client.trains]
|
||||||
|
#
|
||||||
|
#How far away the Camera should zoom when seated on a train
|
||||||
|
#Range: 0.0 ~ 3.4028234663852886E38
|
||||||
|
mountedZoomMultiplier = 3.0
|
||||||
|
|
||||||
|
|||||||
@ -20,10 +20,10 @@
|
|||||||
#Range: 0.0 ~ 512.0
|
#Range: 0.0 ~ 512.0
|
||||||
frequency = 0.0833333358168602
|
frequency = 0.0833333358168602
|
||||||
#
|
#
|
||||||
#Range: > -64
|
#Range: > -2147483648
|
||||||
minHeight = 40
|
minHeight = 40
|
||||||
#
|
#
|
||||||
#Range: > -64
|
#Range: > -2147483648
|
||||||
maxHeight = 90
|
maxHeight = 90
|
||||||
|
|
||||||
[worldgen.v2.striated_ores_overworld]
|
[worldgen.v2.striated_ores_overworld]
|
||||||
@ -38,10 +38,10 @@
|
|||||||
#Range: 0.0 ~ 512.0
|
#Range: 0.0 ~ 512.0
|
||||||
frequency = 0.0833333358168602
|
frequency = 0.0833333358168602
|
||||||
#
|
#
|
||||||
#Range: > -64
|
#Range: > -2147483648
|
||||||
minHeight = -30
|
minHeight = -30
|
||||||
#
|
#
|
||||||
#Range: > -64
|
#Range: > -2147483648
|
||||||
maxHeight = 70
|
maxHeight = 70
|
||||||
|
|
||||||
[worldgen.v2.zinc_ore]
|
[worldgen.v2.zinc_ore]
|
||||||
@ -56,9 +56,9 @@
|
|||||||
#Range: 0.0 ~ 512.0
|
#Range: 0.0 ~ 512.0
|
||||||
frequency = 8.0
|
frequency = 8.0
|
||||||
#
|
#
|
||||||
#Range: > -64
|
#Range: > -2147483648
|
||||||
minHeight = -63
|
minHeight = -63
|
||||||
#
|
#
|
||||||
#Range: > -64
|
#Range: > -2147483648
|
||||||
maxHeight = 70
|
maxHeight = 70
|
||||||
|
|
||||||
|
|||||||
@ -129,10 +129,4 @@
|
|||||||
#Diamond Grit Sandpaper durability (number of uses).
|
#Diamond Grit Sandpaper durability (number of uses).
|
||||||
#Range: > 3
|
#Range: > 3
|
||||||
diamond_grit_sandpaper_uses = 1024
|
diamond_grit_sandpaper_uses = 1024
|
||||||
#The relative speed of the Furnace Engine when powered by a Crude Burner.
|
|
||||||
#Range: 0.0 ~ 100.0
|
|
||||||
crude_burner_engine_speed = 2.0
|
|
||||||
#The relative speed of the Furnace Engine when powered by a Furnace Burner.
|
|
||||||
#Range: 0.0 ~ 100.0
|
|
||||||
furnace_burner_engine_speed = 1.0
|
|
||||||
|
|
||||||
|
|||||||
@ -2,5 +2,5 @@
|
|||||||
#General Settings
|
#General Settings
|
||||||
[general]
|
[general]
|
||||||
#allow coin recipe
|
#allow coin recipe
|
||||||
can_press_coins = false
|
can_press_coins = true
|
||||||
|
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
#Enable or disable the entire engine
|
#Select the backend to use.
|
||||||
#Allowed Values: OFF, BATCHING, INSTANCING
|
#Allowed Values: OFF, BATCHING, INSTANCING
|
||||||
backend = "INSTANCING"
|
backend = "INSTANCING"
|
||||||
#Enable or disable a debug overlay that colors pixels by their normal
|
#Enable or disable a debug overlay that colors pixels by their normal.
|
||||||
debugNormals = false
|
debugNormals = false
|
||||||
#Enable or disable instance update limiting with distance.
|
#Enable or disable instance update limiting with distance.
|
||||||
limitUpdates = true
|
limitUpdates = true
|
||||||
|
|||||||
@ -13,4 +13,6 @@
|
|||||||
useCombinedDepthStencilAttachment = false
|
useCombinedDepthStencilAttachment = false
|
||||||
#Forces the use of System.nanoTime instead of glfwGetTime, as the main Util time provider
|
#Forces the use of System.nanoTime instead of glfwGetTime, as the main Util time provider
|
||||||
forceSystemNanoTime = false
|
forceSystemNanoTime = false
|
||||||
|
#When enabled, Forge will convert discovered 'Open to LAN' IPv6 addresses to their more compact, compressed representation
|
||||||
|
compressLanIPv6Addresses = true
|
||||||
|
|
||||||
|
|||||||
@ -4,4 +4,10 @@
|
|||||||
#Defines a default world type to use. The vanilla default world type is represented by 'default'.
|
#Defines a default world type to use. The vanilla default world type is represented by 'default'.
|
||||||
#The modded world types are registry names which should include the registry namespace, such as 'examplemod:example_world_type'.
|
#The modded world types are registry names which should include the registry namespace, such as 'examplemod:example_world_type'.
|
||||||
defaultWorldType = "default"
|
defaultWorldType = "default"
|
||||||
|
#Set this to true to cache resource listings in resource and data packs
|
||||||
|
cachePackAccess = true
|
||||||
|
#Set this to true to index vanilla resource and data packs on thread
|
||||||
|
indexVanillaPackCachesOnThread = false
|
||||||
|
#Set this to true to index mod resource and data packs on thread
|
||||||
|
indexModPackCachesOnThread = false
|
||||||
|
|
||||||
|
|||||||
18
config/ftbultimine.snbt
Normal file
18
config/ftbultimine.snbt
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# Configuration for FTB Ultimine that is common to both Clients and Servers
|
||||||
|
# This file is used to control instance (e.g. modpack) specific things like mod integrations.
|
||||||
|
# Changes to this file require you to restart the game!
|
||||||
|
|
||||||
|
{
|
||||||
|
# This is an advanced option, that you better leave alone This will stop ultimining on first block that it can't mine, rather than skipping it.
|
||||||
|
# Default: false
|
||||||
|
cancel_on_block_break_fail: false
|
||||||
|
|
||||||
|
# This will stop mining if tool reaches X durability. It's possible it won't work with special tool types.
|
||||||
|
# Default: 0
|
||||||
|
# Range: 0 ~ 100
|
||||||
|
prevent_tool_break: 0
|
||||||
|
|
||||||
|
# Require damageable tools or items added to ftbultimine:tools tag to ultimine.
|
||||||
|
# Default: false
|
||||||
|
require_tool: false
|
||||||
|
}
|
||||||
@ -52,8 +52,6 @@ block_growths_enabled = true
|
|||||||
icicle_fire_resistance = true
|
icicle_fire_resistance = true
|
||||||
#Allows icicles to be eaten
|
#Allows icicles to be eaten
|
||||||
icicle_food = true
|
icicle_food = true
|
||||||
#Allows moss clump to be eaten
|
|
||||||
moss_food = true
|
|
||||||
|
|
||||||
[leaf_piles]
|
[leaf_piles]
|
||||||
#Enables leaf piles patches features to spawn in forests. Currently does nothing as they have been temporarily (or not) yeeted
|
#Enables leaf piles patches features to spawn in forests. Currently does nothing as they have been temporarily (or not) yeeted
|
||||||
|
|||||||
@ -3,8 +3,6 @@
|
|||||||
disableFancyTESR = false
|
disableFancyTESR = false
|
||||||
#Show the text overlay for various blocks, such as the configuration of capacitors or pumps
|
#Show the text overlay for various blocks, such as the configuration of capacitors or pumps
|
||||||
showTextOverlay = true
|
showTextOverlay = true
|
||||||
#Set this to false to disable the super awesome looking nixie tube front for the voltmeter and other things
|
|
||||||
nixietubeFont = true
|
|
||||||
#Set the GUI scale of the Engineer's Manual. This uses the same numbers as Vanilla's GUI Scale and is therefor limited to the maximum value available ingame.
|
#Set the GUI scale of the Engineer's Manual. This uses the same numbers as Vanilla's GUI Scale and is therefor limited to the maximum value available ingame.
|
||||||
#Range: 1 ~ 32
|
#Range: 1 ~ 32
|
||||||
manualGuiScale = 4
|
manualGuiScale = 4
|
||||||
@ -26,6 +24,8 @@ earDefenders_SoundBlacklist = []
|
|||||||
#Use VBOs to render certain blocks. This is significantly faster than the usual rendering,
|
#Use VBOs to render certain blocks. This is significantly faster than the usual rendering,
|
||||||
#but may not work correctly with visual effects from other mods
|
#but may not work correctly with visual effects from other mods
|
||||||
enableVBO = true
|
enableVBO = true
|
||||||
|
#Set this to false to change fluid recipes in the manual to use decimals on buckets instead of fractions
|
||||||
|
fluidFractions = true
|
||||||
|
|
||||||
#Options to set the RGB color of all IE wire types
|
#Options to set the RGB color of all IE wire types
|
||||||
[wire_colors]
|
[wire_colors]
|
||||||
|
|||||||
@ -10,8 +10,6 @@ importantInfo = true
|
|||||||
preferredOres = ["immersiveengineering", "minecraft"]
|
preferredOres = ["immersiveengineering", "minecraft"]
|
||||||
|
|
||||||
[debug]
|
[debug]
|
||||||
#A config setting to enable debug features. These features may vary between releases, may cause crashes, and are unsupported. Do not enable unless asked to by a developer of IE.
|
|
||||||
enableDebug = false
|
|
||||||
|
|
||||||
[debug.wires]
|
[debug.wires]
|
||||||
#Enable detailed logging for the wire network. This can be useful for developers to track down issues related to wires.
|
#Enable detailed logging for the wire network. This can be useful for developers to track down issues related to wires.
|
||||||
|
|||||||
33
config/jei/ingredient-list-mod-sort-order.ini
Normal file
33
config/jei/ingredient-list-mod-sort-order.ini
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
Minecraft
|
||||||
|
Artifacts
|
||||||
|
CC: Tweaked
|
||||||
|
Chipped
|
||||||
|
Chisels & bits
|
||||||
|
CookingForBlockheads
|
||||||
|
Create
|
||||||
|
Create Confectionery
|
||||||
|
Create Crafts & Additions
|
||||||
|
Create Deco
|
||||||
|
Enlightened End
|
||||||
|
Farmer's Delight
|
||||||
|
Goblin Traders
|
||||||
|
Immersive Engineering
|
||||||
|
Immersive Weathering
|
||||||
|
Macaw's Bridges
|
||||||
|
Macaw's Doors
|
||||||
|
Macaw's Fences and Walls
|
||||||
|
Macaw's Furniture
|
||||||
|
Macaw's Lights and Lamps
|
||||||
|
Macaw's Roofs
|
||||||
|
Macaw's Trapdoors
|
||||||
|
Macaw's Windows
|
||||||
|
Miner's Lung
|
||||||
|
Nature's Compass
|
||||||
|
Nethers Delight
|
||||||
|
Nourished Nether
|
||||||
|
Quark
|
||||||
|
Sophisticated Backpacks
|
||||||
|
Sophisticated Core
|
||||||
|
Trash Cans
|
||||||
|
Waystones
|
||||||
|
Timber Frames
|
||||||
2
config/jei/ingredient-list-type-sort-order.ini
Normal file
2
config/jei/ingredient-list-type-sort-order.ini
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
net.minecraft.world.item.ItemStack
|
||||||
|
net.minecraftforge.fluids.FluidStack
|
||||||
71
config/jei/recipe-category-sort-order.ini
Normal file
71
config/jei/recipe-category-sort-order.ini
Normal file
@ -0,0 +1,71 @@
|
|||||||
|
minecraft:crafting
|
||||||
|
minecraft:anvil
|
||||||
|
minecraft:blasting
|
||||||
|
minecraft:brewing
|
||||||
|
minecraft:campfire
|
||||||
|
minecraft:compostable
|
||||||
|
minecraft:fuel
|
||||||
|
minecraft:furnace
|
||||||
|
minecraft:smithing
|
||||||
|
minecraft:smoking
|
||||||
|
minecraft:stonecutting
|
||||||
|
chipped:alchemy_bench
|
||||||
|
chipped:botanist_workbench
|
||||||
|
chipped:carpenters_table
|
||||||
|
chipped:glassblower
|
||||||
|
chipped:loom_table
|
||||||
|
chipped:mason_table
|
||||||
|
chipped:mechanist_workbench
|
||||||
|
cobblegenrandomizer:basalt_gen
|
||||||
|
cobblegenrandomizer:cobble_gen
|
||||||
|
cobblegenrandomizer:custom_gen
|
||||||
|
cobblegenrandomizer:stone_gen
|
||||||
|
cookingforblockheads:cow_jar
|
||||||
|
create:automatic_brewing
|
||||||
|
create:automatic_packing
|
||||||
|
create:automatic_shaped
|
||||||
|
create:automatic_shapeless
|
||||||
|
create:block_cutting
|
||||||
|
create:crushing
|
||||||
|
create:deploying
|
||||||
|
create:draining
|
||||||
|
create:fan_blasting
|
||||||
|
create:fan_haunting
|
||||||
|
create:fan_smoking
|
||||||
|
create:fan_washing
|
||||||
|
create:mechanical_crafting
|
||||||
|
create:milling
|
||||||
|
create:mixing
|
||||||
|
create:mystery_conversion
|
||||||
|
create:packing
|
||||||
|
create:pressing
|
||||||
|
create:sandpaper_polishing
|
||||||
|
create:sawing
|
||||||
|
create:sequenced_assembly
|
||||||
|
create:spout_filling
|
||||||
|
create:wood_cutting
|
||||||
|
createaddition:charging
|
||||||
|
createaddition:rolling
|
||||||
|
farmersdelight:cooking
|
||||||
|
farmersdelight:cutting
|
||||||
|
farmersdelight:decomposition
|
||||||
|
immersiveengineering:alloysmelter
|
||||||
|
immersiveengineering:arcfurnace
|
||||||
|
immersiveengineering:arcfurnace_recycling
|
||||||
|
immersiveengineering:blastfurnace
|
||||||
|
immersiveengineering:blastfurnace_fuel
|
||||||
|
immersiveengineering:bottlingmachine
|
||||||
|
immersiveengineering:cloche
|
||||||
|
immersiveengineering:cokeoven
|
||||||
|
immersiveengineering:crusher
|
||||||
|
immersiveengineering:fermenter
|
||||||
|
immersiveengineering:metalpress
|
||||||
|
immersiveengineering:mixer
|
||||||
|
immersiveengineering:refinery
|
||||||
|
immersiveengineering:sawmill
|
||||||
|
immersiveengineering:squeezer
|
||||||
|
immersiveengineering:workbench
|
||||||
|
jei:information
|
||||||
|
nethersdelight:composition
|
||||||
|
waystones:warp_plate
|
||||||
|
create:item_application
|
||||||
@ -4,7 +4,7 @@
|
|||||||
#The air will have that quality starting at that height and above (until the next entry).
|
#The air will have that quality starting at that height and above (until the next entry).
|
||||||
#The entries must be in ascending order of height.
|
#The entries must be in ascending order of height.
|
||||||
#If a dimension doesn't have an entry here, it'll be assumed to be green everywhere.
|
#If a dimension doesn't have an entry here, it'll be assumed to be green everywhere.
|
||||||
dimensions = ["minecraft:overworld=yellow,0:green,128:yellow", "minecraft:the_nether=yellow", "minecraft:the_end=red"]
|
dimensions = ["minecraft:overworld=red,-48:yellow,-32:green,160:yellow,196:red", "minecraft:the_nether=yellow", "minecraft:the_end=red,48:yellow,80:red"]
|
||||||
#Entities that can always breathe.
|
#Entities that can always breathe.
|
||||||
#This is in addition to entities where `.canBreatheUnderwater()` returns true (so, fish and undead),
|
#This is in addition to entities where `.canBreatheUnderwater()` returns true (so, fish and undead),
|
||||||
#and invulnerable players.
|
#and invulnerable players.
