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4576aff92e
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master
| Author | SHA1 | Date | |
|---|---|---|---|
| 7dc0162a72 | |||
| 965f6270cc | |||
| 380af808d2 | |||
| 8012a6c29b | |||
| 9af7ffdafb | |||
| 3e0970e477 | |||
| 49156acd53 | |||
| 96c7ffe248 |
5
.gitignore
vendored
5
.gitignore
vendored
@ -19,4 +19,7 @@
|
||||
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#include datapack generation
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!datapacks
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!datapacks/**
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!datapacks/**
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#ignore some user settings
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config/jei/world/server/*/bookmarks.ini
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@ -1,6 +1,7 @@
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_Versions = "1.6.3a"
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# Show the lod button in the options screen next to fov
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optionsButton = true
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_version = 1
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[client]
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@ -310,7 +311,7 @@ optionsButton = true
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#
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# This setting shouldn't affect performance.
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#
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vanillaOverdraw = "DYNAMIC"
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vanillaOverdraw = "ALWAYS"
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# Will prevent some overdraw issues, but may cause nearby fake chunks to render incorrectly
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# especially when in/near an ocean.
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#
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@ -23,8 +23,7 @@
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docker-warning = true
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#Defines if the pregenerator should automatically restart on server start. Automatically set to true when a task is running, and automatically set to false if no task is running
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auto-restart = false
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#Defines if the Profiler should run in the background or not
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enable-profiler = false
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info = true
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[client]
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@ -41,34 +40,3 @@
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#Range: 0.1 ~ 10.0
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scale = 1.0
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[client.profiler-overlay]
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#Defines if the Profiler Overlay should be enabled
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profiler-overlay = true
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#Defines the Horizontal Alignment of the UI, left to right
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#Allowed Values: START, CENTER, END
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horizontal-alignment = "START"
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#Defines the Vertical Alignment of the UI, top to bottom
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#Allowed Values: START, CENTER, END
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vertical-alignment = "START"
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#Defines the Scale of the Overlay
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#Range: 0.1 ~ 10.0
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scale = 1.0
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#Reference to save which dimension is currently detailed
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detailed-dimension = "minecraft:overworld"
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[client.MiniMap]
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#If you have access to this feature if it should be enabled. This will just turn off the MiniMap and disable any data synchronization
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enable-minimap = true
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#This decides the LOD (Level Of Detail) of the MiniMap. This is here to ensure you can control how much GPU ram you will need
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#There are 4 modes, Auto, MAX, High, Medium
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#AUTO will basically ensure the minimap will never exceed 300MB of GPU ram per minimap
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#MAX will basically apply no LOD. Which at max radius (1k chunks) will require 4GB of GPU Ram
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#High is the first level of LOD. Which will only show 1/4th of the detail. Which will take at max radius 1GB of GPU ram
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#Medium is the second level of LOD. Which will only show 1/16th of the detail. Which will take at max radius 250MB of GPU Ram
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#Allowed Values: AUTO, MAX, HIGH, MEDIUM
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lod = "AUTO"
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#If you hover with your mouse over the MiniMap that it should show a large version of said miniMap
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large-hover = true
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#If you need to refresh the Supporter info set this to true and on the next game restart it will automatically update the info.
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update-supporters = false
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7
config/chiselsandbits-client-compat-jei.toml
Normal file
7
config/chiselsandbits-client-compat-jei.toml
Normal file
@ -0,0 +1,7 @@
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[compat]
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[compat.jei]
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#Should C&B inject its bits into JEI?
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inject-bits = true
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@ -8,15 +8,15 @@
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invert-durability-bar-indication = false
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[settings.chiseling-previews]
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#settings.chiseling-previews.renderer.comment
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#Sets which preview renderer is in use. Currently C&B provides: `chiselsandbits:default` (Simple outline rendering) and `chiselsandbits:noop` (No preview) as options.
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renderer = "chiselsandbits:default"
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[settings.chiseling-previews.default]
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[settings.chiseling-previews.default.colors]
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#settings.chiseling-previews.default.colors.chiseling.comment
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#The color for the chiseling preview outline.