|
||||||
|
|||||||
10
config/openloader/advanced_options.json
Normal file
10
config/openloader/advanced_options.json
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
{
|
||||||
|
"resourcePacks": {
|
||||||
|
"enabled": true,
|
||||||
|
"additionalFolders": []
|
||||||
|
},
|
||||||
|
"dataPacks": {
|
||||||
|
"enabled": true,
|
||||||
|
"additionalFolders": []
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,9 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:smoking",
|
||||||
|
"ingredient": {
|
||||||
|
"item": "minecraft:rotten_flesh"
|
||||||
|
},
|
||||||
|
"result": "minecraft:leather",
|
||||||
|
"experience": 0.1,
|
||||||
|
"cookingtime": 800
|
||||||
|
}
|
||||||
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"type": "create:crushing",
|
||||||
|
"group": "minecraft:misc",
|
||||||
|
"ingredients": [
|
||||||
|
{
|
||||||
|
"item": "immersiveengineering:sheetmetal_aluminum"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"results": [
|
||||||
|
{
|
||||||
|
"item": "create:crushed_aluminum_ore",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"processingTime": 300
|
||||||
|
}
|
||||||
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"type": "create:crushing",
|
||||||
|
"group": "minecraft:misc",
|
||||||
|
"ingredients": [
|
||||||
|
{
|
||||||
|
"item": "immersiveengineering:sheetmetal_copper"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"results": [
|
||||||
|
{
|
||||||
|
"item": "create:crushed_copper_ore",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"processingTime": 300
|
||||||
|
}
|
||||||
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"type": "create:crushing",
|
||||||
|
"group": "minecraft:misc",
|
||||||
|
"ingredients": [
|
||||||
|
{
|
||||||
|
"item": "createdeco:copper_sheet_metal"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"results": [
|
||||||
|
{
|
||||||
|
"item": "create:crushed_copper_ore",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"processingTime": 300
|
||||||
|
}
|
||||||
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"type": "create:crushing",
|
||||||
|
"group": "minecraft:misc",
|
||||||
|
"ingredients": [
|
||||||
|
{
|
||||||
|
"item": "immersiveengineering:sheetmetal_gold"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"results": [
|
||||||
|
{
|
||||||
|
"item": "create:crushed_gold_ore",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"processingTime": 300
|
||||||
|
}
|
||||||
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"type": "create:crushing",
|
||||||
|
"group": "minecraft:misc",
|
||||||
|
"ingredients": [
|
||||||
|
{
|
||||||
|
"item": "createdeco:gold_sheet_metal"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"results": [
|
||||||
|
{
|
||||||
|
"item": "create:crushed_gold_ore",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"processingTime": 300
|
||||||
|
}
|
||||||
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"type": "create:crushing",
|
||||||
|
"group": "minecraft:misc",
|
||||||
|
"ingredients": [
|
||||||
|
{
|
||||||
|
"item": "immersiveengineering:sheetmetal_iron"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"results": [
|
||||||
|
{
|
||||||
|
"item": "create:crushed_iron_ore",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"processingTime": 300
|
||||||
|
}
|
||||||
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"type": "create:crushing",
|
||||||
|
"group": "minecraft:misc",
|
||||||
|
"ingredients": [
|
||||||
|
{
|
||||||
|
"item": "createdeco:iron_sheet_metal"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"results": [
|
||||||
|
{
|
||||||
|
"item": "create:crushed_iron_ore",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"processingTime": 300
|
||||||
|
}
|
||||||
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"type": "create:crushing",
|
||||||
|
"group": "minecraft:misc",
|
||||||
|
"ingredients": [
|
||||||
|
{
|
||||||
|
"item": "immersiveengineering:sheetmetal_lead"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"results": [
|
||||||
|
{
|
||||||
|
"item": "create:crushed_lead_ore",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"processingTime": 300
|
||||||
|
}
|
||||||
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"type": "create:crushing",
|
||||||
|
"group": "minecraft:misc",
|
||||||
|
"ingredients": [
|
||||||
|
{
|
||||||
|
"item": "immersiveengineering:sheetmetal_nickel"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"results": [
|
||||||
|
{
|
||||||
|
"item": "create:crushed_nickel_ore",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"processingTime": 300
|
||||||
|
}
|
||||||
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"type": "create:crushing",
|
||||||
|
"group": "minecraft:misc",
|
||||||
|
"ingredients": [
|
||||||
|
{
|
||||||
|
"item": "immersiveengineering:sheetmetal_silver"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"results": [
|
||||||
|
{
|
||||||
|
"item": "create:crushed_silver_ore",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"processingTime": 300
|
||||||
|
}
|
||||||
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"type": "create:crushing",
|
||||||
|
"group": "minecraft:misc",
|
||||||
|
"ingredients": [
|
||||||
|
{
|
||||||
|
"item": "immersiveengineering:sheetmetal_uranium"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"results": [
|
||||||
|
{
|
||||||
|
"item": "create:crushed_uranium_ore",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"processingTime": 300
|
||||||
|
}
|
||||||
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"type": "create:crushing",
|
||||||
|
"group": "minecraft:misc",
|
||||||
|
"ingredients": [
|
||||||
|
{
|
||||||
|
"item": "createdeco:zinc_sheet_metal"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"results": [
|
||||||
|
{
|
||||||
|
"item": "create:crushed_zinc_ore",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"processingTime": 300
|
||||||
|
}
|
||||||
6
config/openloader/data/modpack_datapack/pack.mcmeta
Normal file
6
config/openloader/data/modpack_datapack/pack.mcmeta
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"pack": {
|
||||||
|
"pack_format": 8,
|
||||||
|
"description": "Datapack for custom recipes etc. for the modpack"
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -365,6 +365,8 @@
|
|||||||
"Limit Break Upgrade Cost" = 30
|
"Limit Break Upgrade Cost" = 30
|
||||||
"Valid Enchantments" = ["minecraft:feather_falling", "minecraft:thorns", "minecraft:sharpness", "minecraft:smite", "minecraft:bane_of_arthropods", "minecraft:knockback", "minecraft:fire_aspect", "minecraft:looting", "minecraft:sweeping", "minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:power", "minecraft:punch", "minecraft:luck_of_the_sea", "minecraft:lure", "minecraft:loyalty", "minecraft:riptide", "minecraft:impaling", "minecraft:piercing"]
|
"Valid Enchantments" = ["minecraft:feather_falling", "minecraft:thorns", "minecraft:sharpness", "minecraft:smite", "minecraft:bane_of_arthropods", "minecraft:knockback", "minecraft:fire_aspect", "minecraft:looting", "minecraft:sweeping", "minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:power", "minecraft:punch", "minecraft:luck_of_the_sea", "minecraft:lure", "minecraft:loyalty", "minecraft:riptide", "minecraft:impaling", "minecraft:piercing"]
|
||||||
"Overleveled Books Glow Rainbow" = true
|
"Overleveled Books Glow Rainbow" = true
|
||||||
|
#Master Librarians will offer to exchange Ancient Tomes, provided you give them a max-level Enchanted Book of the Tome's enchantment too.
|
||||||
|
"Librarians Exchange Ancient Tomes" = true
|
||||||
|
|
||||||
[tools.ambient_discs]
|
[tools.ambient_discs]
|
||||||
"Drop On Spider Kill" = true
|
"Drop On Spider Kill" = true
|
||||||
@ -538,7 +540,7 @@
|
|||||||
"Pike Range" = 5.0
|
"Pike Range" = 5.0
|
||||||
|
|
||||||
[world]
|
[world]
|
||||||
"Spiral Spires" = true
|
"Spiral Spires" = false
|
||||||
Permafrost = true
|
Permafrost = true
|
||||||
"No More Lava Pockets" = true
|
"No More Lava Pockets" = true
|
||||||
"New Stone Types" = true
|
"New Stone Types" = true
|
||||||
@ -546,9 +548,9 @@
|
|||||||
"Monster Box" = true
|
"Monster Box" = true
|
||||||
"Glimmering Weald" = true
|
"Glimmering Weald" = true
|
||||||
"Fairy Rings" = true
|
"Fairy Rings" = true
|
||||||
Corundum = true
|
Corundum = false
|
||||||
"Chorus Vegetation" = true
|
"Chorus Vegetation" = true
|
||||||
"Blossom Trees" = true
|
"Blossom Trees" = false
|
||||||
"Big Stone Clusters" = true
|
"Big Stone Clusters" = true
|
||||||
"Big Dungeon" = true
|
"Big Dungeon" = true
|
||||||
"Azalea Wood" = true
|
"Azalea Wood" = true
|
||||||
@ -620,7 +622,7 @@
|
|||||||
"Enable Limestone" = true
|
"Enable Limestone" = true
|
||||||
"Enable Jasper" = true
|
"Enable Jasper" = true
|
||||||
"Enable Shale" = true
|
"Enable Shale" = true
|
||||||
"Enable Myalite" = true
|
"Enable Myalite" = false
|
||||||
|
|
||||||
[world.new_stone_types.limestone]
|
[world.new_stone_types.limestone]
|
||||||
|
|
||||||
@ -1184,7 +1186,7 @@
|
|||||||
Stonelings = true
|
Stonelings = true
|
||||||
Shiba = true
|
Shiba = true
|
||||||
Frogs = true
|
Frogs = true
|
||||||
Foxhound = true
|
Foxhound = false
|
||||||
Forgotten = true
|
Forgotten = true
|
||||||
Crabs = true
|
Crabs = true
|
||||||
|
|
||||||
@ -1633,6 +1635,8 @@
|
|||||||
"Influence Power" = 0.125
|
"Influence Power" = 0.125
|
||||||
#If you set this to false, the vanilla Enchanting Table will no longer automatically convert to the Matrix Enchanting table. You'll have to add a recipe for the Matrix Enchanting Table to make use of this.
|
#If you set this to false, the vanilla Enchanting Table will no longer automatically convert to the Matrix Enchanting table. You'll have to add a recipe for the Matrix Enchanting Table to make use of this.
|
||||||
"Automatically Convert" = true
|
"Automatically Convert" = true
|
||||||
|
#Candles with soul sand below them or below the bookshelves dampen enchantments instead of influence them.
|
||||||
|
"Soul Candles Invert" = true
|
||||||
|
|
||||||
[oddities.magnets]
|
[oddities.magnets]
|
||||||
#Any items you place in this list will be derived so that any block made of it will become magnetizable
|
#Any items you place in this list will be derived so that any block made of it will become magnetizable
|
||||||
|
|||||||
8
config/sidebar_buttons.json
Normal file
8
config/sidebar_buttons.json
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
{
|
||||||
|
"ftblibrary": {
|
||||||
|
"toggle.gamemode": true,
|
||||||
|
"toggle.rain": true,
|
||||||
|
"toggle.day": true,
|
||||||
|
"toggle.night": true
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -7,6 +7,10 @@
|
|||||||
chestLootEnabled = true
|
chestLootEnabled = true
|
||||||
#Turns on/off item fluid handler of backpack in its item form. There are some dupe bugs caused by default fluid handling implementation that manifest when backpack is drained / filled in its item form in another mod's tank and the only way to prevent them is disallowing drain/fill in item form altogether
|
#Turns on/off item fluid handler of backpack in its item form. There are some dupe bugs caused by default fluid handling implementation that manifest when backpack is drained / filled in its item form in another mod's tank and the only way to prevent them is disallowing drain/fill in item form altogether
|
||||||
itemFluidHandlerEnabled = true
|
itemFluidHandlerEnabled = true
|
||||||
|
#Determines whether player can right click on backpack that another player is wearing to open it. If off will turn off that capability for everyone and remove related settings from backpack.
|
||||||
|
allowOpeningOtherPlayerBackpacks = true
|
||||||
|
#Allows disabling item display settings. Primarily in cases where custom backpack model doesn't support showing the item. (Requires game restart to take effect)
|
||||||
|
itemDisplayDisabled = false
|
||||||
|
|
||||||
#Leather Backpack Settings
|
#Leather Backpack Settings
|
||||||
[common.leatherBackpack]
|
[common.leatherBackpack]
|
||||||
@ -202,6 +206,8 @@
|
|||||||
#Number of filter slots displayed in a row
|
#Number of filter slots displayed in a row
|
||||||
#Range: 1 ~ 6
|
#Range: 1 ~ 6
|
||||||
slotsInRow = 3
|
slotsInRow = 3
|
||||||
|
#Determines whether void upgrade allows voiding anything or it only has overflow option
|
||||||
|
voidAnythingEnabled = true
|
||||||
|
|
||||||
#Advanced Void Upgrade Settings
|
#Advanced Void Upgrade Settings
|
||||||
[common.advancedVoidUpgrade]
|
[common.advancedVoidUpgrade]
|
||||||
@ -211,6 +217,8 @@
|
|||||||
#Number of filter slots displayed in a row
|
#Number of filter slots displayed in a row
|
||||||
#Range: 1 ~ 6
|
#Range: 1 ~ 6
|
||||||
slotsInRow = 4
|
slotsInRow = 4
|
||||||
|
#Determines whether void upgrade allows voiding anything or it only has overflow option
|
||||||
|
voidAnythingEnabled = true
|
||||||
|
|
||||||
#Stack Upgrade Settings
|
#Stack Upgrade Settings
|
||||||
[common.stackUpgrade]
|
[common.stackUpgrade]
|
||||||
@ -386,6 +394,8 @@
|
|||||||
#Chance increase per looting level of mob dropping backpack
|
#Chance increase per looting level of mob dropping backpack
|
||||||
#Range: 0.0 ~ 0.2
|
#Range: 0.0 ~ 0.2
|
||||||
lootingChanceIncreasePerLevel = 0.01
|
lootingChanceIncreasePerLevel = 0.01
|
||||||
|
#Determines whether backpack drops to fake players if killed by them in addition to real ones that it always drops to
|
||||||
|
dropToFakePlayers = false
|
||||||
|
|
||||||
[common.nerfs]
|
[common.nerfs]
|
||||||
#Determines if too many backpacks in player's inventory cause slowness to the player
|
#Determines if too many backpacks in player's inventory cause slowness to the player
|
||||||
@ -396,4 +406,6 @@
|
|||||||
#Ratio of slowness levels per every backpack above the maximum number allowed. (number of backpacks above the max gets multiplied by this number and ceiled)
|
#Ratio of slowness levels per every backpack above the maximum number allowed. (number of backpacks above the max gets multiplied by this number and ceiled)
|
||||||
#Range: 0.1 ~ 5.0
|
#Range: 0.1 ~ 5.0
|
||||||
slownessLevelsPerAdditionalBackpack = 1.0
|
slownessLevelsPerAdditionalBackpack = 1.0
|
||||||
|
#Determines if active upgrades will only work in the backpack that's worn by the player. Active upgrades are for example magnet, pickup, cooking, feeding upgrades.
|
||||||
|
onlyWornBackpackTriggersUpgrades = false
|
||||||
|
|
||||||
|
|||||||
@ -2,5 +2,5 @@
|
|||||||
#Common Settings
|
#Common Settings
|
||||||
[common]
|
[common]
|
||||||
#Disable / enable any items here (disables their recipes)
|
#Disable / enable any items here (disables their recipes)
|
||||||
enabledItems = []
|
enabledItems = ["sophisticatedbackpacks:void_upgrade|true", "sophisticatedbackpacks:advanced_pickup_upgrade|true", "sophisticatedbackpacks:jukebox_upgrade|true", "sophisticatedbackpacks:smoking_upgrade|true", "sophisticatedbackpacks:everlasting_upgrade|true", "sophisticatedbackpacks:compacting_upgrade|true", "sophisticatedbackpacks:advanced_restock_upgrade|true", "sophisticatedbackpacks:advanced_magnet_upgrade|true", "sophisticatedbackpacks:advanced_tool_swapper_upgrade|true", "sophisticatedbackpacks:advanced_filter_upgrade|true", "sophisticatedbackpacks:advanced_feeding_upgrade|true", "sophisticatedbackpacks:diamond_backpack|true", "sophisticatedbackpacks:inception_upgrade|true", "sophisticatedbackpacks:crafting_upgrade|true", "sophisticatedbackpacks:xp_pump_upgrade|true", "sophisticatedbackpacks:tank_upgrade|true", "sophisticatedbackpacks:auto_smelting_upgrade|true", "sophisticatedbackpacks:pickup_upgrade|true", "sophisticatedbackpacks:auto_smoking_upgrade|true", "sophisticatedbackpacks:stack_upgrade_tier_4|true", "sophisticatedbackpacks:stack_upgrade_tier_2|true", "sophisticatedbackpacks:stack_upgrade_tier_1|true", "sophisticatedbackpacks:auto_blasting_upgrade|true", "sophisticatedbackpacks:smelting_upgrade|true", "sophisticatedbackpacks:battery_upgrade|true", "sophisticatedbackpacks:advanced_pump_upgrade|true", "sophisticatedbackpacks:upgrade_base|true", "sophisticatedbackpacks:filter_upgrade|true", "sophisticatedbackpacks:magnet_upgrade|true", "sophisticatedbackpacks:blasting_upgrade|true", "sophisticatedbackpacks:refill_upgrade|true", "sophisticatedbackpacks:deposit_upgrade|true", "sophisticatedbackpacks:iron_backpack|true", "sophisticatedbackpacks:gold_backpack|true", "sophisticatedbackpacks:advanced_deposit_upgrade|true", "sophisticatedbackpacks:advanced_void_upgrade|true", "sophisticatedbackpacks:restock_upgrade|true", "sophisticatedbackpacks:stonecutter_upgrade|true", "sophisticatedbackpacks:advanced_compacting_upgrade|true", "sophisticatedbackpacks:backpack|true", "sophisticatedbackpacks:pump_upgrade|true", "sophisticatedbackpacks:tool_swapper_upgrade|true", "sophisticatedbackpacks:feeding_upgrade|true", "sophisticatedbackpacks:netherite_backpack|true", "sophisticatedbackpacks:stack_upgrade_tier_3|true"]
|
||||||
|
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
|
|
||||||
[xpCost]
|
[xpCost]
|
||||||
#Set to true if experience cost should be inverted, meaning the shorter the distance, the more expensive. Can be used to encourage other methods for short-distance travel.