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chiseling = [0.85, 0.0, 0.0, 0.65]
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#settings.chiseling-previews.default.colors.placement.comment
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#The color for the placement preview outline.
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placement = [0.0, 0.85, 0.0, 0.65]
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[settings.chiseling-previews.debug]
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@ -26,43 +26,61 @@
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[settings.chiseling-previews.debug.mutator]
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[settings.chiseling-previews.debug.mutator.colors]
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#settings.chiseling-previews.debug.mutator.colors.chiseling.comment
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#The color of the chiseling mutation area in the chiseling preview.
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chiseling = [0.0, 0.0, 0.85, 0.65]
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#settings.chiseling-previews.debug.mutator.colors.placement.comment
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#The color of the placement mutation area in the placement preview.
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placement = [0.85, 0.85, 0.0, 0.65]
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[settings.selected-tool-mode-icons]
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#settings.selected-tool-mode-icons.renderer.comment
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#Sets which tool mode icon renderer is in use. Currently C&B provides: `chiselsandbits:group` (Render the group icon in the top right corner) and `chiselsandbits:noop` (No icon) as options.
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renderer = "chiselsandbits:group"
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[settings.clipboard]
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#settings.clipboard.size.comment
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#The amount of blocks to keep in the creative clipboard.
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#Range: 0 ~ 64
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size = 64
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#mod.chiselsandbits.config.settings.clipboard.addbrokenblocks.comment
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addBrokenBlocks = true
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#mod.chiselsandbits.config.settings.clipboard.addpickedblocks.comment
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addPickedBlocks = true
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#When set to true this adds broken chiseled blocks to the creative clipboard.
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add-broken-blocks = true
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#When set to true this adds picked chiseled blocks to the creative clipboard.
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add-picked-blocks = true
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[settings.patterns]
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#settings.patterns.export-path.comment
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#The path where exported patterns should be saved.
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export-path = "./chiselsandbits/patterns"
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[settings.placement]
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[settings.placement.render-mode]
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#The render mode of successful placement
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#Allowed Values: GHOST_BLOCK_MODEL, GHOST_BLOCK_MODEL_SOLID_COLOR, WIREFRAME
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success = "GHOST_BLOCK_MODEL"
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#The render mode of failed placement
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#Allowed Values: GHOST_BLOCK_MODEL, GHOST_BLOCK_MODEL_SOLID_COLOR, WIREFRAME
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failed = "GHOST_BLOCK_MODEL_SOLID_COLOR"
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[settings.placement.color]
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#The color of successful placement
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success = [0.1882352977991104, 0.47058823704719543, 0.7882353067398071, 0.7058823704719543]
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#The color of failure due to the block not fitting
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not-fitting = [0.7176470756530762, 0.2549019753932953, 0.054901961237192154, 0.7058823704719543]
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#The color of failure due to a lack of bits or space
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missing-bits-or-space = [1.0, 0.8588235378265381, 0.3450980484485626, 0.7058823704719543]
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[performance]
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[performance.caches]
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[performance.caches.sizes]
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#performance.caches.sizes.bit-storage-content-models.comment
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#Size of the bit storage inner models cache.
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#Range: 0 ~ 9223372036854775807
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bit-storage-content-models = 100
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#performance.caches.sizes.block-models.comment
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#Size of the block model cache.
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#Range: 3500 ~ 20000
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block-models = 10000
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#performance.caches.sizes.block-faces.comment
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#Size of the model face cache.
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#Range: 350000 ~ 2000000
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block-faces = 1000000
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#performance.caches.sizes.stack-models.comment
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#Size of the item stack model cache.
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#Range: 0 ~ 9223372036854775807
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stack-models = 100
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@ -73,9 +91,9 @@
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extract-lighting-values-from-blockstates = true
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[performance.model-building]
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#performance.model-building.thead-count.comment
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#How many CPU threads should be used to build models?
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#Range: 1 ~ 16
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thead-count = 8
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thread-count = 8
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[gui]
|
||||
|
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|
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@ -8,12 +8,12 @@
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||||
[performance.caches]
|
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[performance.caches.sizes]
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#performance.caches.sizes.collision-boxes.comment
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#Size of the collision box cache.
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#Range: 0 ~ 9223372036854775807
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collision-boxes = 10000
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[performance.saving]
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#performance.saving.thread-count.comment
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#The thread count used during saving and compressing of data from chiseled block entity.
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#Range: 1 ~ 16
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thread-count = 8
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@ -118,3 +118,11 @@
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#Range: 0.0 ~ 1.0
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ambientVolumeCap = 0.10000000149011612
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|
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#
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#Railway related settings
|
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[client.trains]
|
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#
|
||||
#How far away the Camera should zoom when seated on a train
|
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#Range: 0.0 ~ 3.4028234663852886E38
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mountedZoomMultiplier = 3.0
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||||
|
||||
|
||||
@ -20,10 +20,10 @@
|
||||
#Range: 0.0 ~ 512.0
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frequency = 0.0833333358168602
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#
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||||
#Range: > -64
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#Range: > -2147483648
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minHeight = 40
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#
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||||
#Range: > -64
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#Range: > -2147483648
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maxHeight = 90
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|
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[worldgen.v2.striated_ores_overworld]
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@ -38,10 +38,10 @@
|
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#Range: 0.0 ~ 512.0
|
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frequency = 0.0833333358168602
|
||||
#
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||||
#Range: > -64
|
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#Range: > -2147483648
|
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minHeight = -30
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#
|
||||
#Range: > -64
|
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#Range: > -2147483648
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maxHeight = 70
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|
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[worldgen.v2.zinc_ore]
|
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@ -56,9 +56,9 @@
|
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#Range: 0.0 ~ 512.0
|
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frequency = 8.0
|
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#
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||||
#Range: > -64
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#Range: > -2147483648
|
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minHeight = -63
|
||||
#
|
||||
#Range: > -64
|
||||
#Range: > -2147483648
|
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maxHeight = 70
|
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|
||||
|
||||
@ -129,10 +129,4 @@
|
||||
#Diamond Grit Sandpaper durability (number of uses).
|
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#Range: > 3
|
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diamond_grit_sandpaper_uses = 1024
|
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#The relative speed of the Furnace Engine when powered by a Crude Burner.
|
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#Range: 0.0 ~ 100.0
|
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crude_burner_engine_speed = 2.0
|
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#The relative speed of the Furnace Engine when powered by a Furnace Burner.
|
||||
#Range: 0.0 ~ 100.0
|
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furnace_burner_engine_speed = 1.0
|
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|
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|
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@ -2,5 +2,5 @@
|
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#General Settings
|
||||
[general]
|
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#allow coin recipe
|
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can_press_coins = false
|
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can_press_coins = true
|
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|
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|
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@ -1,7 +1,7 @@
|
||||
#Enable or disable the entire engine
|
||||
#Select the backend to use.
|
||||
#Allowed Values: OFF, BATCHING, INSTANCING
|
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backend = "INSTANCING"
|
||||
#Enable or disable a debug overlay that colors pixels by their normal
|
||||
#Enable or disable a debug overlay that colors pixels by their normal.
|
||||
debugNormals = false
|
||||
#Enable or disable instance update limiting with distance.
|
||||
limitUpdates = true
|
||||
|
||||
@ -13,4 +13,6 @@
|
||||
useCombinedDepthStencilAttachment = false
|
||||
#Forces the use of System.nanoTime instead of glfwGetTime, as the main Util time provider
|
||||
forceSystemNanoTime = false
|
||||
#When enabled, Forge will convert discovered 'Open to LAN' IPv6 addresses to their more compact, compressed representation
|
||||
compressLanIPv6Addresses = true
|
||||
|
||||
|
||||
@ -4,4 +4,10 @@
|
||||
#Defines a default world type to use. The vanilla default world type is represented by 'default'.