|
#Set to true if experience cost should be inverted, meaning the shorter the distance, the more expensive. Can be used to encourage other methods for short-distance travel.
|
||||||
inverseXpCost = false
|
inverseXpCost = true
|
||||||
#The amount of blocks per xp level requirement. If set to 500, the base xp cost for travelling 1000 blocks will be 2 levels.
|
#The amount of blocks per xp level requirement. If set to 500, the base xp cost for travelling 1000 blocks will be 2 levels.
|
||||||
#Range: > -2147483648
|
#Range: > -2147483648
|
||||||
blocksPerXpLevel = 1000
|
blocksPerXpLevel = 1000
|
||||||
@ -10,13 +10,13 @@
|
|||||||
minimumBaseXpCost = 0.0
|
minimumBaseXpCost = 0.0
|
||||||
#The maximum base xp cost (may be exceeded by multipliers defined below), set to 0 to disable all distance-based XP costs
|
#The maximum base xp cost (may be exceeded by multipliers defined below), set to 0 to disable all distance-based XP costs
|
||||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||||
maximumBaseXpCost = 3.0
|
maximumBaseXpCost = 5.0
|
||||||
#How much xp is needed per leashed animal to travel with you
|
#How much xp is needed per leashed animal to travel with you
|
||||||
#Range: > -2147483648
|
#Range: > -2147483648
|
||||||
xpCostPerLeashed = 1
|
xpCostPerLeashed = 1
|
||||||
#The base xp level cost when travelling between dimensions. Ignores block distance.
|
#The base xp level cost when travelling between dimensions. Ignores block distance.
|
||||||
#Range: > -2147483648
|
#Range: > -2147483648
|
||||||
dimensionalWarpXpCost = 3
|
dimensionalWarpXpCost = 5
|
||||||
#The multiplier applied to the base xp cost when teleporting to a global waystone through any method.
|
#The multiplier applied to the base xp cost when teleporting to a global waystone through any method.
|
||||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||||
globalWaystoneXpCostMultiplier = 1.0
|
globalWaystoneXpCostMultiplier = 1.0
|
||||||
@ -79,7 +79,7 @@
|
|||||||
warpPlateUseTime = 20
|
warpPlateUseTime = 20
|
||||||
#The time in ticks it takes to use a scroll. This is the charge-up time when holding right-click.
|
#The time in ticks it takes to use a scroll. This is the charge-up time when holding right-click.
|
||||||
#Range: > -2147483648
|
#Range: > -2147483648
|
||||||
scrollUseTime = 32
|
scrollUseTime = 5
|
||||||
#The cooldown between usages of the inventory button in seconds.
|
#The cooldown between usages of the inventory button in seconds.
|
||||||
#Range: > -2147483648
|
#Range: > -2147483648
|
||||||
inventoryButtonCooldown = 300
|
inventoryButtonCooldown = 300
|
||||||
@ -106,7 +106,7 @@
|
|||||||
worldGenStyle = "BIOME"
|
worldGenStyle = "BIOME"
|
||||||
#Approximate chunk distance between waystones generated freely in world generation. Set to 0 to disable generation.
|
#Approximate chunk distance between waystones generated freely in world generation. Set to 0 to disable generation.
|
||||||
#Range: > -2147483648
|
#Range: > -2147483648
|
||||||
frequency = 25
|
frequency = 100
|
||||||
#List of dimensions that waystones are allowed to spawn in through world gen. If left empty, all dimensions except those in worldGenDimensionDenyList are used.
|
#List of dimensions that waystones are allowed to spawn in through world gen. If left empty, all dimensions except those in worldGenDimensionDenyList are used.
|
||||||
dimensionAllowList = ["minecraft:overworld", "minecraft:the_nether", "minecraft:the_end"]
|
dimensionAllowList = ["minecraft:overworld", "minecraft:the_nether", "minecraft:the_end"]
|
||||||
#List of dimensions that waystones are not allowed to spawn in through world gen. Only used if worldGenDimensionAllowList is empty.
|
#List of dimensions that waystones are not allowed to spawn in through world gen. Only used if worldGenDimensionAllowList is empty.
|
||||||
|
|||||||
@ -1,5 +1,5 @@
|
|||||||
#CONFIG ONLY OPTIONS
|
#CONFIG ONLY OPTIONS
|
||||||
ignoreUpdate:0
|
ignoreUpdate:332
|
||||||
settingsButton:false
|
settingsButton:false
|
||||||
allowWrongWorldTeleportation:false
|
allowWrongWorldTeleportation:false
|
||||||
differentiateByServerAddress:true
|
differentiateByServerAddress:true
|
||||||
@ -17,7 +17,7 @@ deathpoints:true
|
|||||||
oldDeathpoints:true
|
oldDeathpoints:true
|
||||||
distance:1
|
distance:1
|
||||||
showCoords:true
|
showCoords:true
|
||||||
lockNorth:false
|
lockNorth:true
|
||||||
zoom:0
|
zoom:0
|
||||||
minimapSize:0
|
minimapSize:0
|
||||||
chunkGrid:-1
|
chunkGrid:-1
|
||||||
@ -98,9 +98,16 @@ hideMinimapUnderF3:true
|
|||||||
manualCaveModeStartAuto:true
|
manualCaveModeStartAuto:true
|
||||||
manualCaveModeStart:-1
|
manualCaveModeStart:-1
|
||||||
chunkGridLineWidth:1
|
chunkGridLineWidth:1
|
||||||
interface:dummy:0:0:true:false:false:false
|
temporaryWaypointsGlobal:true
|
||||||
|
keepUnlockedWhenEnlarged:false
|
||||||
|
enlargedMinimapAToggle:false
|
||||||
|
displayPacPlayers:true
|
||||||
|
displayClaims:true
|
||||||
|
displayCurrentClaim:true
|
||||||
|
claimsOpacity:80
|
||||||
|
interface:dummy:0:36:true:false:false:false
|
||||||
interface:dummy:0:10000:true:false:false:false
|
interface:dummy:0:10000:true:false:false:false
|
||||||
interface:dummy:0:0:false:false:true:false
|
interface:dummy:0:0:false:false:true:false
|
||||||
interface:dummy:0:36:true:false:false:false
|
interface:dummy:0:36:true:false:false:false
|
||||||
interface:gui.xaero_minimap:0:0:false:false:false:false
|
interface:gui.xaero_minimap:64:-51:false:false:true:false
|
||||||
#WAYPOINTS HAVE BEEN MOVED TO /XaeroWaypoints
|
#WAYPOINTS HAVE BEEN MOVED TO /XaeroWaypoints
|
||||||
|
|||||||
@ -1,6 +1,7 @@
|
|||||||
{
|
{
|
||||||
"hardInclude": "anything",
|
"hardInclude": "anything",
|
||||||
"includeList": [],
|
"includeList": [],
|
||||||
|
"includeListInSuperCategory": false,
|
||||||
"excludeMode": "ONLY",
|
"excludeMode": "ONLY",
|
||||||
"excludeList": [
|
"excludeList": [
|
||||||
"minecraft:glow_item_frame",
|
"minecraft:glow_item_frame",
|
||||||
@ -18,17 +19,18 @@
|
|||||||
"alwaysDisplayNametags": false,
|
"alwaysDisplayNametags": false,
|
||||||
"dotSize": 2.0,
|
"dotSize": 2.0,
|
||||||
"startFadingAt": 0.0,
|
"startFadingAt": 0.0,
|
||||||
"displayY": false,
|
|
||||||
"renderOverMinimapFrame": 1.0,
|
"renderOverMinimapFrame": 1.0,
|
||||||
"icons": 1.0,
|
"displayY": false,
|
||||||
"names": 0.0,
|
"icons": 2.0,
|
||||||
"heightLimit": 20.0,
|
"heightLimit": 20.0,
|
||||||
|
"names": 1.0,
|
||||||
"iconScale": 1.0
|
"iconScale": 1.0
|
||||||
},
|
},
|
||||||
"subCategories": [
|
"subCategories": [
|
||||||
{
|
{
|
||||||
"hardInclude": "living",
|
"hardInclude": "living",
|
||||||
"includeList": [],
|
"includeList": [],
|
||||||
|
"includeListInSuperCategory": false,
|
||||||
"excludeMode": "ONLY",
|
"excludeMode": "ONLY",
|
||||||
"excludeList": [
|
"excludeList": [
|
||||||
"minecraft:armor_stand"
|
"minecraft:armor_stand"
|
||||||
@ -43,6 +45,7 @@
|
|||||||
{
|
{
|
||||||
"hardInclude": "players",
|
"hardInclude": "players",
|
||||||
"includeList": [],
|
"includeList": [],
|
||||||
|
"includeListInSuperCategory": false,
|
||||||
"excludeMode": "ONLY",
|
"excludeMode": "ONLY",
|
||||||
"excludeList": [],
|
"excludeList": [],
|
||||||
"name": "gui.xaero_entity_category_players",
|
"name": "gui.xaero_entity_category_players",
|
||||||
@ -56,6 +59,7 @@
|
|||||||
{
|
{
|
||||||
"hardInclude": "same-team",
|
"hardInclude": "same-team",
|
||||||
"includeList": [],
|
"includeList": [],
|
||||||
|
"includeListInSuperCategory": false,
|
||||||
"excludeMode": "ONLY",
|
"excludeMode": "ONLY",
|
||||||
"excludeList": [],
|
"excludeList": [],
|
||||||
"name": "gui.xaero_entity_category_same_team",
|
"name": "gui.xaero_entity_category_same_team",
|
||||||
@ -66,6 +70,7 @@
|
|||||||
{
|
{
|
||||||
"hardInclude": "anything",
|
"hardInclude": "anything",
|
||||||
"includeList": [],
|
"includeList": [],
|
||||||
|
"includeListInSuperCategory": false,
|
||||||
"excludeMode": "ONLY",
|
"excludeMode": "ONLY",
|
||||||
"excludeList": [],
|
"excludeList": [],
|
||||||
"name": "gui.xaero_entity_category_other_teams",
|
"name": "gui.xaero_entity_category_other_teams",
|
||||||
@ -80,6 +85,7 @@
|
|||||||
{
|
{
|
||||||
"hardInclude": "hostile",
|
"hardInclude": "hostile",
|
||||||
"includeList": [],
|
"includeList": [],
|
||||||
|
"includeListInSuperCategory": false,
|
||||||
"excludeMode": "ONLY",
|
"excludeMode": "ONLY",
|
||||||
"excludeList": [],
|
"excludeList": [],
|
||||||
"name": "gui.xaero_entity_category_hostile",
|
"name": "gui.xaero_entity_category_hostile",
|
||||||
@ -91,6 +97,7 @@
|
|||||||
{
|
{
|
||||||
"hardInclude": "tamed",
|
"hardInclude": "tamed",
|
||||||
"includeList": [],
|
"includeList": [],
|
||||||
|
"includeListInSuperCategory": false,
|
||||||
"excludeMode": "ONLY",
|
"excludeMode": "ONLY",
|
||||||
"excludeList": [],
|
"excludeList": [],
|
||||||
"name": "gui.xaero_entity_category_hostile_tamed",
|
"name": "gui.xaero_entity_category_hostile_tamed",
|
||||||
@ -105,6 +112,7 @@
|
|||||||
{
|
{
|
||||||
"hardInclude": "anything",
|
"hardInclude": "anything",
|
||||||
"includeList": [],
|
"includeList": [],
|
||||||
|
"includeListInSuperCategory": false,
|
||||||
"excludeMode": "ONLY",
|
"excludeMode": "ONLY",
|
||||||
"excludeList": [],
|
"excludeList": [],
|
||||||
"name": "gui.xaero_entity_category_friendly",
|
"name": "gui.xaero_entity_category_friendly",
|
||||||
@ -114,6 +122,7 @@
|
|||||||
{
|
{
|
||||||
"hardInclude": "tamed",
|
"hardInclude": "tamed",
|
||||||
"includeList": [],
|
"includeList": [],
|
||||||
|
"includeListInSuperCategory": false,
|
||||||
"excludeMode": "ONLY",
|
"excludeMode": "ONLY",
|
||||||
"excludeList": [],
|
"excludeList": [],
|
||||||
"name": "gui.xaero_entity_category_friendly_tamed",
|
"name": "gui.xaero_entity_category_friendly_tamed",
|
||||||
@ -130,11 +139,13 @@
|
|||||||
{
|
{
|
||||||
"hardInclude": "items",
|
"hardInclude": "items",
|
||||||
"includeList": [],
|
"includeList": [],
|
||||||
|
"includeListInSuperCategory": false,
|
||||||
"excludeMode": "ONLY",
|
"excludeMode": "ONLY",
|
||||||
"excludeList": [],
|
"excludeList": [],
|
||||||
"name": "gui.xaero_entity_category_items",
|
"name": "gui.xaero_entity_category_items",
|
||||||
"protection": true,
|
"protection": true,
|
||||||
"settingOverrides": {
|
"settingOverrides": {
|
||||||
|
"displayed": false,
|
||||||
"renderOrder": 1.0,
|
"renderOrder": 1.0,
|
||||||
"color": 12.0
|
"color": 12.0
|
||||||
},
|
},
|
||||||
@ -143,6 +154,7 @@
|
|||||||
{
|
{
|
||||||
"hardInclude": "anything",
|
"hardInclude": "anything",
|
||||||
"includeList": [],
|
"includeList": [],
|
||||||
|
"includeListInSuperCategory": false,
|
||||||
"excludeMode": "ONLY",
|
"excludeMode": "ONLY",
|
||||||
"excludeList": [],
|
"excludeList": [],
|
||||||
"name": "gui.xaero_entity_category_other_entities",
|
"name": "gui.xaero_entity_category_other_entities",
|
||||||
|
|||||||
@ -1,4 +1,4 @@
|
|||||||
ignoreUpdate:0
|
ignoreUpdate:136
|
||||||
updateNotification:true
|
updateNotification:true
|
||||||
differentiateByServerAddress:true
|
differentiateByServerAddress:true
|
||||||
netherlikeCaveMapAllowed:true
|
netherlikeCaveMapAllowed:true
|
||||||
@ -30,4 +30,5 @@ onlyCurrentMapWaypoints:false
|
|||||||
minZoomForLocalWaypoints:0.0
|
minZoomForLocalWaypoints:0.0
|
||||||
arrowColour:-2
|
arrowColour:-2
|
||||||
minimapRadar:true
|
minimapRadar:true
|
||||||
|
renderWaypoints:true
|
||||||
globalVersion:1
|
globalVersion:1
|
||||||
|
|||||||
31
datapacks/gen_crushing.py
Normal file
31
datapacks/gen_crushing.py
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
import os.path
|
||||||
|
|
||||||
|
template_path = "./templates/sheetmetal_crushing.json"
|
||||||
|
output_path = "../openloader/modpack_datapack/data/modpack_datapack/recipes"
|
||||||
|
output_name = "sheetmetal_crushing_{}.json"
|
||||||
|
|
||||||
|
recipes = [
|
||||||
|
["copper", "immersiveengineering:sheetmetal_copper", "create:crushed_copper_ore"],
|
||||||
|
["aluminum", "immersiveengineering:sheetmetal_aluminum", "create:crushed_aluminum_ore"],
|
||||||
|
["lead", "immersiveengineering:sheetmetal_lead", "create:crushed_lead_ore"],
|
||||||
|
["silver", "immersiveengineering:sheetmetal_silver", "create:crushed_silver_ore"],
|
||||||
|
["nickel", "immersiveengineering:sheetmetal_nickel", "create:crushed_nickel_ore"],
|
||||||
|
["uranium", "immersiveengineering:sheetmetal_uranium", "create:crushed_uranium_ore"],
|
||||||
|
# ["constantan", "immersiveengineering:sheetmetal_copper", "create:crushed_copper_ore"],
|
||||||
|
# ["electrum", "immersiveengineering:sheetmetal_copper", "create:crushed_copper_ore"],
|
||||||
|
# ["steel", "immersiveengineering:sheetmetal_copper", "create:crushed_copper_ore"],
|
||||||
|
["iron", "immersiveengineering:sheetmetal_iron", "create:crushed_iron_ore"],
|
||||||
|
["gold", "immersiveengineering:sheetmetal_gold", "create:crushed_gold_ore"],
|
||||||
|
["gold_cdeco", "createdeco:gold_sheet_metal", "create:crushed_gold_ore"],
|
||||||
|
["iron_cdeco", "createdeco:iron_sheet_metal", "create:crushed_iron_ore"],
|
||||||
|
["copper_cdeco", "createdeco:copper_sheet_metal", "create:crushed_copper_ore"],
|
||||||
|
["zinc_cdeco", "createdeco:zinc_sheet_metal", "create:crushed_zinc_ore"]
|
||||||
|
]
|
||||||
|
|
||||||
|
template = open(template_path, "r").readlines()
|
||||||
|
|
||||||
|
for recipe in recipes:
|
||||||
|
print(recipe[0])
|
||||||
|
with open(os.path.join(output_path, output_name.format(recipe[0])), "w") as outfile:
|
||||||
|
for line in template:
|
||||||
|
outfile.write(line.replace("{input}", recipe[1]).replace("{output}", recipe[2]))
|
||||||
16
datapacks/templates/sheetmetal_crushing.json
Normal file
16
datapacks/templates/sheetmetal_crushing.json
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"type": "create:crushing",
|
||||||
|
"group": "minecraft:misc",
|
||||||
|
"ingredients": [
|
||||||
|
{
|
||||||
|
"item": "{input}"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"results": [
|
||||||
|
{
|
||||||
|
"item": "{output}",
|
||||||
|
"count": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"processingTime": 300
|
||||||
|
}
|
||||||
126
modlist.md
Normal file
126
modlist.md
Normal file
@ -0,0 +1,126 @@
|
|||||||
|
# Automatically downloaded
|
||||||
|
|
||||||
|
Amplified Nether CurseForge 552176
|
||||||
|
|
||||||
|
AppleSkin Modrinth EsAfCjCV
|
||||||
|
|
||||||
|
Architectury API (Fabric/Forge) CurseForge 419699
|
||||||
|
|
||||||
|
Artifacts CurseForge 312353
|
||||||
|
|
||||||
|
AutoRegLib CurseForge 250363
|
||||||
|
|
||||||
|
Balm (Forge Edition) CurseForge 531761
|
||||||
|
|
||||||
|
Catalogue CurseForge 459701
|
||||||
|
|
||||||
|
CC: Tweaked CurseForge 282001
|
||||||
|
|
||||||
|
Chipped CurseForge 456956
|
||||||
|
|
||||||
|
Chisels & Bits - For Forge CurseForge 231095
|
||||||
|
|
||||||
|
Chunk-Pregenerator CurseForge 267193
|
||||||
|
|
||||||
|
Clumps CurseForge 256717
|
||||||
|
|
||||||
|
CobbleGenRandomizer CurseForge 402256
|
||||||
|
|
||||||
|
Configured CurseForge 457570
|
||||||
|
|
||||||
|
ConnectedTexturesMod CurseForge 267602
|
||||||
|
|
||||||
|
Controlling CurseForge 250398
|
||||||
|
|
||||||
|
Cooking for Blockheads CurseForge 231484
|
||||||
|
|
||||||
|
Corpse CurseForge 316582
|
||||||
|
|
||||||
|
Crafting Tweaks CurseForge 233071
|
||||||
|
|
||||||
|
Create CurseForge 328085
|
||||||
|
|
||||||
|
Create Confectionery CurseForge 531834
|
||||||
|
|
||||||
|
Create Crafts & Additions CurseForge 439890
|
||||||
|
|
||||||
|
Create Deco CurseForge 509285
|
||||||
|
|
||||||
|
Curios API (Forge) CurseForge 309927
|
||||||
|
|
||||||
|
Distant Horizons: A Level of Detail mod CurseForge 508933
|
||||||
|
|
||||||
|
ExpandAbility CurseForge 465066
|
||||||
|
|
||||||
|
Farmer's Delight CurseForge 398521
|
||||||
|
|
||||||
|
Flywheel CurseForge 486392
|
||||||
|
|
||||||
|
FTB Library (Forge) CurseForge 404465
|
||||||
|
|
||||||
|
FTB Ultimine (Forge) CurseForge 386134
|
||||||
|
|
||||||
|
Goblin Traders CurseForge 363703
|
||||||
|
|
||||||
|
Immersive Engineering CurseForge 231951
|
||||||
|
|
||||||
|
Jade 🔍 CurseForge 324717
|
||||||
|
|
||||||
|
Just Enough Items (JEI) CurseForge 238222
|
||||||
|
|
||||||
|
Macaw's Bridges CurseForge 351725
|
||||||
|
|
||||||
|
Macaw's Doors CurseForge 378646
|
||||||
|
|
||||||
|
Macaw's Fences and Walls CurseForge 453925
|
||||||
|
|
||||||
|
Macaw's Furniture CurseForge 359540
|
||||||
|
|
||||||
|
Macaw's Lights and Lamps CurseForge 502372
|
||||||
|
|
||||||
|
Macaw's Paintings CurseForge 438116
|
||||||
|
|
||||||
|
Macaw's Roofs CurseForge 352039
|
||||||
|
|
||||||
|
Macaw's Trapdoors CurseForge 400933
|
||||||
|
|
||||||
|
Macaw's Windows CurseForge 363569
|
||||||
|
|
||||||
|
Mouse Tweaks CurseForge 60089
|
||||||
|
|
||||||
|
Nature's Compass CurseForge 252848
|
||||||
|
|