|
||||
#The modded world types are registry names which should include the registry namespace, such as 'examplemod:example_world_type'.
|
||||
defaultWorldType = "default"
|
||||
#Set this to true to cache resource listings in resource and data packs
|
||||
cachePackAccess = true
|
||||
#Set this to true to index vanilla resource and data packs on thread
|
||||
indexVanillaPackCachesOnThread = false
|
||||
#Set this to true to index mod resource and data packs on thread
|
||||
indexModPackCachesOnThread = false
|
||||
|
||||
|
||||
@ -52,8 +52,6 @@ block_growths_enabled = true
|
||||
icicle_fire_resistance = true
|
||||
#Allows icicles to be eaten
|
||||
icicle_food = true
|
||||
#Allows moss clump to be eaten
|
||||
moss_food = true
|
||||
|
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[leaf_piles]
|
||||
#Enables leaf piles patches features to spawn in forests. Currently does nothing as they have been temporarily (or not) yeeted
|
||||
|
||||
@ -3,8 +3,6 @@
|
||||
disableFancyTESR = false
|
||||
#Show the text overlay for various blocks, such as the configuration of capacitors or pumps
|
||||
showTextOverlay = true
|
||||
#Set this to false to disable the super awesome looking nixie tube front for the voltmeter and other things
|
||||
nixietubeFont = true
|
||||
#Set the GUI scale of the Engineer's Manual. This uses the same numbers as Vanilla's GUI Scale and is therefor limited to the maximum value available ingame.
|
||||
#Range: 1 ~ 32
|
||||
manualGuiScale = 4
|
||||
@ -26,6 +24,8 @@ earDefenders_SoundBlacklist = []
|
||||
#Use VBOs to render certain blocks. This is significantly faster than the usual rendering,
|
||||
#but may not work correctly with visual effects from other mods
|
||||
enableVBO = true
|
||||
#Set this to false to change fluid recipes in the manual to use decimals on buckets instead of fractions
|
||||
fluidFractions = true
|
||||
|
||||
#Options to set the RGB color of all IE wire types
|
||||
[wire_colors]
|
||||
|
||||
@ -10,8 +10,6 @@ importantInfo = true
|
||||
preferredOres = ["immersiveengineering", "minecraft"]
|
||||
|
||||
[debug]
|
||||
#A config setting to enable debug features. These features may vary between releases, may cause crashes, and are unsupported. Do not enable unless asked to by a developer of IE.
|
||||
enableDebug = false
|
||||
|
||||
[debug.wires]
|
||||
#Enable detailed logging for the wire network. This can be useful for developers to track down issues related to wires.
|
||||
@ -26,5 +24,4 @@ preferredOres = ["immersiveengineering", "minecraft"]
|
||||
curios = true
|
||||
computercraft = true
|
||||
oc2 = true
|
||||
crafttweaker = true
|
||||
|
||||
|
||||
@ -45,7 +45,6 @@ create:sequenced_assembly
|
||||
create:spout_filling
|
||||
create:wood_cutting
|
||||
createaddition:charging
|
||||
createaddition:crude_burning
|
||||
createaddition:rolling
|
||||
farmersdelight:cooking
|
||||
farmersdelight:cutting
|
||||
@ -69,3 +68,4 @@ immersiveengineering:workbench
|
||||
jei:information
|
||||
nethersdelight:composition
|
||||
waystones:warp_plate
|
||||
create:item_application
|
||||
|
||||
@ -4,7 +4,7 @@
|
||||
#The air will have that quality starting at that height and above (until the next entry).
|
||||
#The entries must be in ascending order of height.
|
||||
#If a dimension doesn't have an entry here, it'll be assumed to be green everywhere.
|
||||
dimensions = ["minecraft:overworld=yellow,0:green,128:yellow", "minecraft:the_nether=yellow", "minecraft:the_end=red"]
|
||||
dimensions = ["minecraft:overworld=red,-48:yellow,-32:green,160:yellow,196:red", "minecraft:the_nether=yellow", "minecraft:the_end=red,48:yellow,80:red"]
|
||||
#Entities that can always breathe.