||||||
|
Nether's Delight CurseForge 496394
|
||||||
|
|
||||||
|
Open Loader CurseForge 354339
|
||||||
|
|
||||||
|
Quark CurseForge 243121
|
||||||
|
|
||||||
|
Sophisticated Backpacks CurseForge 422301
|
||||||
|
|
||||||
|
Sophisticated Core CurseForge 618298
|
||||||
|
|
||||||
|
SuperMartijn642's Core Lib CurseForge 454372
|
||||||
|
|
||||||
|
Timber Frames CurseForge 606011
|
||||||
|
|
||||||
|
Trash Cans CurseForge 394535
|
||||||
|
|
||||||
|
Waystones CurseForge 245755
|
||||||
|
|
||||||
|
Xaero's Minimap CurseForge 263420
|
||||||
|
|
||||||
|
Xaero's World Map CurseForge 317780
|
||||||
|
|
||||||
|
# Manually downloaded
|
||||||
|
|
||||||
|
Enlightened+End+RE+Release+V1.21.jar
|
||||||
|
|
||||||
|
immersive_weathering-1.18.2-1.2.11.jar
|
||||||
|
|
||||||
|
minerslung-1.18.2-0.2.2.jar
|
||||||
|
|
||||||
|
Nourished+Nether+Release+V14.jar
|
||||||
|
|
||||||
|
paucal-forge-1.18.2-0.4.7.jar
|
||||||
|
|
||||||
10
readme.md
10
readme.md
@ -1 +1,9 @@
|
|||||||
[Modliste etc. hier](https://wiki.krumel.moe/books/games/page/minecraft-modpack)
|
## Minecraft Modpack
|
||||||
|
|
||||||
|
[Modliste etc. hier](https://wiki.krumel.moe/books/games/page/minecraft-modpack)
|
||||||
|
|
||||||
|
### Modliste
|
||||||
|
|
||||||
|
Mods können in aktueller Version von [hier](https://minecraft.krumel.moe/mods/) heruntergeladen werden.
|
||||||
|
|
||||||
|
Eine aktuelle Modliste ist in [modlist.md](https://gitea.krumel.moe/krumel/McModpack/src/branch/master/modlist.md) vorhanden.
|
||||||
36
refreshmods.sh
Executable file
36
refreshmods.sh
Executable file
@ -0,0 +1,36 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
|
||||||
|
# if you cloned this from the repository, you might have to edit your paths
|
||||||
|
# this is mainly for me, so I can easily update the pack on the server
|
||||||
|
echo "Sync mods"
|
||||||
|
|
||||||
|
rsync -Pr --delete --filter="- /user/" --filter="- /.old/" ~/Games/Minecraft/modpack_dev/ ~/.local/share/PolyMC/instances/modpack_dev/.minecraft/mods/
|
||||||
|
|
||||||
|
echo "Create modlist"
|
||||||
|
|
||||||
|
echo "# Automatically downloaded" > modlist.md
|
||||||
|
ferium list >> modlist.md
|
||||||
|
echo "# Manually downloaded" >> modlist.md
|
||||||
|
ls ~/Games/Minecraft/modpack_dev/user >> modlist.md
|
||||||
|
|
||||||
|
# add extra newlines
|
||||||
|
gawk -i inplace 1 ORS='\n\n' modlist.md
|
||||||
|
|
||||||
|
echo "Zip the mods"
|
||||||
|
rm /tmp/krumels_pack_dev_$(date -Idate -u).tar.gz
|
||||||
|
tar -czvf /tmp/krumels_pack_dev_$(date -Idate -u).tar.gz mods config
|
||||||
|
|
||||||
|
echo "Move mods to the webroot"
|
||||||
|
rsync -e ssh /tmp/krumels_pack_dev_$(date -Idate -u).tar.gz minecraft@krumel.moe:~/webroot/mods
|
||||||
|
|
||||||
|
for tgt in "minecraft@krumel.moe:~/Krumelcraft" "minecraft@192.168.2.80:~/server/Krumelcraft"
|
||||||
|
do
|
||||||
|
echo "Sync mods with server"
|
||||||
|
rsync -Pr --delete --filter="- /DistantHorizons-*" mods/ $tgt/mods/
|
||||||
|
|
||||||
|
echo "Sync config with server"
|
||||||
|
rsync -Pr --delete config/ $tgt/config/
|
||||||
|
|
||||||
|
echo "Sync level-config with server"
|
||||||
|
rsync -Pr --delete saves/world/serverconfig/ $tgt/world/serverconfig
|
||||||
|
done
|
||||||
371
saves/world/serverconfig/artifacts-server.toml
Normal file
371
saves/world/serverconfig/artifacts-server.toml
Normal file
@ -0,0 +1,371 @@
|
|||||||
|
|
||||||
|
[items]
|
||||||
|
#List of cosmetic-only items. All items in this list will have their effects disabled
|
||||||
|
#To blacklist all items, use "artifacts:*"
|
||||||
|
#Note: blacklisting an item while it is equipped may have unintended side effects
|
||||||
|
cosmetics = [""]
|
||||||
|
|
||||||
|
[items.antidote_vessel]
|
||||||
|
#Affects how many times a negative effect can be shortened before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#The maximum duration (in ticks) a negative effect can last with the antidote vessel equipped
|
||||||
|
#Range: > 0
|
||||||
|
max_effect_duration = 120
|
||||||
|
|
||||||
|
[items.aqua_dashers]
|
||||||
|
#Affects how many seconds the player can run on fluids using the aqua dashers before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
|
||||||
|
[items.bunny_hoppers]
|
||||||
|
#Affects how many times the player can jump with the bunny hoppers before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Whether Bunny Hoppers should cancel fall damage
|
||||||
|
#Fall damage will still be reduced by the jump boost effect
|
||||||
|
should_cancel_fall_damage = true
|
||||||
|
#The level of the jump boost effect applied by the bunny hoppers
|
||||||
|
#0 to not apply a jump boost effect
|
||||||
|
#Range: 0 ~ 128
|
||||||
|
jump_boost_level = 2
|
||||||
|
|
||||||
|
[items.charm_of_sinking]
|
||||||
|
#Affects how many seconds the player can stay underwater using the charm of sinking before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
|
||||||
|
[items.cloud_in_a_bottle]
|
||||||
|
#Affects how many times the player can double jump before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Affects double jump height while sprinting
|
||||||
|
#1 for no height bonus
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
sprint_jump_height_multiplier = 1.5
|
||||||
|
#Affects double jump distance while sprinting
|
||||||
|
#0 for no distance bonus
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
sprint_jump_distance_multiplier = 0.5
|
||||||
|
|
||||||
|
[items.cross_necklace]
|
||||||
|
#Affects how many times the player can take damage with the cross necklace before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#The amount of additional ticks the wearer is invincible after being hit
|
||||||
|
#Range: > 0
|
||||||
|
invincibility_bonus = 20
|
||||||
|
|
||||||
|
[items.crystal_heart]
|
||||||
|
#Affects how much damage the player can take while wearing the crystal heart before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#The amount additional health applied to the wearer
|
||||||
|
#Range: > 0
|
||||||
|
health_bonus = 10
|
||||||
|
|
||||||
|
[items.digging_claws]
|
||||||
|
#Affects how many blocks the player can break using the digging claws before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Mining speed bonus applied by digging claws
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
mining_speed_bonus = 3.2
|
||||||
|
#The tool tier of the digging claws
|
||||||
|
#To modify mineable blocks, use the 'artifacts:mineable/digging_claws' block tag
|
||||||
|
tool_tier = "minecraft:stone"
|
||||||
|
|
||||||
|
[items.eternal_steak]
|
||||||
|
#Affects how many times this item can be eaten before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Cooldown (in ticks) before the item can be eaten again
|
||||||
|
#Range: > 0
|
||||||
|
cooldown = 300
|
||||||
|
#Time (in ticks) it takes to eat this item
|
||||||
|
#Range: > 0
|
||||||
|
use_duration = 24
|
||||||
|
|
||||||
|
[items.everlasting_beef]
|
||||||
|
#Affects how many times this item can be eaten before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Cooldown (in ticks) before the item can be eaten again
|
||||||
|
#Range: > 0
|
||||||
|
cooldown = 300
|
||||||
|
#Time (in ticks) it takes to eat this item
|
||||||
|
#Range: > 0
|
||||||
|
use_duration = 24
|
||||||
|
|
||||||
|
[items.feral_claws]
|
||||||
|
#Affects how many enemies can be hit using the feral claws before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Attack speed bonus applied by feral claws
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
attack_speed_bonus = 0.75
|
||||||
|
|
||||||
|
[items.fire_gauntlet]
|
||||||
|
#Affects how many enemies can be hit using the fire gauntlet before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Duration (equal to total fire damage) for which entities are set on fire
|
||||||
|
#Range: > 0
|
||||||
|
fire_duration = 8
|
||||||
|
|
||||||
|
[items.flame_pendant]
|
||||||
|
#Affects how many times the pendant's effect can be applied before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Chance for the pendant to strike an attacker when the wearer is attacked
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
strike_chance = 0.4
|
||||||
|
#Duration (equal to total fire damage) for which entities are set on fire
|
||||||
|
#Range: > 0
|
||||||
|
fire_duration = 10
|
||||||
|
|
||||||
|
[items.flippers]
|
||||||
|
#Affects how many seconds the player can swim using the flippers
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Swim speed bonus applied by flippers
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
swim_speed_bonus = 1.0
|
||||||
|
|
||||||
|
[items.golden_hook]
|
||||||
|
#Affects how many enemies can be killed using the golden hook before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#The amount of extra experience (multiplied with total xp) entities should drop when killed by a player wearing the golden hook
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
experience_bonus = 0.75
|
||||||
|
|
||||||
|
[items.helium_flamingo]
|
||||||
|
#Affects how many seconds the player can fly using the helium flamingo before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#The maximum amount of time (in ticks) a player can fly using the helium flamingo
|
||||||
|
#Set to 0 to allow swimming indefinitely
|
||||||
|
#Range: > 0
|
||||||
|
max_flight_time = 150
|
||||||
|
#The amount of time (in ticks) it takes for the helium flamingo to recharge
|
||||||
|
#Range: > 0
|
||||||
|
recharge_time = 300
|
||||||
|
|
||||||
|
[items.kitty_slippers]
|
||||||
|
#Affects how many creepers the player can attack using the kitty slippers before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
|
||||||
|
[items.lucky_scarf]
|
||||||
|
#Affects how many blocks can be broken using the lucky scarf
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Fortune bonus applied by the lucky scarf
|
||||||
|
#Range: > 0
|
||||||
|
fortune_bonus = 1
|
||||||
|
|
||||||
|
[items.night_vision_goggles]
|
||||||
|
#Affects how many seconds the night vision effect should apply before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
|
||||||
|
[items.novelty_drinking_hat]
|
||||||
|
#Affects how many items the player can drink or eat using the drinking hat before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Drinking duration multiplier applied by the drinking hat
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
drinking_duration_multiplier = 0.3
|
||||||
|
#Eating duration multiplier applied by the drinking hat
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
eating_duration_multiplier = 0.6
|
||||||
|
|
||||||
|
[items.obsidian_skull]
|
||||||
|
#Affects how many times the fire resistance effect can be applied before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#The cooldown (in ticks) on the obsidian skull after applying fire resistance
|
||||||
|
#Range: > 0
|
||||||
|
cooldown = 1200
|
||||||
|
#The duration (in ticks) of the fire resistance effect applied by the obsidian skull after taking fire damage
|
||||||
|
#Range: > 0
|
||||||
|
fire_resistance_duration = 600
|
||||||
|
|
||||||
|
[items.panic_necklace]
|
||||||
|
#Affects how many times the necklace's effect can be applied
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#The level of the speed effect applied by the panic necklace
|
||||||
|
#Range: 0 ~ 128
|
||||||
|
speed_level = 1
|
||||||
|
#The duration (in ticks) of the speed effect applied by the panic necklace
|
||||||
|
#Range: > 0
|
||||||
|
speed_duration = 160
|
||||||
|
|
||||||
|
[items.plastic_drinking_hat]
|
||||||
|
#Affects how many items the player can drink or eat using the drinking hat before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Drinking duration multiplier applied by the drinking hat
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
drinking_duration_multiplier = 0.3
|
||||||
|
#Eating duration multiplier applied by the drinking hat
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
eating_duration_multiplier = 0.6
|
||||||
|
|
||||||
|
[items.pocket_piston]
|
||||||
|
#Affects how many enemies can be hit using the pocket piston
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#The amount of extra knockback applied by the pocket piston
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
knockback_bonus = 1.5
|
||||||
|
|
||||||
|
[items.power_glove]
|
||||||
|
#Affects how many enemies can be hit using the power glove
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#The amount of extra attack damage applied by the power glove
|
||||||
|
#Range: > 0
|
||||||
|
attack_damage_bonus = 4
|
||||||
|
|
||||||
|
[items.running_shoes]
|
||||||
|
#Affects how many seconds the player can sprint using the running shoes
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#The amount of extra speed applied by the running shoes
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
speed_multiplier = 0.4
|
||||||
|
|
||||||
|
[items.scarf_of_invisibility]
|
||||||
|
#Affects how many seconds the invisibility effect should apply before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
|
||||||
|
[items.shock_pendant]
|
||||||
|
#Affects how many times the pendant's effect can be applied before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Chance for the pendant to strike an attacker when the wearer is attacked
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
strike_chance = 0.25
|
||||||
|
|
||||||
|
[items.snorkel]
|
||||||
|
#Affects how many seconds the player can stay underwater using the snorkel before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
|
||||||
|
[items.steadfast_spikes]
|
||||||
|
#Affects how many times the player can be hit while wearing steadfast spikes before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
|
||||||
|
[items.superstitious_hat]
|
||||||
|
#Affects how many enemies can be killed using the superstitious hat
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Looting bonus applied by the superstitious hat
|
||||||
|
#Range: > 0
|
||||||
|
looting_bonus = 1
|
||||||
|
|
||||||
|
[items.thorn_pendant]
|
||||||
|
#Affects how many times the pendant's effect can be applied before breaking
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Chance for the pendant to strike an attacker when the wearer is attacked
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
strike_chance = 0.5
|
||||||
|
#Minimum damage dealt by thorn pendant
|
||||||
|
#Damage dealt is a random number between min_damage and max_damage
|
||||||
|
#Range: > 0
|
||||||
|
min_damage = 2
|
||||||
|
#Maximum damage dealt by thorn pendant
|
||||||
|
#Range: > 0
|
||||||
|
max_damage = 6
|
||||||
|
|
||||||
|
[items.umbrella]
|
||||||
|
#Affects how many attacks can be blocked using the umbrella
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Whether umbrellas can be used as a shield
|
||||||
|
is_shield = true
|
||||||
|
|
||||||
|
[items.universal_attractor]
|
||||||
|
#Affects how many items can be picked up using the universal attractor
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#The range (in blocks) of the universal attractor
|
||||||
|
#Range: > 0
|
||||||
|
range = 5
|
||||||
|
#Affects how fast items are moved towards the player
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
motionMultiplier = 0.6
|
||||||
|
#The cooldown (in ticks) after throwing an item
|
||||||
|
#Range: > 0
|
||||||
|
cooldown = 200
|
||||||
|
|
||||||
|
[items.vampiric_glove]
|
||||||
|
#Affects how many enemies can be hit using the vampiric glove
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#The ratio of dealt damage absorbed by the wearer
|
||||||
|
#Range: 0.0 ~ Infinity
|
||||||
|
absorption_ratio = 0.2
|
||||||
|
#The maximum amount of health that can be healed in a single hit
|
||||||
|
#Range: > 0
|
||||||
|
max_health_absorbed = 6
|
||||||
|
|
||||||
|
[items.villager_hat]
|
||||||
|
#Affects how many trades can be completed using the villager hat
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Affects how much prices are reduced by the villager hat
|
||||||
|
#Range: > 0
|
||||||
|
reputation_bonus = 100
|
||||||
|
|
||||||
|
[items.whoopee_cushion]
|
||||||
|
#Affects how many farts can be farted using the whoopee cushion
|
||||||
|
#Setting this to 0 will make this item unbreakable
|
||||||
|
#Range: 0 ~ 32767
|
||||||
|
durability = 0
|
||||||
|
#Affects the amount of farts farted by players wearing the whoopee cushion
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
flatulence = 0.125
|
||||||
|
|
||||||
23
saves/world/serverconfig/chiselsandbits-server.toml
Normal file
23
saves/world/serverconfig/chiselsandbits-server.toml
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
|
||||||
|
[balancing]
|
||||||
|
#Disallow blocks which tick randomly from being chiseled.
|
||||||
|
blacklist-random-ticking-blocks = false
|
||||||
|
#Enables the compatibility mode of the chiselability checked.
|
||||||
|
enable-compatibility-mode = false
|
||||||
|
#balancing.bit-bag-stack-size.comment
|
||||||
|
#Range: 64 ~ 1024
|
||||||
|
bit-bag-stack-size = 512
|
||||||
|
#balancing.change-tracker-size.comment
|
||||||
|
#Range: 10 ~ 40
|
||||||
|
change-tracker-size = 20
|
||||||
|
#When enabled this deletes excess bits which are created during chisel operations but which don't fit into the players inventory and bit bags.
|
||||||
|
delete-excess-bits = true
|
||||||
|
#balancing.light-factor-multiplier.comment
|
||||||
|
#Range: 0.0 ~ 4096.0
|
||||||
|
light-factor-multiplier = 1.0
|
||||||
|
|
||||||
|
[style]
|
||||||
|
#style.bit-size.comment
|
||||||
|
#Allowed Values: ONE_SIXTEENTH, ONE_EIGHT, ONE_QUARTER, ONE_HALF, ONE
|
||||||
|
bit-size = "ONE_SIXTEENTH"
|
||||||
|
|
||||||
140
saves/world/serverconfig/computercraft-server.toml
Normal file
140
saves/world/serverconfig/computercraft-server.toml
Normal file
@ -0,0 +1,140 @@
|
|||||||
|
#The disk space limit for computers and turtles, in bytes
|
||||||
|
computer_space_limit = 1000000
|
||||||
|
#The disk space limit for floppy disks, in bytes
|
||||||
|
floppy_space_limit = 125000
|
||||||
|
#Set how many files a computer can have open at the same time. Set to 0 for unlimited.
|
||||||
|
#Range: > 0
|
||||||
|
maximum_open_files = 128
|
||||||
|
#Set this to true to disable Lua 5.1 functions that will be removed in a future update. Useful for ensuring forward compatibility of your programs now.
|
||||||
|
disable_lua51_features = false
|
||||||
|
#A comma separated list of default system settings to set on new computers. Example: "shell.autocomplete=false,lua.autocomplete=false,edit.autocomplete=false" will disable all autocompletion
|
||||||
|
default_computer_settings = ""
|
||||||
|
#Log exceptions thrown by peripherals and other Lua objects.
|
||||||
|
#This makes it easier for mod authors to debug problems, but may result in log spam should people use buggy methods.
|
||||||
|
log_computer_errors = true
|
||||||
|
#Require players to be in creative mode and be opped in order to interact with command computers.This is the default behaviour for vanilla's Command blocks.
|
||||||
|
command_require_creative = true
|
||||||
|
|
||||||
|
#Controls execution behaviour of computers. This is largely intended for fine-tuning servers, and generally shouldn't need to be touched
|
||||||
|
[execution]
|
||||||
|
#Set the number of threads computers can run on. A higher number means more computers can run at once, but may induce lag.
|
||||||
|
#Please note that some mods may not work with a thread count higher than 1. Use with caution.
|
||||||
|
#Range: > 1
|
||||||
|
computer_threads = 1
|
||||||
|
#The maximum time that can be spent executing tasks in a single tick, in milliseconds.
|
||||||
|
#Note, we will quite possibly go over this limit, as there's no way to tell how long a will take - this aims to be the upper bound of the average time.
|
||||||
|
#Range: > 1
|
||||||
|
max_main_global_time = 10
|
||||||
|
#The ideal maximum time a computer can execute for in a tick, in milliseconds.
|
||||||
|
#Note, we will quite possibly go over this limit, as there's no way to tell how long a will take - this aims to be the upper bound of the average time.
|
||||||
|
#Range: > 1
|
||||||
|
max_main_computer_time = 5
|
||||||
|
|
||||||
|
#Controls the HTTP API
|
||||||
|
[http]
|
||||||
|
#Enable the "http" API on Computers (see "rules" for more fine grained control than this).
|
||||||
|
enabled = true
|
||||||
|
#Enable use of http websockets. This requires the "http_enable" option to also be true.
|
||||||
|
websocket_enabled = true
|
||||||
|
#The number of http requests a computer can make at one time. Additional requests will be queued, and sent when the running requests have finished. Set to 0 for unlimited.
|
||||||
|
#Range: > 0
|
||||||
|
max_requests = 16
|
||||||
|
#The number of websockets a computer can have open at one time. Set to 0 for unlimited.
|
||||||
|
#Range: > 1
|
||||||
|
max_websockets = 4
|
||||||
|
|
||||||
|
#Limits bandwidth used by computers
|
||||||
|
[http.bandwidth]
|
||||||
|
#The number of bytes which can be downloaded in a second. This is shared across all computers. (bytes/s)
|
||||||
|
#Range: > 1
|
||||||
|
global_download = 33554432
|
||||||
|
#The number of bytes which can be uploaded in a second. This is shared across all computers. (bytes/s)
|
||||||
|
#Range: > 1
|
||||||
|
global_upload = 33554432
|
||||||
|
|
||||||
|
#A list of rules which control behaviour of the "http" API for specific domains or IPs.
|
||||||
|
#Each rule is an item with a 'host' to match against, and a series of properties. The host may be a domain name ("pastebin.com"),
|
||||||
|
#wildcard ("*.pastebin.com") or CIDR notation ("127.0.0.0/8"). If no rules, the domain is blocked.
|
||||||
|
[[http.rules]]
|
||||||
|
host = "$private"
|
||||||
|
action = "deny"
|
||||||
|
|
||||||
|
[[http.rules]]
|
||||||
|
#The maximum size (in bytes) that a computer can send or receive in one websocket packet.
|
||||||
|
max_websocket_message = 131072
|
||||||
|
host = "*"
|
||||||
|
#The maximum size (in bytes) that a computer can upload in a single request. This includes headers and POST text.
|
||||||
|
max_upload = 4194304
|
||||||
|
action = "allow"
|
||||||
|
#The maximum size (in bytes) that a computer can download in a single request. Note that responses may receive more data than allowed, but this data will not be returned to the client.
|
||||||
|
max_download = 16777216
|
||||||
|
#The period of time (in milliseconds) to wait before a HTTP request times out. Set to 0 for unlimited.
|
||||||
|
timeout = 30000
|
||||||
|
|
||||||
|
#Various options relating to peripherals.
|
||||||
|
[peripheral]
|
||||||
|
#Enable Command Block peripheral support
|
||||||
|
command_block_enabled = false
|
||||||
|
#The range of Wireless Modems at low altitude in clear weather, in meters
|
||||||
|
#Range: 0 ~ 100000
|
||||||
|
modem_range = 64
|
||||||
|
#The range of Wireless Modems at maximum altitude in clear weather, in meters
|
||||||
|
#Range: 0 ~ 100000
|
||||||
|
modem_high_altitude_range = 384
|
||||||
|
#The range of Wireless Modems at low altitude in stormy weather, in meters
|
||||||
|
#Range: 0 ~ 100000
|
||||||
|
modem_range_during_storm = 64
|
||||||
|
#The range of Wireless Modems at maximum altitude in stormy weather, in meters
|
||||||
|
#Range: 0 ~ 100000
|
||||||
|
modem_high_altitude_range_during_storm = 384
|
||||||
|
#Maximum amount of notes a speaker can play at once
|
||||||
|
#Range: > 1
|
||||||
|
max_notes_per_tick = 8
|
||||||
|
#The limit to how much monitor data can be sent *per tick*. Note:
|
||||||
|
# - Bandwidth is measured before compression, so the data sent to the client is smaller.
|
||||||
|
# - This ignores the number of players a packet is sent to. Updating a monitor for one player consumes the same bandwidth limit as sending to 20.
|
||||||
|
# - A full sized monitor sends ~25kb of data. So the default (1MB) allows for ~40 monitors to be updated in a single tick.
|
||||||
|
#Set to 0 to disable.
|
||||||
|
#Range: > 0
|
||||||
|
monitor_bandwidth = 1000000
|
||||||
|
|
||||||
|
#Various options relating to turtles.
|
||||||
|
[turtle]
|
||||||
|
#Set whether Turtles require fuel to move
|
||||||
|
need_fuel = true
|
||||||
|
#The fuel limit for Turtles
|
||||||
|
#Range: > 0
|
||||||
|
normal_fuel_limit = 20000
|
||||||
|
#The fuel limit for Advanced Turtles
|
||||||
|
#Range: > 0
|
||||||
|
advanced_fuel_limit = 100000
|
||||||
|
#If set to true, Turtles will be unable to build, dig, or enter protected areas (such as near the server spawn point)
|
||||||
|
obey_block_protection = true
|
||||||
|
#If set to true, Turtles will push entities out of the way instead of stopping if there is space to do so
|
||||||
|
can_push = true
|
||||||
|
|
||||||
|
#Configure the size of various computer's terminals.
|
||||||
|
#Larger terminals require more bandwidth, so use with care.
|
||||||
|
[term_sizes]
|
||||||
|
|
||||||
|
#Terminal size of computers
|
||||||
|
[term_sizes.computer]
|
||||||
|
#Range: 1 ~ 255
|
||||||
|
width = 51
|
||||||
|
#Range: 1 ~ 255
|
||||||
|
height = 19
|
||||||
|
|
||||||
|
#Terminal size of pocket computers
|
||||||
|
[term_sizes.pocket_computer]
|
||||||
|
#Range: 1 ~ 255
|
||||||
|
width = 26
|
||||||
|
#Range: 1 ~ 255
|
||||||
|
height = 20
|
||||||
|
|
||||||
|
#Maximum size of monitors (in blocks)
|
||||||
|
[term_sizes.monitor]
|
||||||
|
#Range: 1 ~ 32
|
||||||
|
width = 8
|
||||||
|
#Range: 1 ~ 32
|
||||||
|
height = 6
|
||||||
|
|
||||||
33
saves/world/serverconfig/corpse-server.toml
Normal file
33
saves/world/serverconfig/corpse-server.toml
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
#The time (in real life days) deaths get stored
|
||||||
|
#-1 for infinite storage
|
||||||
|
#0 for not storing deaths at all
|
||||||
|
#Range: > -1
|
||||||
|
death_storage_duration = -1
|
||||||
|
|
||||||
|
[corpse]
|
||||||
|
#The time passed (in ticks) after a corpse turns into a skeleton
|
||||||
|
#Range: > 0
|
||||||
|
skeleton_time = 72000
|
||||||
|
#If the corpse should lie on its face
|
||||||
|
lie_on_face = false
|
||||||
|
#If the corpse should wear the players equipment
|
||||||
|
show_equipment = true
|
||||||
|
#If the corpse should fall into the void
|
||||||
|
fall_into_void = false
|
||||||
|
#If the corpse should get removed when in lava
|
||||||
|
lava_damage = false
|
||||||
|
|
||||||
|
[corpse.access]
|
||||||
|
#If only the owner of the corpse can access the inventory
|
||||||
|
only_owner = false
|
||||||
|
#If everybody can access the corpse in the skeleton stage (Only if only_owner_access is set to true)
|
||||||
|
skeleton = false
|
||||||
|
|
||||||
|
[corpse.despawn]
|
||||||
|
#The time passed (in ticks) after a corpse despawns (only if empty)
|
||||||
|
#Range: > 20
|
||||||
|
time = 600
|
||||||
|
#The time passed (in ticks) after a corpse despawns even if its not empty (-1 = never)
|
||||||
|
#Range: > -1
|
||||||
|
force_time = -1
|
||||||
|
|
||||||
436
saves/world/serverconfig/create-server.toml
Normal file
436
saves/world/serverconfig/create-server.toml
Normal file
@ -0,0 +1,436 @@
|
|||||||
|
|
||||||
|
#
|
||||||
|
#The Backbone of Create
|
||||||
|
[infrastructure]
|
||||||
|
#
|
||||||
|
#[in Ticks]
|
||||||
|
#The amount of time a server waits before sending out tickrate synchronization packets.
|
||||||
|
#These packets help animations to be more accurate when tps is below 20.
|
||||||
|
#Range: > 5
|
||||||
|
tickrateSyncTimer = 20
|
||||||
|
|
||||||
|
#
|
||||||
|
#Packmakers' control panel for internal recipe compat
|
||||||
|
[recipes]
|
||||||
|
#
|
||||||
|
#Allow the Mechanical Press to process entire stacks at a time.
|
||||||
|
bulkPressing = false
|
||||||
|
#
|
||||||
|
#Allow the Mechanical Saw to process entire stacks at a time.
|
||||||
|
bulkCutting = false
|
||||||
|
#
|
||||||
|
#Allow allows any shapeless crafting recipes to be processed by a Mechanical Mixer + Basin.
|
||||||
|
allowShapelessInMixer = true
|
||||||
|
#
|
||||||
|
#Allow any single-ingredient 2x2 or 3x3 crafting recipes to be processed by a Mechanical Press + Basin.