|
||||
#This is in addition to entities where `.canBreatheUnderwater()` returns true (so, fish and undead),
|
||||
#and invulnerable players.
|
||||
|
||||
@ -365,6 +365,8 @@
|
||||
"Limit Break Upgrade Cost" = 30
|
||||
"Valid Enchantments" = ["minecraft:feather_falling", "minecraft:thorns", "minecraft:sharpness", "minecraft:smite", "minecraft:bane_of_arthropods", "minecraft:knockback", "minecraft:fire_aspect", "minecraft:looting", "minecraft:sweeping", "minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:power", "minecraft:punch", "minecraft:luck_of_the_sea", "minecraft:lure", "minecraft:loyalty", "minecraft:riptide", "minecraft:impaling", "minecraft:piercing"]
|
||||
"Overleveled Books Glow Rainbow" = true
|
||||
#Master Librarians will offer to exchange Ancient Tomes, provided you give them a max-level Enchanted Book of the Tome's enchantment too.
|
||||
"Librarians Exchange Ancient Tomes" = true
|
||||
|
||||
[tools.ambient_discs]
|
||||
"Drop On Spider Kill" = true
|
||||
@ -1633,6 +1635,8 @@
|
||||
"Influence Power" = 0.125
|
||||
#If you set this to false, the vanilla Enchanting Table will no longer automatically convert to the Matrix Enchanting table. You'll have to add a recipe for the Matrix Enchanting Table to make use of this.
|
||||
"Automatically Convert" = true
|
||||
#Candles with soul sand below them or below the bookshelves dampen enchantments instead of influence them.
|
||||
"Soul Candles Invert" = true
|
||||
|
||||
[oddities.magnets]
|
||||
#Any items you place in this list will be derived so that any block made of it will become magnetizable
|
||||
|
||||
@ -7,6 +7,10 @@
|
||||
chestLootEnabled = true
|
||||
#Turns on/off item fluid handler of backpack in its item form. There are some dupe bugs caused by default fluid handling implementation that manifest when backpack is drained / filled in its item form in another mod's tank and the only way to prevent them is disallowing drain/fill in item form altogether
|
||||
itemFluidHandlerEnabled = true
|
||||
#Determines whether player can right click on backpack that another player is wearing to open it. If off will turn off that capability for everyone and remove related settings from backpack.
|
||||
allowOpeningOtherPlayerBackpacks = true
|
||||
#Allows disabling item display settings. Primarily in cases where custom backpack model doesn't support showing the item. (Requires game restart to take effect)
|
||||
itemDisplayDisabled = false
|
||||
|
||||
#Leather Backpack Settings
|
||||
[common.leatherBackpack]
|
||||
@ -202,6 +206,8 @@
|
||||
#Number of filter slots displayed in a row
|
||||
#Range: 1 ~ 6
|
||||
slotsInRow = 3
|
||||
#Determines whether void upgrade allows voiding anything or it only has overflow option
|
||||
voidAnythingEnabled = true
|
||||
|
||||
#Advanced Void Upgrade Settings
|
||||
[common.advancedVoidUpgrade]
|
||||
@ -211,6 +217,8 @@
|
||||
#Number of filter slots displayed in a row
|
||||
#Range: 1 ~ 6
|
||||
slotsInRow = 4
|
||||
#Determines whether void upgrade allows voiding anything or it only has overflow option
|
||||
voidAnythingEnabled = true
|
||||
|
||||
#Stack Upgrade Settings
|
||||
[common.stackUpgrade]
|
||||
@ -386,6 +394,8 @@
|
||||
#Chance increase per looting level of mob dropping backpack
|
||||
#Range: 0.0 ~ 0.2
|
||||
lootingChanceIncreasePerLevel = 0.01
|
||||
#Determines whether backpack drops to fake players if killed by them in addition to real ones that it always drops to
|
||||
dropToFakePlayers = false
|
||||
|
||||
[common.nerfs]
|
||||
#Determines if too many backpacks in player's inventory cause slowness to the player
|
||||
@ -396,4 +406,6 @@
|
||||
#Ratio of slowness levels per every backpack above the maximum number allowed. (number of backpacks above the max gets multiplied by this number and ceiled)
|
||||
#Range: 0.1 ~ 5.0
|
||||
slownessLevelsPerAdditionalBackpack = 1.0
|
||||
#Determines if active upgrades will only work in the backpack that's worn by the player. Active upgrades are for example magnet, pickup, cooking, feeding upgrades.