|
||||||
|
allowShapedSquareInPress = true
|
||||||
|
#
|
||||||
|
#Allow any standard crafting recipes to be processed by Mechanical Crafters.
|
||||||
|
allowRegularCraftingInCrafter = true
|
||||||
|
#
|
||||||
|
#Allow Firework Rockets with more than 9 ingredients to be crafted using Mechanical Crafters.
|
||||||
|
allowBiggerFireworksInCrafter = false
|
||||||
|
#
|
||||||
|
#Allow any stonecutting recipes to be processed by a Mechanical Saw.
|
||||||
|
allowStonecuttingOnSaw = true
|
||||||
|
#
|
||||||
|
#Allow any Druidcraft woodcutter recipes to be processed by a Mechanical Saw.
|
||||||
|
allowWoodcuttingOnSaw = true
|
||||||
|
#
|
||||||
|
#Allow Spouts to interact with Casting Tables and Basins from Tinkers' Construct.
|
||||||
|
allowCastingBySpout = true
|
||||||
|
#
|
||||||
|
#The amount of Light sources destroyed before Chromatic Compound turns into Refined Radiance.
|
||||||
|
#Range: > 1
|
||||||
|
lightSourceCountForRefinedRadiance = 10
|
||||||
|
#
|
||||||
|
#Allow the standard in-world Refined Radiance recipes.
|
||||||
|
enableRefinedRadianceRecipe = true
|
||||||
|
#
|
||||||
|
#Allow the standard in-world Shadow Steel recipe.
|
||||||
|
enableShadowSteelRecipe = true
|
||||||
|
|
||||||
|
#
|
||||||
|
#Parameters and abilities of Create's kinetic mechanisms
|
||||||
|
[kinetics]
|
||||||
|
#
|
||||||
|
#Disable the Stress mechanic altogether.
|
||||||
|
disableStress = false
|
||||||
|
#
|
||||||
|
#Maximum length in blocks of mechanical belts.
|
||||||
|
#Range: > 5
|
||||||
|
maxBeltLength = 20
|
||||||
|
#
|
||||||
|
#Damage dealt by active Crushing Wheels.
|
||||||
|
#Range: > 0
|
||||||
|
crushingDamage = 4
|
||||||
|
#
|
||||||
|
#[in Revolutions per Minute]
|
||||||
|
#Maximum allowed speed of a configurable motor.
|
||||||
|
#[@cui:RequiresReload:both]
|
||||||
|
#Range: > 64
|
||||||
|
maxMotorSpeed = 256
|
||||||
|
#
|
||||||
|
#[in Revolutions per Minute]
|
||||||
|
#Added rotation speed by a water wheel when at least one flow is present.
|
||||||
|
#Range: > 1
|
||||||
|
waterWheelBaseSpeed = 4
|
||||||
|
#
|
||||||
|
#[in Revolutions per Minute]
|
||||||
|
#Rotation speed gained by a water wheel for each side with running fluids. (halved if not against blades)
|
||||||
|
#Range: > 1
|
||||||
|
waterWheelFlowSpeed = 4
|
||||||
|
#
|
||||||
|
#[in Revolutions per Minute]
|
||||||
|
#Base rotation speed for the furnace engine generator
|
||||||
|
#Range: > 1
|
||||||
|
furnaceEngineSpeed = 16
|
||||||
|
#
|
||||||
|
#[in Revolutions per Minute]
|
||||||
|
#Maximum allowed rotation speed for any Kinetic Tile.
|
||||||
|
#Range: > 64
|
||||||
|
maxRotationSpeed = 256
|
||||||
|
#
|
||||||
|
#Select what mobs should ignore Deployers when attacked by them.
|
||||||
|
#Allowed Values: ALL, CREEPERS, NONE
|
||||||
|
ignoreDeployerAttacks = "CREEPERS"
|
||||||
|
#
|
||||||
|
#Game ticks between Kinetic Blocks checking whether their source is still valid.
|
||||||
|
#Range: > 5
|
||||||
|
kineticValidationFrequency = 60
|
||||||
|
#
|
||||||
|
#multiplier used for calculating exhaustion from speed when a crank is turned.
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
crankHungerMultiplier = 0.009999999776482582
|
||||||
|
#
|
||||||
|
#Amount of sail-type blocks required for a windmill to assemble successfully.
|
||||||
|
#Range: > 0
|
||||||
|
minimumWindmillSails = 8
|
||||||
|
#
|
||||||
|
#Number of sail-type blocks required to increase windmill speed by 1RPM.
|
||||||
|
#Range: > 1
|
||||||
|
windmillSailsPerRPM = 8
|
||||||
|
#
|
||||||
|
#Max Distance in blocks a Weighted Ejector can throw
|
||||||
|
#Range: > 0
|
||||||
|
maxEjectorDistance = 32
|
||||||
|
#
|
||||||
|
#Time in ticks until the next item launched by an ejector scans blocks for potential collisions
|
||||||
|
#Range: > 10
|
||||||
|
ejectorScanInterval = 120
|
||||||
|
|
||||||
|
#
|
||||||
|
#Encased Fan
|
||||||
|
[kinetics.encasedFan]
|
||||||
|
#
|
||||||
|
#Maximum distance in blocks Fans can push entities.
|
||||||
|
#Range: > 5
|
||||||
|
fanPushDistance = 20
|
||||||
|
#
|
||||||
|
#Maximum distance in blocks from where Fans can pull entities.
|
||||||
|
#Range: > 5
|
||||||
|
fanPullDistance = 20
|
||||||
|
#
|
||||||
|
#Game ticks between Fans checking for anything blocking their air flow.
|
||||||
|
#Range: > 10
|
||||||
|
fanBlockCheckRate = 30
|
||||||
|
#
|
||||||
|
#[in Revolutions per Minute]
|
||||||
|
#Rotation speed at which the maximum stats of fans are reached.
|
||||||
|
#Range: > 64
|
||||||
|
fanRotationArgmax = 256
|
||||||
|
#
|
||||||
|
#[in Revolutions per Minute]
|
||||||
|
#Rotation speed generated by a vertical fan above fire.
|
||||||
|
#Range: > 0
|
||||||
|
generatingFanSpeed = 4
|
||||||
|
#
|
||||||
|
#Game ticks required for a Fan-based processing recipe to take effect.
|
||||||
|
#Range: > 0
|
||||||
|
inWorldProcessingTime = 150
|
||||||
|
|
||||||
|
#
|
||||||
|
#Moving Contraptions
|
||||||
|
[kinetics.contraptions]
|
||||||
|
#
|
||||||
|
#Maximum amount of blocks in a structure movable by Pistons, Bearings or other means.
|
||||||
|
#Range: > 1
|
||||||
|
maxBlocksMoved = 2048
|
||||||
|
#
|
||||||
|
#Maximum value of a chassis attachment range.
|
||||||
|
#Range: > 1
|
||||||
|
maxChassisRange = 16
|
||||||
|
#
|
||||||
|
#Maximum amount of extension poles behind a Mechanical Piston.
|
||||||
|
#Range: > 1
|
||||||
|
maxPistonPoles = 64
|
||||||
|
#
|
||||||
|
#Max length of rope available off a Rope Pulley.
|
||||||
|
#Range: > 1
|
||||||
|
maxRopeLength = 256
|
||||||
|
#
|
||||||
|
#Maximum allowed distance of two coupled minecarts.
|
||||||
|
#Range: > 1
|
||||||
|
maxCartCouplingLength = 32
|
||||||
|
#
|
||||||
|
#Configure how Spawner blocks can be moved by contraptions.
|
||||||
|
#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
|
||||||
|
movableSpawners = "NO_PICKUP"
|
||||||
|
#
|
||||||
|
#Configure how Budding Amethyst can be moved by contraptions.
|
||||||
|
#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
|
||||||
|
amethystMovement = "NO_PICKUP"
|
||||||
|
#
|
||||||
|
#Configure how Obsidian blocks can be moved by contraptions.
|
||||||
|
#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
|
||||||
|
movableObsidian = "UNMOVABLE"
|
||||||
|
#
|
||||||
|
#Whether items mined or harvested by contraptions should be placed in their mounted storage.
|
||||||
|
moveItemsToStorage = true
|
||||||
|
#
|
||||||
|
#Whether harvesters should break crops that aren't fully grown.
|
||||||
|
harvestPartiallyGrown = false
|
||||||
|
#
|
||||||
|
#Whether harvesters should replant crops after harvesting.
|
||||||
|
harvesterReplants = true
|
||||||
|
|
||||||
|
[kinetics.stressValues]
|
||||||
|
|
||||||
|
#
|
||||||
|
#Fine tune the kinetic stats of individual components
|
||||||
|
[kinetics.stressValues.v2]
|
||||||
|
|
||||||
|
#
|
||||||
|
#[in Stress Units]
|
||||||
|
#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
|
||||||
|
[kinetics.stressValues.v2.impact]
|
||||||
|
deployer = 4.0
|
||||||
|
mechanical_piston = 4.0
|
||||||
|
millstone = 4.0
|
||||||
|
mechanical_bearing = 4.0
|
||||||
|
clockwork_bearing = 4.0
|
||||||
|
cuckoo_clock = 1.0
|
||||||
|
speedometer = 0.0
|
||||||
|
copper_backtank = 4.0
|
||||||
|
mechanical_saw = 4.0
|
||||||
|
flywheel = 0.0
|
||||||
|
encased_chain_drive = 0.0
|
||||||
|
clutch = 0.0
|
||||||
|
encased_fan = 2.0
|
||||||
|
adjustable_chain_gearshift = 0.0
|
||||||
|
mechanical_pump = 4.0
|
||||||
|
crushing_wheel = 8.0
|
||||||
|
mechanical_mixer = 4.0
|
||||||
|
gantry_shaft = 0.0
|
||||||
|
rope_pulley = 4.0
|
||||||
|
rotation_speed_controller = 0.0
|
||||||
|
mechanical_arm = 2.0
|
||||||
|
andesite_encased_shaft = 0.0
|
||||||
|
mechanical_press = 8.0
|
||||||
|
large_cogwheel = 0.0
|
||||||
|
mechanical_drill = 4.0
|
||||||
|
andesite_encased_large_cogwheel = 0.0
|
||||||
|
brass_encased_large_cogwheel = 0.0
|
||||||
|
mysterious_cuckoo_clock = 1.0
|
||||||
|
stressometer = 0.0
|
||||||
|
shaft = 0.0
|
||||||
|
brass_encased_shaft = 0.0
|
||||||
|
gearshift = 0.0
|
||||||
|
turntable = 4.0
|
||||||
|
sticky_mechanical_piston = 4.0
|
||||||
|
sequenced_gearshift = 0.0
|
||||||
|
weighted_ejector = 2.0
|
||||||
|
cogwheel = 0.0
|
||||||
|
andesite_encased_cogwheel = 0.0
|
||||||
|
belt = 0.0
|
||||||
|
brass_encased_cogwheel = 0.0
|
||||||
|
gearbox = 0.0
|
||||||
|
hose_pulley = 4.0
|
||||||
|
mechanical_crafter = 2.0
|
||||||
|
|
||||||
|
#
|
||||||
|
#[in Stress Units]
|
||||||
|
#Configure how much stress a source can accommodate for.
|
||||||
|
[kinetics.stressValues.v2.capacity]
|
||||||
|
hand_crank = 8.0
|
||||||
|
furnace_engine = 1024.0
|
||||||
|
encased_fan = 16.0
|
||||||
|
creative_motor = 16384.0
|
||||||
|
water_wheel = 16.0
|
||||||
|
windmill_bearing = 512.0
|
||||||
|
|
||||||
|
#
|
||||||
|
#Configure speed/capacity levels for requirements and indicators.
|
||||||
|
[kinetics.stressValues.stats]
|
||||||
|
#
|
||||||
|
#[in Revolutions per Minute]
|
||||||
|
#Minimum speed of rotation to be considered 'medium'
|
||||||
|
#Range: 0.0 ~ 4096.0
|
||||||
|
mediumSpeed = 30.0
|
||||||
|
#
|
||||||
|
#[in Revolutions per Minute]
|
||||||
|
#Minimum speed of rotation to be considered 'fast'
|
||||||
|
#Range: 0.0 ~ 65535.0
|
||||||
|
fastSpeed = 100.0
|
||||||
|
#
|
||||||
|
#[in Stress Units]
|
||||||
|
#Minimum stress impact to be considered 'medium'
|
||||||
|
#Range: 0.0 ~ 4096.0
|
||||||
|
mediumStressImpact = 4.0
|
||||||
|
#
|
||||||
|
#[in Stress Units]
|
||||||
|
#Minimum stress impact to be considered 'high'
|
||||||
|
#Range: 0.0 ~ 65535.0
|
||||||
|
highStressImpact = 8.0
|
||||||
|
#
|
||||||
|
#[in Stress Units]
|
||||||
|
#Minimum added Capacity by sources to be considered 'medium'
|
||||||
|
#Range: 0.0 ~ 4096.0
|
||||||
|
mediumCapacity = 128.0
|
||||||
|
#
|
||||||
|
#[in Stress Units]
|
||||||
|
#Minimum added Capacity by sources to be considered 'high'
|
||||||
|
#Range: 0.0 ~ 65535.0
|
||||||
|
highCapacity = 512.0
|
||||||
|
|
||||||
|
#
|
||||||
|
#Create's liquid manipulation tools
|
||||||
|
[fluids]
|
||||||
|
#
|
||||||
|
#[in Buckets]
|
||||||
|
#The amount of liquid a tank can hold per block.
|
||||||
|
#Range: > 1
|
||||||
|
fluidTankCapacity = 8
|
||||||
|
#
|
||||||
|
#[in Blocks]
|
||||||
|
#The maximum height a fluid tank can reach.
|
||||||
|
#Range: > 1
|
||||||
|
fluidTankMaxHeight = 32
|
||||||
|
#
|
||||||
|
#[in Blocks]
|
||||||
|
#The maximum distance a mechanical pump can push or pull liquids on either side.
|
||||||
|
#Range: > 1
|
||||||
|
mechanicalPumpRange = 16
|
||||||
|
#
|
||||||
|
#[in Blocks]
|
||||||
|
#The maximum distance a hose pulley can draw fluid blocks from.
|
||||||
|
#Range: > 1
|
||||||
|
hosePulleyRange = 128
|
||||||
|
#
|
||||||
|
#[in Blocks]
|
||||||
|
#[-1 to disable this behaviour]
|
||||||
|
#The minimum amount of fluid blocks the hose pulley needs to find before deeming it an infinite source.
|
||||||
|
#Range: > -1
|
||||||
|
hosePulleyBlockThreshold = 10000
|
||||||
|
#
|
||||||
|
#Whether hose pulleys should continue filling up above-threshold sources.
|
||||||
|
fillInfinite = false
|
||||||
|
#
|
||||||
|
#Configure which fluids can be drained infinitely.
|
||||||
|
#Allowed Values: ALLOW_ALL, DENY_ALL, ALLOW_BY_TAG, DENY_BY_TAG
|
||||||
|
bottomlessFluidMode = "ALLOW_BY_TAG"
|
||||||
|
#
|
||||||
|
#Whether open-ended pipes and hose pulleys should be allowed to place fluid sources.
|
||||||
|
placeFluidSourceBlocks = true
|
||||||
|
|
||||||
|
#
|
||||||
|
#Tweaks for logistical components
|
||||||
|
[logistics]
|
||||||
|
#
|
||||||
|
#The maximum amount of items a funnel pulls at a time without an applied filter.
|
||||||
|
#Range: 1 ~ 64
|
||||||
|
defaultExtractionLimit = 64
|
||||||
|
#
|
||||||
|
#The amount of ticks a funnel waits between item transferrals, when it is not re-activated by redstone.
|
||||||
|
#Range: > 1
|
||||||
|
defaultExtractionTimer = 8
|
||||||
|
#
|
||||||
|
#The amount of ticks a portable storage interface waits for transfers until letting contraptions move along.
|
||||||
|
#Range: > 1
|
||||||
|
psiTimeout = 20
|
||||||
|
#
|
||||||
|
#Maximum distance in blocks a Mechanical Arm can reach across.
|
||||||
|
#Range: > 1
|
||||||
|
mechanicalArmRange = 5
|
||||||
|
#
|
||||||
|
#Maximum possible range in blocks of redstone link connections.
|
||||||
|
#Range: > 1
|
||||||
|
linkRange = 128
|
||||||
|
#
|
||||||
|
#The total amount of stacks a vault can hold per block in size.
|
||||||
|
#Range: > 1
|
||||||
|
vaultCapacity = 20
|
||||||
|
|
||||||
|
#
|
||||||
|
#Everything related to Schematic tools
|
||||||
|
[schematics]
|
||||||
|
#
|
||||||
|
#Whether placing a Schematic directly in Creative Mode should replace world blocks with Air
|
||||||
|
creativePrintIncludesAir = false
|
||||||
|
#
|
||||||
|
#[in KiloBytes]
|
||||||
|
#The maximum allowed file size of uploaded Schematics.