|
||||
onlyWornBackpackTriggersUpgrades = false
|
||||
|
||||
|
||||
@ -79,7 +79,7 @@
|
||||
warpPlateUseTime = 20
|
||||
#The time in ticks it takes to use a scroll. This is the charge-up time when holding right-click.
|
||||
#Range: > -2147483648
|
||||
scrollUseTime = 0
|
||||
scrollUseTime = 5
|
||||
#The cooldown between usages of the inventory button in seconds.
|
||||
#Range: > -2147483648
|
||||
inventoryButtonCooldown = 300
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
#CONFIG ONLY OPTIONS
|
||||
ignoreUpdate:0
|
||||
ignoreUpdate:332
|
||||
settingsButton:false
|
||||
allowWrongWorldTeleportation:false
|
||||
differentiateByServerAddress:true
|
||||
@ -17,7 +17,7 @@ deathpoints:true
|
||||
oldDeathpoints:true
|
||||
distance:1
|
||||
showCoords:true
|
||||
lockNorth:false
|
||||
lockNorth:true
|
||||
zoom:0
|
||||
minimapSize:0
|
||||
chunkGrid:-1
|
||||
@ -98,9 +98,16 @@ hideMinimapUnderF3:true
|
||||
manualCaveModeStartAuto:true
|
||||
manualCaveModeStart:-1
|
||||
chunkGridLineWidth:1
|
||||
temporaryWaypointsGlobal:true
|
||||
keepUnlockedWhenEnlarged:false
|
||||
enlargedMinimapAToggle:false
|
||||
displayPacPlayers:true
|
||||
displayClaims:true
|
||||
displayCurrentClaim:true
|
||||
claimsOpacity:80
|
||||
interface:dummy:0:36:true:false:false:false
|
||||
interface:dummy:0:10000:true:false:false:false
|
||||
interface:dummy:0:0:false:false:true:false
|
||||
interface:dummy:0:36:true:false:false:false
|
||||
interface:gui.xaero_minimap:0:0:false:false:false:false
|
||||
interface:gui.xaero_minimap:64:-51:false:false:true:false
|
||||
#WAYPOINTS HAVE BEEN MOVED TO /XaeroWaypoints
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
{
|
||||
"hardInclude": "anything",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": false,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [
|
||||
"minecraft:glow_item_frame",
|
||||
@ -16,19 +17,20 @@
|
||||
"displayNameWhenIconFails": true,
|
||||
"entityNumber": 1000.0,
|
||||
"alwaysDisplayNametags": false,
|
||||
"startFadingAt": 0.0,
|
||||
"dotSize": 2.0,
|
||||
"displayY": false,
|
||||
"startFadingAt": 0.0,
|
||||
"renderOverMinimapFrame": 1.0,
|
||||
"icons": 1.0,
|
||||
"displayY": false,
|
||||
"icons": 2.0,
|
||||
"heightLimit": 20.0,
|
||||
"names": 0.0,
|
||||
"names": 1.0,
|
||||
"iconScale": 1.0
|
||||
},
|
||||
"subCategories": [
|
||||
{
|
||||
"hardInclude": "living",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": false,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [
|
||||
"minecraft:armor_stand"
|
||||
@ -43,6 +45,7 @@
|
||||
{
|
||||
"hardInclude": "players",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": false,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_players",
|
||||
@ -56,6 +59,7 @@
|
||||
{
|
||||
"hardInclude": "same-team",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": false,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_same_team",
|
||||
@ -66,6 +70,7 @@
|
||||
{
|
||||
"hardInclude": "anything",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": false,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_other_teams",
|
||||
@ -80,6 +85,7 @@
|
||||
{
|
||||
"hardInclude": "hostile",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": false,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_hostile",
|
||||
@ -91,6 +97,7 @@
|
||||
{
|
||||
"hardInclude": "tamed",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": false,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_hostile_tamed",
|
||||
@ -105,6 +112,7 @@
|
||||
{
|
||||
"hardInclude": "anything",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": false,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_friendly",
|
||||
@ -114,6 +122,7 @@
|
||||
{
|
||||
"hardInclude": "tamed",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": false,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_friendly_tamed",
|
||||
@ -130,11 +139,13 @@
|
||||
{
|
||||
"hardInclude": "items",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": false,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_items",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"displayed": false,
|
||||
"renderOrder": 1.0,
|
||||
"color": 12.0
|
||||
},
|
||||
@ -143,6 +154,7 @@
|
||||
{
|
||||
"hardInclude": "anything",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": false,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_other_entities",
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
ignoreUpdate:0
|
||||
ignoreUpdate:136
|
||||
updateNotification:true
|
||||
differentiateByServerAddress:true
|
||||
netherlikeCaveMapAllowed:true
|
||||
@ -30,4 +30,5 @@ onlyCurrentMapWaypoints:false
|
||||
minZoomForLocalWaypoints:0.0
|
||||
arrowColour:-2
|
||||
minimapRadar:true
|
||||
renderWaypoints:true
|
||||
globalVersion:1
|
||||
|
||||
@ -114,13 +114,13 @@ Xaero's World Map CurseForge 317780
|
||||
|
||||
# Manually downloaded
|
||||
|
||||
Enlightened+End+BB+V1.2.jar
|
||||
Enlightened+End+RE+Release+V1.21.jar
|
||||
|
||||
immersive_weathering-1.18.2-1.2.10.jar
|
||||
immersive_weathering-1.18.2-1.2.11.jar
|
||||
|
||||
minerslung-1.18.2-0.2.2.jar
|
||||
|
||||
NourishedNetherV12.jar
|
||||
Nourished+Nether+Release+V14.jar
|
||||
|
||||
paucal-1.18.2-0.3.4.jar
|
||||
paucal-forge-1.18.2-0.4.7.jar
|
||||
|
||||
|
||||
@ -23,11 +23,14 @@ tar -czvf /tmp/krumels_pack_dev_$(date -Idate -u).tar.gz mods config
|
||||
echo "Move mods to the webroot"
|
||||
rsync -e ssh /tmp/krumels_pack_dev_$(date -Idate -u).tar.gz minecraft@krumel.moe:~/webroot/mods
|
||||
|
||||
echo "Sync mods with server"
|
||||
rsync -Pr --delete --filter="- /DistantHorizons-*" mods/ minecraft@krumel.moe:~/Krumelcraft/mods/
|
||||
for tgt in "minecraft@krumel.moe:~/Krumelcraft" "minecraft@192.168.2.80:~/server/Krumelcraft"
|
||||
do
|
||||
echo "Sync mods with server"
|
||||
rsync -Pr --delete --filter="- /DistantHorizons-*" mods/ $tgt/mods/
|
||||
|
||||
echo "Sync config with server"
|
||||
rsync -Pr --delete config/ minecraft@krumel.moe:~/Krumelcraft/config/
|
||||
echo "Sync config with server"
|
||||
rsync -Pr --delete config/ $tgt/config/
|
||||
|
||||
echo "Sync level-config with server"
|
||||
rsync -Pr --delete saves/world/serverconfig/ minecraft@krumel.moe:~/Krumelcraft/world/serverconfig
|
||||
echo "Sync level-config with server"
|
||||
rsync -Pr --delete saves/world/serverconfig/ $tgt/world/serverconfig
|
||||
done
|
||||
Reference in New Issue
Block a user