|
||||||
|
#Range: > 16
|
||||||
|
maxSchematics = 256
|
||||||
|
#
|
||||||
|
#[in Bytes]
|
||||||
|
#The maximum packet size uploaded Schematics are split into.
|
||||||
|
#Range: 256 ~ 32767
|
||||||
|
maxSchematicPacketSize = 1024
|
||||||
|
#
|
||||||
|
#Amount of game ticks without new packets arriving until an active schematic upload process is discarded.
|
||||||
|
#Range: > 100
|
||||||
|
schematicIdleTimeout = 600
|
||||||
|
|
||||||
|
#
|
||||||
|
#Schematicannon
|
||||||
|
[schematics.schematicannon]
|
||||||
|
#
|
||||||
|
#Amount of game ticks between shots of the cannon. Higher => Slower
|
||||||
|
#Range: > 1
|
||||||
|
schematicannonDelay = 10
|
||||||
|
#
|
||||||
|
#Amount of block positions per tick scanned by a running cannon. Higher => Faster
|
||||||
|
#Range: > 1
|
||||||
|
schematicannonSkips = 10
|
||||||
|
#
|
||||||
|
#% of Schematicannon's Fuel filled by 1 Gunpowder.
|
||||||
|
#Range: 0.0 ~ 100.0
|
||||||
|
schematicannonGunpowderWorth = 20.0
|
||||||
|
#
|
||||||
|
#% of Schematicannon's Fuel used for each fired block.
|
||||||
|
#Range: 0.0 ~ 100.0
|
||||||
|
schematicannonFuelUsage = 0.05000000074505806
|
||||||
|
|
||||||
|
#
|
||||||
|
#Gadgets and other Shenanigans added by Create
|
||||||
|
[curiosities]
|
||||||
|
#
|
||||||
|
#The Maximum Distance to an active mirror for the symmetry wand to trigger.
|
||||||
|
#Range: > 10
|
||||||
|
maxSymmetryWandRange = 50
|
||||||
|
#
|
||||||
|
#The Maximum Distance a Block placed by Create's placement assist will have to its interaction point.
|
||||||
|
#Range: > 3
|
||||||
|
placementAssistRange = 12
|
||||||
|
#
|
||||||
|
#The Maximum Distance at which a Toolbox can interact with Players' Inventories.
|
||||||
|
#Range: > 1
|
||||||
|
toolboxRange = 10
|
||||||
|
#
|
||||||
|
#The Maximum volume of Air that can be stored in a backtank = Seconds of underwater breathing
|
||||||
|
#Range: > 1
|
||||||
|
airInBacktank = 900
|
||||||
|
#
|
||||||
|
#The volume of Air added by each level of the backtanks Capacity Enchantment
|
||||||
|
#Range: > 1
|
||||||
|
enchantedBacktankCapacity = 300
|
||||||
|
#
|
||||||
|
#Amount of free Extendo Grip actions provided by one filled Copper Backtank. Set to 0 makes Extendo Grips unbreakable
|
||||||
|
#Range: > 0
|
||||||
|
maxExtendoGripActions = 1000
|
||||||
|
#
|
||||||
|
#Amount of free Potato Cannon shots provided by one filled Copper Backtank. Set to 0 makes Potato Cannons unbreakable
|
||||||
|
#Range: > 0
|
||||||
|
maxPotatoCannonShots = 200
|
||||||
|
|
||||||
3
saves/world/serverconfig/curios-server.toml
Normal file
3
saves/world/serverconfig/curios-server.toml
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
#List of curio slot type settings
|
||||||
|
curiosSettings = []
|
||||||
|
|
||||||
24
saves/world/serverconfig/forge-server.toml
Normal file
24
saves/world/serverconfig/forge-server.toml
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
|
||||||
|
#Server configuration settings
|
||||||
|
[server]
|
||||||
|
#Set this to true to remove any BlockEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
|
||||||
|
removeErroringBlockEntities = false
|
||||||
|
#Set this to true to remove any Entity (Note: Does not include BlockEntities) that throws an error in its tick method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
|
||||||
|
removeErroringEntities = false
|
||||||
|
#Set this to true to check the entire entity's collision bounding box for ladders instead of just the block they are in. Causes noticeable differences in mechanics so default is vanilla behavior. Default: false.
|
||||||
|
fullBoundingBoxLadders = false
|
||||||
|
#Base zombie summoning spawn chance. Allows changing the bonus zombie summoning mechanic.
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
zombieBaseSummonChance = 0.1
|
||||||
|
#Chance that a zombie (or subclass) is a baby. Allows changing the zombie spawning mechanic.
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
zombieBabyChance = 0.05
|
||||||
|
#Vanilla will treat crafting recipes using empty tags as air, and allow you to craft with nothing in that slot. This changes empty tags to use BARRIER as the item. To prevent crafting with air.
|
||||||
|
treatEmptyTagsAsAir = false
|
||||||
|
#Skip checking if an ingredient is empty during shapeless recipe deserialization to prevent complex ingredients from caching tags too early.
|
||||||
|
skipEmptyShapelessCheck = true
|
||||||
|
#Fix advancement loading to use a proper topological sort. This may have visibility side-effects and can thus be turned off if needed for data-pack compatibility.
|
||||||
|
fixAdvancementLoading = true
|
||||||
|
#The permission handler used by the server. Defaults to forge:default_handler if no such handler with that name is registered.
|
||||||
|
permissionHandler = "forge:default_handler"
|
||||||
|
|
||||||
548
saves/world/serverconfig/immersiveengineering-server.toml
Normal file
548
saves/world/serverconfig/immersiveengineering-server.toml
Normal file
@ -0,0 +1,548 @@
|
|||||||
|
|
||||||
|
#Configuration related to Immersive Engineering wires
|
||||||
|
[wires]
|
||||||
|
#Attempts to make the internal data structures used for wires consistent with the connectors in the world.Use with care and backups and only when suspecting corrupted data.
|
||||||
|
#This option will check and load all connection endpoints and may slow down the world loading process.
|
||||||
|
sanitizeConnections = false
|
||||||
|
#If this is enabled, wires connected to power sources will cause damage to entities touching them
|
||||||
|
#This shouldn't cause significant lag but possibly will. If it does, please report it at https://github.com/BluSunrize/ImmersiveEngineering/issues unless there is a report of it already.
|
||||||
|
enableWireDamage = true
|
||||||
|
#If this is enabled, placing a block in a wire will break it (drop the wire coil)
|
||||||
|
blocksBreakWires = true
|
||||||
|
|
||||||
|
[wires.copper]
|
||||||
|
#The maximum length of copper wires
|
||||||
|
#Range: > 0
|
||||||
|
maxLength = 16
|
||||||
|
#The transfer rate of copper wire in IF/t
|
||||||
|
#Range: > 0
|
||||||
|
transferRate = 2048
|
||||||
|
#The percentage of power lost every 16 blocks of distance in copper wire
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
loss = 0.05
|
||||||
|
#In- and output rates of copper wire connectors. This is independant of the transferrate of the wires.
|
||||||
|
#Range: > 0
|
||||||
|
wireConnectorInput = 256
|
||||||
|
|
||||||
|
[wires.electrum]
|
||||||
|
#The maximum length of electrum wires
|
||||||
|
#Range: > 0
|
||||||
|
maxLength = 16
|
||||||
|
#The transfer rate of electrum wire in IF/t
|
||||||
|
#Range: > 0
|
||||||
|
transferRate = 8192
|
||||||
|
#The percentage of power lost every 16 blocks of distance in electrum wire
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
loss = 0.025
|
||||||
|
#In- and output rates of electrum wire connectors. This is independant of the transferrate of the wires.
|
||||||
|
#Range: > 0
|
||||||
|
wireConnectorInput = 1024
|
||||||
|
|
||||||
|
[wires.hv]
|
||||||
|
#The maximum length of hv wires
|
||||||
|
#Range: > 0
|
||||||
|
maxLength = 32
|
||||||
|
#The transfer rate of hv wire in IF/t
|
||||||
|
#Range: > 0
|
||||||
|
transferRate = 32768
|
||||||
|
#The percentage of power lost every 16 blocks of distance in hv wire
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
loss = 0.025
|
||||||
|
#In- and output rates of hv wire connectors. This is independant of the transferrate of the wires.
|
||||||
|
#Range: > 0
|
||||||
|
wireConnectorInput = 4096
|
||||||
|
|
||||||
|
[wires.rope]
|
||||||
|
#The maximum length of rope wires
|
||||||
|
#Range: > 0
|
||||||
|
maxLength = 32
|
||||||
|
|
||||||
|
[wires.cable]
|
||||||
|
#The maximum length of cable wires
|
||||||
|
#Range: > 0
|
||||||
|
maxLength = 32
|
||||||
|
|
||||||
|
[wires.redstone]
|
||||||
|
#The maximum length of redstone wires
|
||||||
|
#Range: > 0
|
||||||
|
maxLength = 32
|
||||||
|
|
||||||
|
[wires.insulated_copper]
|
||||||
|
#The maximum length of insulated_copper wires
|
||||||
|
#Range: > 0
|
||||||
|
maxLength = 16
|
||||||
|
|
||||||
|
[wires.insulated_electrum]
|
||||||
|
#The maximum length of insulated_electrum wires
|
||||||
|
#Range: > 0
|
||||||
|
maxLength = 16
|
||||||
|
|
||||||
|
[machines]
|
||||||
|
#The base Flux that is output by the dynamo. This will be modified by the rotation modifier of the attached water- or windmill
|
||||||
|
#Range: 0.0 ~ 2.147483647E9
|
||||||
|
dynamo_output = 3.0
|
||||||
|
#Output modifier for the energy created by the Thermoelectric Generator
|
||||||
|
#Range: 0.0 ~ 2.147483647E9
|
||||||
|
thermoelectric_output = 1.0
|
||||||
|
#The Flux that will be output by the lightning rod when it is struck
|
||||||
|
#Range: > 0
|
||||||
|
lightning_output = 16000000
|
||||||
|
#The Flux per tick that the Diesel Generator will output. The burn time of the fuel determines the total output
|
||||||
|
#Range: > 0
|
||||||
|
dieselGen_output = 4096
|
||||||
|
#The Flux per tick the Blast Furnace Preheater will consume to speed up the Blast Furnace
|
||||||
|
#Range: > 1
|
||||||
|
preheater_consumption = 32
|
||||||
|
#The Flux per tick the Charging Station can insert into an item
|
||||||
|
#Range: > 1
|
||||||
|
charger_consumption = 256
|
||||||
|
#The amount of damage a sawblade in the sawmill takes for a single recipe.
|
||||||
|
#Range: > 1
|
||||||
|
sawmill_bladeDamage = 5
|
||||||
|
#The Flux the Assembler will consume to craft an item from a recipe
|
||||||
|
#Range: > 1
|
||||||
|
assembler_consumption = 80
|
||||||
|
|
||||||
|
[machines.capacitors]
|
||||||
|
|
||||||
|
#Configuration for the low voltage capacitor
|
||||||
|
[machines.capacitors.lv]
|
||||||
|
#Maximum energy stored (Flux)
|
||||||
|
#Range: > 1
|
||||||
|
storage = 100000
|
||||||
|
#Maximum energy input (Flux/tick)
|
||||||
|
#Range: > 1
|
||||||
|
input = 256
|
||||||
|
#Maximum energy output (Flux/tick)
|
||||||
|
#Range: > 1
|
||||||
|
output = 256
|
||||||
|
|
||||||
|
#Configuration for the medium voltage capacitor
|
||||||
|
[machines.capacitors.mv]
|
||||||
|
#Maximum energy stored (Flux)
|
||||||
|
#Range: > 1
|
||||||
|
storage = 1000000
|
||||||
|
#Maximum energy input (Flux/tick)
|
||||||
|
#Range: > 1
|
||||||
|
input = 1024
|
||||||
|
#Maximum energy output (Flux/tick)
|
||||||
|
#Range: > 1
|
||||||
|
output = 1024
|
||||||
|
|
||||||
|
#Configuration for the high voltage capacitor
|
||||||
|
[machines.capacitors.hv]
|
||||||
|
#Maximum energy stored (Flux)
|
||||||
|
#Range: > 1
|
||||||
|
storage = 4000000
|
||||||
|
#Maximum energy input (Flux/tick)
|
||||||
|
#Range: > 1
|
||||||
|
input = 4096
|
||||||
|
#Maximum energy output (Flux/tick)
|
||||||
|
#Range: > 1
|
||||||
|
output = 4096
|
||||||
|
|
||||||
|
[machines.external_heater]
|
||||||
|
#The Flux per tick consumed to add one heat to a furnace. Creates up to 4 heat in the startup time and then 1 heat per tick to keep it running
|
||||||
|
#Range: > 1
|
||||||
|
consumption = 8
|
||||||
|
#The Flux per tick consumed to double the speed of the furnace. Only happens if furnace is at maximum heat.
|
||||||
|
#Range: > 1
|
||||||
|
speedupConsumption = 24
|
||||||
|
|
||||||
|
[machines.coredrill]
|
||||||
|
#The length in ticks it takes for the Core Sample Drill to figure out which mineral is found in a chunk
|
||||||
|
#Range: > 1
|
||||||
|
time = 200
|
||||||
|
#The Flux per tick consumed by the Core Sample Drill
|
||||||
|
#Range: > 1
|
||||||
|
consumption = 40
|
||||||
|
|
||||||
|
[machines.pump]
|
||||||
|
#The Flux the Fluid Pump will consume to pick up a fluid block in the world
|
||||||
|
#Range: > 1
|
||||||
|
consumption = 250
|
||||||
|
#The Flux the Fluid Pump will consume pressurize and accelerate fluids, increasing the transferrate
|
||||||
|
#Range: > 1
|
||||||
|
consumption_accelerate = 5
|
||||||
|
#Set this to false to disable the fluid pump being able to draw infinite water from sources
|
||||||
|
infiniteWater = true
|
||||||
|
#If this is set to true (default) the pump will replace fluids it picks up with cobblestone in order to reduce lag caused by flowing fluids.
|
||||||
|
placeCobble = true
|
||||||
|
|
||||||
|
[machines.teslacoil]
|
||||||
|
#The Flux per tick the Tesla Coil will consume, simply by being active
|
||||||
|
#Range: > 1
|
||||||
|
consumption = 256
|
||||||
|
#The amount of Flux the Tesla Coil will consume when shocking an entity
|
||||||
|
#Range: > 1
|
||||||
|
consumption_active = 512
|
||||||
|
#The amount of damage the Tesla Coil will do when shocking an entity
|
||||||
|
#Range: 0.0 ~ 2.147483647E9
|
||||||
|
damage = 6.0
|
||||||
|
|
||||||
|
[machines.turret]
|
||||||
|
#The Flux per tick any turret consumes to monitor the area
|
||||||
|
#Range: > 1
|
||||||
|
consumption = 64
|
||||||
|
#The Flux per tick the chemthrower turret consumes to shoot
|
||||||
|
#Range: > 1
|
||||||
|
chem_consumption = 32
|
||||||
|
#The Flux per tick the gun turret consumes to shoot
|
||||||
|
#Range: > 1
|
||||||
|
gun_consumption = 32
|
||||||
|
|
||||||
|
[machines.garden_cloche]
|
||||||
|
#The Flux per tick the cloche consumes to grow plants
|
||||||
|
#Range: > 1
|
||||||
|
consumption = 8
|
||||||
|
#The amount of ticks one dose of fertilizer lasts in the cloche
|
||||||
|
#Range: > 1
|
||||||
|
fertilizer = 6000
|
||||||
|
#The amount of fluid the cloche uses per dose of fertilizer
|
||||||
|
#Range: > 1
|
||||||
|
fluid = 250
|
||||||
|
#A modifier to apply to the cloches total growing speed
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
growth_modifier = 1.0
|
||||||
|
#A base-modifier for all solid fertilizers in the cloche
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
solid_fertilizer_mod = 1.0
|
||||||
|
#A base-modifier for all fluid fertilizers in the cloche
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
fluid_fertilizer_mod = 1.0
|
||||||
|
|
||||||
|
[machines.lantern]
|
||||||
|
#Set this to false to disable the mob-spawn prevention of the Powered Lantern
|
||||||
|
spawnPrevent = true
|
||||||
|
#How much Flux the powered lantern draws per tick
|
||||||
|
#Range: > 1
|
||||||
|
energyDraw = 1
|
||||||
|
#How much Flux the powered lantern can hold (should be greater than the power draw)
|
||||||
|
#Range: > 1
|
||||||
|
maxStorage = 10
|
||||||
|
|
||||||
|
[machines.floodlight]
|
||||||
|
#Set this to false to disable the mob-spawn prevention of the Floodlight
|
||||||
|
spawnPrevent = true
|
||||||
|
#How much Flux the floodlight draws per tick
|
||||||
|
#Range: > 1
|
||||||
|
energyDraw = 5
|
||||||
|
#How much Flux the floodlight can hold (must be at least 10x the power draw)
|
||||||
|
#Range: > 1
|
||||||
|
max_storage = 80
|
||||||
|
|
||||||
|
[machines.metal_press]
|
||||||
|
#A modifier to apply to the energy costs of every metal press recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
energyModifier = 1.0
|
||||||
|
#A modifier to apply to the time of every metal press recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
timeModifier = 1.0
|
||||||
|
|
||||||
|
[machines.crusher]
|
||||||
|
#A modifier to apply to the energy costs of every crusher recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
energyModifier = 1.0
|
||||||
|
#A modifier to apply to the time of every crusher recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
timeModifier = 1.0
|
||||||
|
|
||||||
|
[machines.squeezer]
|
||||||
|
#A modifier to apply to the energy costs of every squeezer recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
energyModifier = 1.0
|
||||||
|
#A modifier to apply to the time of every squeezer recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
timeModifier = 1.0
|
||||||
|
|
||||||
|
[machines.fermenter]
|
||||||
|
#A modifier to apply to the energy costs of every fermenter recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
energyModifier = 1.0
|
||||||
|
#A modifier to apply to the time of every fermenter recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
timeModifier = 1.0
|
||||||
|
|
||||||
|
[machines.refinery]
|
||||||
|
#A modifier to apply to the energy costs of every refinery recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
energyModifier = 1.0
|
||||||
|
|
||||||
|
[machines.auto_workbench]
|
||||||
|
#A modifier to apply to the energy costs of every auto workbench recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
energyModifier = 1.0
|
||||||
|
#A modifier to apply to the time of every auto workbench recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
timeModifier = 1.0
|
||||||
|
|
||||||
|
[machines.bottling_machine]
|
||||||
|
#A modifier to apply to the energy costs of every bottling machine recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
energyModifier = 1.0
|
||||||
|
#A modifier to apply to the time of every bottling machine recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
timeModifier = 1.0
|
||||||
|
|
||||||
|
[machines.mixer]
|
||||||
|
#A modifier to apply to the energy costs of every mixer recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
energyModifier = 1.0
|
||||||
|
#A modifier to apply to the time of every mixer recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
timeModifier = 1.0
|
||||||
|
|
||||||
|
[machines.sawmill]
|
||||||
|
#A modifier to apply to the energy costs of every sawmill recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
energyModifier = 1.0
|
||||||
|
#A modifier to apply to the time of every sawmill recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
timeModifier = 1.0
|
||||||
|
|
||||||
|
[machines.arc_furnace]
|
||||||
|
#A modifier to apply to the energy costs of every arc furnace recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
energyModifier = 1.0
|
||||||
|
#A modifier to apply to the time of every arc furnace recipe
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
timeModifier = 1.0
|
||||||
|
#The maximum amount of damage Graphite Electrodes can take. While the furnace is working, electrodes sustain 1 damage per tick, so this is effectively the lifetime in ticks. The default value of 96000 makes them last for 8 consecutive ingame days
|
||||||
|
#Range: > 1
|
||||||
|
electrodeDamage = 96000
|
||||||
|
#The recycling functionality of the arc furnace is no longer controlled by a config option.
|
||||||
|
#Like all IE recipes, this is now controlled via a datapack, using the recipe file:
|
||||||
|
#immersiveengineering/recipes/arc_recycling_list.json
|
||||||
|
#To disable recycling, add that file to your datapack and fill it with the following content:
|
||||||
|
#{
|
||||||
|
# "type": "immersiveengineering:generated_list",
|
||||||
|
# "conditions": [ { "type": "forge:false" } ]
|
||||||
|
#}
|
||||||
|
recycle = ""
|
||||||
|
|
||||||
|
[machines.excavator]
|
||||||
|
#The Flux per tick the Excavator will consume to dig
|
||||||
|
#Range: > 1
|
||||||
|
consumption = 4096
|
||||||
|
#The speed of the Excavator. Basically translates to how many degrees per tick it will turn.
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
speed = 1.0
|
||||||
|
#Set this to false to disable the ridiculous amounts of particles the Excavator spawns
|
||||||
|
particles = true
|
||||||
|
#The threshold the perlin noise has to cross for a mineral vein to be generated. Higher means less likely.
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
chance = 0.9
|
||||||
|
#The maximum amount of yield one can get out of a chunk with the excavator. Set a number smaller than zero to make it infinite
|
||||||
|
#Range: > -1
|
||||||
|
yield = 38400
|
||||||
|
#The maximum depletion a vein can start with, as a decimal value. When a vein generates, a random percentage up to this value is depleted from it
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
initial_depletion = 0.2
|
||||||
|
#List of dimensions that can't contain minerals. Default: The End.
|
||||||
|
dimBlacklist = ["minecraft:the_end"]
|
||||||
|
|
||||||
|
[ores]
|
||||||
|
#The retrogeneration key. Basically IE checks if this key is saved in the chunks data. If it isn't, it will perform retrogen on all ores marked for retrogen.
|
||||||
|
#Change this in combination with the retrogen booleans to regen only some of the ores.
|
||||||
|
retrogen_key = "DEFAULT"
|
||||||
|
#Set this to false to disable the logging of the chunks that were flagged for retrogen.
|
||||||
|
retrogen_log_flagChunk = true
|
||||||
|
#Set this to false to disable the logging of the chunks that are still left to retrogen.
|
||||||
|
retrogen_log_remaining = true
|
||||||
|
|
||||||
|
#Ore generation config - bauxite
|
||||||
|
[ores.bauxite]
|
||||||
|
#The distribution shape. UNIFORM is evenly distributed across the height range, TRAPEZOID favors the middle of the range.
|
||||||
|
#Allowed Values: UNIFORM, TRAPEZOID
|
||||||
|
distribution = "TRAPEZOID"
|
||||||
|
#Chance for ores to not generate, if they are exposed to air. 0 means ignoring air exposure, 1 requires being burried.
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
air_exposure = 0.0
|
||||||
|
#The maximum size of a vein. Set to 0 to disable generation
|
||||||
|
#Range: > 0
|
||||||
|
vein_size = 6
|
||||||
|
#The minimum Y coordinate this ore can spawn at
|
||||||
|
#Range: > -2147483648
|
||||||
|
min_y = 32
|
||||||
|
#The maximum Y coordinate this ore can spawn at
|
||||||
|
#Range: > -2147483648
|
||||||
|
max_y = 112
|
||||||
|
#The number of veins attempted to be generated per chunk
|
||||||
|
#Range: > 0
|
||||||
|
attempts_per_chunk = 16
|
||||||
|
#Set this to true to allow retro-generation of bauxite Ore.
|
||||||
|
retrogen_enable = false
|
||||||
|
|
||||||
|
#Ore generation config - lead
|
||||||
|
[ores.lead]
|
||||||
|
#The distribution shape. UNIFORM is evenly distributed across the height range, TRAPEZOID favors the middle of the range.
|
||||||
|
#Allowed Values: UNIFORM, TRAPEZOID
|
||||||
|
distribution = "TRAPEZOID"
|
||||||
|
#Chance for ores to not generate, if they are exposed to air. 0 means ignoring air exposure, 1 requires being burried.
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
air_exposure = 0.0
|
||||||
|
#The maximum size of a vein. Set to 0 to disable generation
|
||||||
|
#Range: > 0
|
||||||
|
vein_size = 8
|
||||||
|
#The minimum Y coordinate this ore can spawn at
|
||||||
|
#Range: > -2147483648
|
||||||
|
min_y = -32
|
||||||
|
#The maximum Y coordinate this ore can spawn at
|
||||||
|
#Range: > -2147483648
|
||||||
|
max_y = 80
|
||||||
|
#The number of veins attempted to be generated per chunk
|
||||||
|
#Range: > 0
|
||||||
|
attempts_per_chunk = 8
|
||||||
|
#Set this to true to allow retro-generation of lead Ore.
|
||||||
|
retrogen_enable = false
|
||||||
|
|
||||||
|
#Ore generation config - silver
|
||||||
|
[ores.silver]
|
||||||
|
#The distribution shape. UNIFORM is evenly distributed across the height range, TRAPEZOID favors the middle of the range.
|
||||||
|
#Allowed Values: UNIFORM, TRAPEZOID
|
||||||
|
distribution = "TRAPEZOID"
|
||||||
|
#Chance for ores to not generate, if they are exposed to air. 0 means ignoring air exposure, 1 requires being burried.
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
air_exposure = 0.25
|
||||||
|
#The maximum size of a vein. Set to 0 to disable generation
|
||||||
|
#Range: > 0
|
||||||
|
vein_size = 9
|
||||||
|
#The minimum Y coordinate this ore can spawn at
|
||||||
|
#Range: > -2147483648
|
||||||
|
min_y = -48
|
||||||
|
#The maximum Y coordinate this ore can spawn at
|
||||||
|
#Range: > -2147483648
|
||||||
|
max_y = 32
|
||||||
|
#The number of veins attempted to be generated per chunk
|
||||||
|
#Range: > 0
|
||||||
|
attempts_per_chunk = 6
|
||||||
|
#Set this to true to allow retro-generation of silver Ore.
|
||||||
|
retrogen_enable = false
|
||||||
|
|
||||||
|
#Ore generation config - nickel
|
||||||
|
[ores.nickel]
|
||||||
|
#The distribution shape. UNIFORM is evenly distributed across the height range, TRAPEZOID favors the middle of the range.
|
||||||
|
#Allowed Values: UNIFORM, TRAPEZOID
|
||||||
|
distribution = "UNIFORM"
|
||||||
|
#Chance for ores to not generate, if they are exposed to air. 0 means ignoring air exposure, 1 requires being burried.
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
air_exposure = 0.0
|
||||||
|
#The maximum size of a vein. Set to 0 to disable generation
|
||||||
|
#Range: > 0
|
||||||
|
vein_size = 5
|
||||||
|
#The minimum Y coordinate this ore can spawn at
|
||||||
|
#Range: > -2147483648
|
||||||
|
min_y = -64
|
||||||
|
#The maximum Y coordinate this ore can spawn at
|
||||||
|
#Range: > -2147483648
|
||||||
|
max_y = 24
|
||||||
|
#The number of veins attempted to be generated per chunk
|
||||||
|
#Range: > 0
|
||||||
|
attempts_per_chunk = 7
|
||||||
|
#Set this to true to allow retro-generation of nickel Ore.
|
||||||
|
retrogen_enable = false
|
||||||
|
|
||||||
|
#Ore generation config - deep_nickel
|
||||||
|
[ores.deep_nickel]
|
||||||
|
#The distribution shape. UNIFORM is evenly distributed across the height range, TRAPEZOID favors the middle of the range.
|
||||||
|
#Allowed Values: UNIFORM, TRAPEZOID
|
||||||
|
distribution = "TRAPEZOID"
|
||||||
|
#Chance for ores to not generate, if they are exposed to air. 0 means ignoring air exposure, 1 requires being burried.
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
air_exposure = 0.0
|
||||||
|
#The maximum size of a vein. Set to 0 to disable generation
|
||||||
|
#Range: > 0
|
||||||
|
vein_size = 6
|
||||||
|
#The minimum Y coordinate this ore can spawn at
|
||||||
|
#Range: > -2147483648
|
||||||
|
min_y = -120
|
||||||
|
#The maximum Y coordinate this ore can spawn at
|
||||||
|
#Range: > -2147483648
|
||||||
|
max_y = -8
|
||||||
|
#The number of veins attempted to be generated per chunk
|
||||||
|
#Range: > 0
|
||||||
|
attempts_per_chunk = 8
|
||||||
|
#Set this to true to allow retro-generation of deep_nickel Ore.
|
||||||
|
retrogen_enable = false
|
||||||
|
|
||||||
|
#Ore generation config - uranium
|
||||||
|
[ores.uranium]
|
||||||
|
#The distribution shape. UNIFORM is evenly distributed across the height range, TRAPEZOID favors the middle of the range.
|
||||||
|
#Allowed Values: UNIFORM, TRAPEZOID
|
||||||
|
distribution = "TRAPEZOID"
|
||||||
|
#Chance for ores to not generate, if they are exposed to air. 0 means ignoring air exposure, 1 requires being burried.
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
air_exposure = 0.5
|
||||||
|
#The maximum size of a vein. Set to 0 to disable generation
|
||||||
|
#Range: > 0
|
||||||
|
vein_size = 4
|
||||||
|
#The minimum Y coordinate this ore can spawn at
|
||||||
|
#Range: > -2147483648
|
||||||
|
min_y = -64
|
||||||
|
#The maximum Y coordinate this ore can spawn at
|
||||||
|
#Range: > -2147483648
|
||||||
|
max_y = -16
|
||||||
|
#The number of veins attempted to be generated per chunk
|
||||||
|
#Range: > 0
|
||||||
|
attempts_per_chunk = 9
|
||||||
|
#Set this to true to allow retro-generation of uranium Ore.
|
||||||
|
retrogen_enable = false
|
||||||
|
|
||||||
|
[tools]
|
||||||
|
#The maximum durability of the Engineer's Hammer. Used up when hammering ingots into plates.
|
||||||
|
#Range: > 1
|
||||||
|
hammer_durability = 100
|
||||||
|
#The maximum durability of the Wirecutter. Used up when cutting plates into wire.
|
||||||
|
#Range: > 1
|
||||||
|
cutter_durability = 250
|
||||||
|
|
||||||
|
[tools.bullet_damage]
|
||||||
|
#The amount of base damage a Casull Cartridge inflicts
|
||||||
|
#Range: 0.0 ~ 1.7976931348623157E308
|
||||||
|
casull = 10.0
|
||||||
|
#The amount of base damage a armor piercing Cartridge inflicts
|
||||||
|
#Range: 0.0 ~ 1.7976931348623157E308
|
||||||
|
ap = 10.0
|
||||||
|
#The amount of base damage a single part of buckshot inflicts
|
||||||
|
#Range: 0.0 ~ 1.7976931348623157E308
|
||||||
|
buck = 2.0
|
||||||
|
#The amount of base damage a dragon breath cartridge inflicts
|
||||||
|
#Range: 0.0 ~ 1.7976931348623157E308
|
||||||
|
dragon = 3.0
|
||||||
|
#The amount of base damage a homing cartridge inflicts
|
||||||
|
#Range: 0.0 ~ 1.7976931348623157E308
|
||||||
|
homing = 10.0
|
||||||
|
#The amount of base damage a wolfpack cartridge inflicts
|
||||||
|
#Range: 0.0 ~ 1.7976931348623157E308
|
||||||
|
wolfpack = 4.0
|
||||||
|
#The amount of base damage the sub-projectiles of a wolfpack cartridge inflicts
|
||||||
|
#Range: 0.0 ~ 1.7976931348623157E308
|
||||||
|
wolfpack_part = 8.0
|
||||||
|
#The amount of damage a silver bullet inflicts
|
||||||
|
#Range: 0.0 ~ 1.7976931348623157E308
|
||||||
|
silver = 10.0
|
||||||
|
#The amount of base damage a phial cartridge inflicts
|
||||||
|
#Range: 0.0 ~ 1.7976931348623157E308
|
||||||
|
phial = 1.0
|
||||||
|
|
||||||
|
[tools.chemthrower]
|
||||||
|
#The mb of fluid the Chemical Thrower will consume per tick of usage
|
||||||
|
#Range: > 1
|
||||||
|
consumption = 10
|
||||||
|
#Set this to false to disable the use of Sneak+Scroll to switch Chemthrower tanks.
|
||||||
|
scroll = true
|
||||||
|
|
||||||
|
[tools.railgun]
|
||||||
|
#The base amount of Flux consumed per shot by the Railgun
|
||||||
|
#Range: > 1
|
||||||
|
consumption = 800
|
||||||
|
#A modifier for the damage of all projectiles fired by the Railgun
|
||||||
|
#Range: 0.0 ~ 1.7976931348623157E308
|
||||||
|
damage_modifier = 1.0
|
||||||
|
|
||||||
|
[tools.powerpack]
|
||||||
|
#A whitelist of armor pieces to allow attaching the capacitor backpack, formatting: [mod id]:[item name]
|
||||||
|
whitelist = []
|
||||||
|
#A blacklist of armor pieces to allow attaching the capacitor backpack, formatting: [mod id]:[item name]. Whitelist has priority over this
|
||||||
|
blacklist = ["embers:ashen_cloak_chest", "ic2:batpack", "ic2:cf_pack", "ic2:energy_pack", "ic2:jetpack", "ic2:jetpack_electric", "ic2:lappack"]
|
||||||
|
|
||||||
9
saves/world/serverconfig/jei-server.toml
Normal file
9
saves/world/serverconfig/jei-server.toml
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
|
||||||
|
["cheat mode"]
|
||||||
|
#Enable Cheat Mode for Operators (/op)
|
||||||
|
enableCheatModeForOp = true
|
||||||
|
#Enable Cheat Mode for users in Creative Mode
|
||||||
|
enableCheatModeForCreative = true
|
||||||
|
#Enable Cheat Mode for users who can use /give
|
||||||
|
enableCheatModeForGive = false
|
||||||
|
|
||||||
Reference in New Issue
Block a user